“Little priest. You thought to defy me? You thought to defend your city?” You demand, grabbing the head of the broken priest, who twists his head and tries to snap at you. You ignore his pathetic efforts, and the flesh on his head begins to peel away. At first, he keeps his mouth rigidly shut, but soon the pain grows too great and he screams in incomprehensible agony as the wind whistles through his bare skull, the slightest pressure upon the bone utter agony. You pick up the now truly broken priest, and toss him to Lurrothel. Smiling, she accepts your command, ordering a couple Doom-Seekers and thralls to assist him as she begins to nail him up above the gate, stretching and warping his flesh to make it stretch around the portal.
Leaving her to her work, you send some of the Dark Priests out to begin offering a Boon of Blood to the outlying farms. The rest approach the bastions, offering them food and other…benefits should they join you. Some seem reluctant, but very few are outright opposed, although they become noticeably more reluctant when the seducers refuse to join. Debates rage on, occasionally growing heated, but gradually some become convinced, several of your thralls among them. They leave the bastions, and are granted depraved and twisted pleasures to indulge in. Slowly, the bastions begin to divide, as the Worms of Avarice continue their work. The division only grows greater as your soldier-thralls sweep through the town, putting to the sword those few who did not flee or die outside the bastions. The sight of these callous slaughters galvanizes both sides.
Meanwhile, out in the fields, your Dark Priests persuade many to accept the Boon of Blood, telling it them it will bless their fields and help protect them from you. Blood wets the soil on dozens of farms, and the crops grow just a bit taller and just a bit more twisted.
At the end of the week, nearly a hundred and fifty people have fled the bastions to join you, leaving about seventy behind. Your thralls take them alive, and they are bound to pyres throughout Avar. Their screams fill the air, along with the delightful smell of roasted flesh.
During the feast, your Dark Priests and Doom-Seers hunt through the masses, looking for those with the capacity to join them. But there is a shortage of both former holy men and of those with magical capacity. Two are found and sent to join the Doom-Seekers.
Lurrothel has finished her work. The man’s mind is not gone, but restrained, able only to watch through empty eye sockets that leak blood and acid. Waves of dark power woven with his very soul emanate out, following lines of runes written on scraps of his skin so that the magic flows around the wall.
As the week comes to a close, a small party of men – ten scarred mercenaries and a single man in rich clothes – approach. They claim to have an offer for you, and are brought before you as you dine on the flesh of the sacrifices. Henord Crossing has heard of your might, they claim. The town is embattled, as your supporters grow in power every day. Will you not come to the aid of those who would follow you?
Once more your strength has grown. Choose one of the following traits:
Lord of Blasphemy
Honeyed Tongue
Master of Mutation II
Walking Corruption
Current Status
Name: Klx-Dryklfx
Time: 7 months
Physical Might: 98+6 (+15 sacrifice, -4 leakage, + 10 worship)
Mental Might: ] 98+6 (+16 sacrifice, -4 leakage, + 10 worship )
Followers
13 Boneys, 167 thralls, 197 Spear-Thralls, 175 Sword-Thralls, and 178 Archer-Thralls, 8 seducers, 101 peasants, 10 Hunters, 1 High Seducer, 17 Doom-Seekers, 2 Doom-Seers, 19 Dark Priests, 5 god-slayers(mounted)
Servants
17 wisp wights, 8 armored brutes, 2 crushers, 431 zombies, 67 skeletons, 50 wisp wretches, 89 weeping sores, 17 specters
Cults
The Broken
Members: 13 Boneys, 167 thralls, 197 Spear-Thralls, 175 Sword-Thralls, and 178 Archer-Thralls, 10 Hunters,17 Doom-Seekers, 2 Doom-Seers, 19 Dark Priests, 5 god-slayers(mounted)
Resources: 87(-2 Living Wards)
Power: 25 (12 spent worshipping you, 5 spent convincing the bastions, 5 spent making the Boon of Blood, 3 spent making the Living Ward)
The Ceaseless Consumption
Members: 8 seducers and 24 thralls, and 44 peasants split among 8 locations, 1 high seducer and 57 peasants
Resources: 0
Power: 10 (3 spent worshipping you, 4 spent recruiting, 3 spent spreading rumors)
Fortresses
Canord
Strong walls (45), Deep moat (25), Thorn Wall (25), Weak wards(15), Traps(15) Demonic crops, plentiful mines, Strong aura of domination. Currently empty
Avar
Basic Walls(20), Living Ward(15)
Champions
Kreth Woemaker
Physical might: 12
Mental might: 12
Other: Magic Cloak
Duthrax Soul-Render, First of the Thrall-Herds
Physical might: 7 + 1
Mental might: 3 + 1
Other: Duelist, skilled commander, zombie horse, Herald
Lurrothel, Weaver of Nightmares
Physical might: 1
Mental might: 6
Other: Necromancer, skilled at wards and dream magic
Artifacts
Desecrator
+6 physical, +6 mental
Bringer of unholy rot, Reanimator, Focus of Power
Magic Cloak
Unknown properties
Herald
+1 physical, + 1 mental
Inspiring song