Introduction [Next]
The
apocalypse happened. Really, the details don't matter much at this point. Unless you're a historian -- which you're
not -- you don't need to concern yourself with the exact details of the past. Society's gone, technology has regressed, and people are going crazy. Not too different from before, really. You're here because you're quite tired of the new status quo. The lawless wastelands and the crazy atmosphere. For whatever reason, you have some experience with how things used to be. Sure, they messed up big-time, but some of their ideas weren't too bad.
Namely, proper civilization.
No matter what obstacles get in your way; whatever leftovers of the apocalypse are thrown at you, which psychos or different-minded individuals want to stop you; you're going to be the start of a new society.
But who are you? What are you starting with?
BackgroundA. Survivor - You were there when everything went to hell, and you were there when things kind of petered out, and you're here now. You've become quite good at surviving in any given environment.
B. New Generation - You weren't actually alive for the whole "apocalypse", but you've heard about it. Maybe from your parents, or maybe you never knew your parents. Either way, these wastelands are all you've ever known. It's always been normal. You're used to this.
C. Vault/Ark Emerger - Some government program, some private enterprise,
something. You went into whatever these people had ready, and came out well after the dust settled. Maybe you were frozen, maybe you had to deal with canned meals and distressingly sparse amounts of toilet paper, or maybe you had some completely different experience. What matters is that you weren't there for the apocalypse, but you have a fresh outlook. While quite new at this whole shtick, your accommodations have left you
very ready for this new world.
AssetsA. Nothing - You've always liked a challenge. You're starting with a relatively small amount, if any, of existing assets.
B. Archives - You came across, or already had, some data storage mediums of varying quality and data integrity. It's not much and there are a lot of holes, but it sure beats having to reverse-engineer broken tech and long-gone data scavenged from ruins.
C. People - Either recently converted to your cause, or always loyal to you, you're starting your mission with a small amount of loyal and not-horribly-incompetent men and women.
D. Weapons - Squirreled away by someone or some group (or maybe you) before the apocalypse, you're just now cracking open a small cache of shiny weapons sure to give you an edge. Hopefully they won't break too quickly.
And of course, your
name, gender, and if you feel like expanding on it,
more details of your background and/or assets (optional).
You are one person. Just with a brain that feels like it's comprised of people voting on things.
((This is a suggestion game.))History of this world is unclear. Your actions will shape a path forward, but also define the past.
((The setting is akin to an open canvas, with the current day and past created as you go, depending on the player actions and GM fiat. While it can be if wanted, don't immediately assume this is some bog-standard post-nuclear apocalypse modern setting.))