You set off after the sorcerer, as now, you really just want to get over with it. Hope the vagrant ultimately feels the same...
The hallway is not much remarkable, being quite narrow and adorned only with lanterns ever so often, more so it shows this is a larger estate again. At the end of this one, you see the path descend, and the planks run out, it is stone blocks from there.
You're not sure if and how to attempt cheering you companion up, but even you have bad taste left from the street. Other thoughts you'd prefer to ponder, and thus, speak to the magician.
"Are you a runecarver?"
"I've been invited in their ranks since, yes." he gladly responds. "But my interest lie beyond, which displeases many."
A couple steps bring you lower on the stone, and to another door, barred fast. Thrice the sorcerer waves his arm, and with a click and steel grinding it opens, before you can reach it, so that your stride goes uninterrupted.
Behind those, a cavern awaits, molded by the hands of man. Braziers show you the way, and a staircase much longer you begin to conquer. Like a spire lodged in the ground it bears it round, a platform placed in the middle, and a couple doors, where one can stand. Dead still it is not, water can be heard dripping.
"Where are we heading to exactly?" you ask the guide, as you cannot quite put your finger on it. The only thought coming to mind being, this would make an excellent hideout from the masses.
"Your necklace must have been imbued with powers at the time of its creation, not enchanted thereafter, so they are to be harder to reveal. I need to perform a ceremony, one that requires a certain space." he replies offhand. "And no such I have in the house, hence, we need to go below."
"Well it is clear this is more... Expansive... I wouldn't have expected such in the city."
"What, drains?" the vagrant mutters, much to your surprise. The talisman she still holds fast, but her head turned all busy, scouting the stark surroundings. "What a place for a ceremony, too..."
"Not just those, but the keep and certain temples have their catacombs." Átux informs you. "Of various accessibility, but my place is contained. Would not want any uninvited guests leaking in..."
Laughing, he stops in front of a door, at the bottom floor, no stairs left to descend. This one he touches with his rod, and you're let in. The sorcerer wasn't lying, the cave ahead spreads itself wide, but its contents you cannot clearly see... Yet.
With great confidence and familiarity the magician ventures inside, and about eight steps he takes forward, an ominous murmur leaves his lips, and flames engulfs the top of his verge. With this torch he lights a couple candles, revealing the interior - markings drawn on the floor, a bowl atop a three-legged stand, one for a book and stocked receptacles by the wall, with other accessories. He then comes back to you, and the anew distressed vagrant.
"Now, if you were to hold this for me..." he passes you the staff, extending the now free arm to the girl afterwards. "And I shall begin right away. Stay at this exact spot for the duration, lest we shan't find out much."
You obey the wish, but from your companion no response is given. As much you have expected, therefore prepared to push her along.
"It's okay, you can give it to him." you tell her. "We'll see to it nothing goes astray."
"You better do." she whispers, and hands over the jewel, only in your hands. Good either way, you pass it on, and the thaumaturgist begins his work.
Humming to himself and gazing into the book, Átux first collects the ingredients. Then he puts away the tome onto its place, and the talisman into the bowl, proceeds to crush a glass-clear stone in a mortar, adding other powders once it is ground.
Meandering around the place, he scatters the mixture, constantly muttering incantations. You're following quite well, but the vagrant worries you. Probably won't lunge out to snatch her treasure, but with her pale stare, you cannot be sure.
The sorcerer brings a basin closer, and the ground is laid. He washes his face, and starts invoking.
Long, long does he speak, keeping his voice at a fixed pitch. Occasionally he cleans himself again, but that's about the variety you waiting get, not to mention, he often repeats himself. Other than checking on your companion, you kill the time by trying to decipher the words uttered. It has to be some variant of the human speech, but one you're unable to pick apart. What you can tell, there's a force flowing in for sure.
At last, the summoner rests his hands and tongue, when a flash of light breaks you from the vigil. A fiery quill arises in the air, and descends to the rock beneath, flinging sparks in thousands, accompanied by the sound of a forest being laid to ash.
It dances on the ground briefly, before dissipating. The sorcerer kneels, and calls you over.
"It is done!"
Carefully you approach the man, and look after what exactly is he inspecting back there. The girl on the other hand hastens to the bowl, from which thin smoke still emerges. Her unrest wanes when she gets to peek inside, but pull her treasure out she dares not.
The blazing bolt has left drawings on the floor, more precisely, the salts previously spreads have been arranged in some way, albeit now they rather resemble a pulverised lump of coal. Without a word, Átux reaches for his staff, which you obediently provide him. He lights it again, and begins to read.
"It is a protective charm!" he declares, his eyes drifting across the messy maze. The vagrant rolls her eyes when you take in the words, mayhap inappropriately yet nothing but glad you can be she's back to these antics, preferable to the stress.
"Yes, it shields mind and body, flesh and soul!" the wizard continues. "By Glosim, by Svespat and by Adax, it says, an attendant dumb to watch o'er one's days, deaf to all device but everlastly serving, in the stone to sit."
Then he retrieves the object, and returns to the bearer.
"Is that all?" you ask. "What does it mean?"
"Well, there are sacred names printed in the construction... To call on powers and sustain them, contain a support, until the item is destroyed."
"That I understand, but does it elaborate somehow?"
The wizard checks on the inscriptions, and provides you with an answer.
"The stress is on the flesh, the core enchantment. I suppose to extract more one should identify the powers, as they are not clearly described in the spell we traced."
The vagrant seems content enough, bringing back the ambiguous stare, now upon the talisman, but does slip signs of appreciation every so often.
"Do we owe you?" is your last question, and the sorcerer responds with a face contorted upmost serious, until loosening to a simple smile.
"No, not as such. Although..." he says, his eyes turned to another necklace in the room. "I would really appreciate you coming down for a cup of something."
What do you want to do?