I want to bring up some reasons why lynching me is actually a bad idea. Of course, all of these assume that I'm actually right about my reads, so they may not have much impact.
My assumptions:1. There are currently 2 cult and at least 1 scum left in the game with the remainder being town. I've been using 1 scum for my scenarios since having two left in the game puts the town in an unwinnable situation as far as I can tell.
2. The scum player has a kill ability. My reason for thinking this is that I gained access to a kill last night. If someone used an ability to give me that kill, I should have also gained access to the ability that granted me the kill. No one has claimed that they used the kill, meaning that person is most likely scum or anti-town.
These are the scenarios I worked through. If someone wants to point out why they don't work (aside from "lol because you're scum") I'd be glad to hear it. I haven't taken any other player's abilities into consideration because I haven't seen anyone claim an ability that impacts on the results.
-The ideal would be lynching scum, leaving town with a clear road to victory.
-Going for scum and mislynching leaves 2 cult, 1 scum and 3 town going into the night.
-- If scum kills town and I kill scum, we have 2 cult and 2 town the next day. Deadlock.
-- If scum kills town and I don't kill, we have 2 cult, 1 scum and 2 town the next day. Scum plays kingmaker.
-- If scum doesn't kill and I don't kill, we have 2 cult, 1 scum and 3 town the next day. Cult and scum can still tie the lynch vote. Since not doing so loses both teams the game they have no reason not to.
-Not lynching leaves 2 cult, 1 scum and 4 town going into the night.
-- If scum kills town and I kill scum, we have 2 cult and 3 town the next day. Town wins.
-- If scum kills town and I kill town, we have 2 cult, 1 scum and 2 town the next day. Scum plays kingmaker.
-- If scum kills town and I don't kill, we have 2 cult, 1 scum and 3 town the next day. Cult and scum can tie the lynch vote.
-- If scum doesn't kill and I don't kill, we all live happily ever after I guess.
-Lynching cult leaves 1 cult, 1 scum and 4 town going into the night.
-- If scum kills town and I kill town, we have 1 cult, 1 scum and 2 town the next day. Cult and scum can tie the lynch vote.
-- If scum kills town and I kill scum, town wins.
-- If scum kills town and I don't kill, we have 1 cult, 1 scum and 3 town the next day.
--- From this, lynching the final cult member leaves 1 scum and 3 town that night.
---- If scum kills town and I kill scum, town wins.
---- If scum kills town and I don't kill, we have 1 scum and 2 town the next day and can lynch the final scum.
---- If scum kills town and I kill town, we have 1 scum and 1 town the next day. Lynch is tied, but I'm immune to kills so I can kill scum the following night and town wins.
Lynching me today effectively puts the scum player in a kingmaker position. They can kill a town player and then either leave town and cult deadlocked or decide who wins between town and cult.
Secondly, a lot of my actions today just don't make sense for mafia-me to do. If I were scum then I'd have no reason to reveal that I was the one who investigated Superdorf, or that I gained a kill last night. Even if I had had the kill all along as scum I'd have no reason to reveal that I had it today, and also no reason not to use it on previous nights. And sure, WIFOM and all, but how does revealing this information help mafia-me more than just saying nothing would?
And if you happen to be a cultist? Or Mafia for that matter, as gaining one of every ability to target you would be way too useful to choose who to kill.
I already have a kill. What ability do you think would be more useful for me if I wanted to kill people?
So Deus, you mentioned earlier that you'd currently kill RGU over me-- do you have a case on him? If so, I'm curious to hear it.
It's primarily the same case I had during D2, but there's an additional reason behind it too. If I kill you I lose access to my kill, so you have to be the last person that I use a kill on if that's the way we end up doing it.