I remember the first time I played with Lurker, I went to the Museum, saved, left for my submission, went to The Shelter of Adventurers and got stuck there by lag.
It's a good thing I had the save made there, otherwise I might have lost all progress. The problem (at least for me) isn't that it crashes often, it's that the more time you play, the most chances are it'll find a bug and crash.
Ah, since I don't remember mentioning it before, my forts in Orid Xem crashed a lot more often than... in any other game, really. I've read that TWBT might be responsible, and I already have a love-hate relationship with it, but Gods damned, I like seeing what's happening from half a dozen levels above the action...
Edit: I found we had a
Trope Page. It's covering... stuff. Yeah, stuff. Most of it is accurate, though I'm not sure about some of those things. It has my nickname for Arcturus, which is cool. I'll try to import it to DFLegends when I have time, I'm not great (or interested) at editing TV Tropes and I heard they have some restrictive policies, so it's not for me. The tropes page could use a lot of added tropes, for those in the known.
Hope you have even better adventures, kesperan!
I've added an attempt at in-universe explanation for Legends Mode, LV and LB (
Orid Xem). I've also added ALL the names of the known participants in
Okgush Irka, the bloodiest war (and an important one historically too) in Orid Xem, bumping it up to
50,000 characters, definitely the longest page for a lasting time.
I've also grouped
Bralbaard's tenure as an "active adventurer" under the title "Field worker for the Museum", though I'm open for suggestions of a better title.
I've also made the
interesting but probably useless observation that
Pis was generated two people
after Kom, QD's first char. This begs the question on why the game thought a demon needed to be generated then and there and if Kom encountered it (though I doubt it). For reference, Bralbaard's horse (of which I had completely forgotten about, I wish LV had a pets category, they have a war buddy category for frak sake) was generated right after Bralbaard, so it's something like that.
I've also made the much more interesting discovery that in the last 150ish years there were generated almost as many creatures are in 8 centuries combined (I'm counting 1 to 7th, plus a time before time). Probably all those purged historical figures in World Generation explain the initial low numbers.