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Author Topic: Mook: Break Room  (Read 22773 times)

Parisbre56

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Re: Mook: Break Room
« Reply #15 on: January 26, 2019, 05:49:22 pm »

Drinking coffee, eating pancakes and watching idiots do the mouse dance.

King Zultan

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Re: Mook: Break Room
« Reply #16 on: January 26, 2019, 05:50:26 pm »

Nowhere? Yeah, thought so. What did you think you were signing up for, anyway?
A Honest paying job where I'd die horribly make a honest living.
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Madman198237

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Re: Mook: Break Room
« Reply #17 on: January 26, 2019, 06:11:23 pm »

What are we actually doing?

I believe the technical term is nothing of value.

Wait do you mean in-game? Right now we're wandering around like a bunch of idiots (which we may be) without orders (which we pretty much are) who don't know what's going on.
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syvarris

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Re: Mook: Break Room
« Reply #18 on: January 27, 2019, 05:32:03 am »

Spoiler: Argument containment (click to show/hide)

Hello. I'd like to have an argument, please.

You keep making this same joke.  It'll stop being funny eventually, you know.

Radio Controlled

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Re: Mook: Break Room
« Reply #19 on: January 27, 2019, 05:43:30 am »

No it won't.
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Parisbre56

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Re: Mook: Break Room
« Reply #20 on: January 27, 2019, 05:53:45 am »

I'll stop making that joke when piecewise stops making threads to contain OOC arguments. If this was a regular thread I'd make a complaint about the lack of snacks and light entertainment. I mean, how can one fight over the remote if there's no remote?

Or when I can no longer post in such threads, I guess. Which, now that I think about it, is a superset of the first.

Yoink

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Re: Mook: Break Room
« Reply #21 on: January 27, 2019, 01:58:16 pm »

I mean, how can one fight over the remote if there's no remote?
Too soon.
Poor ol' Boots... :'(
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ziizo

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Re: Mook: Break Room
« Reply #22 on: January 27, 2019, 02:54:47 pm »

Can I join again with a new character or I must wait until the "mission" ends?
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Gentlefish

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Re: Mook: Break Room
« Reply #23 on: January 27, 2019, 05:37:34 pm »

You can post a sheet and pray the mighty Piecewise has mercy on your character's soul.

Also, someone absolutely needs to kill the dog and graft its head on their arm. Megaman cannon. pew pew.

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Re: Mook: Break Room
« Reply #24 on: January 27, 2019, 06:07:13 pm »

Everything is Megaman when you have an arm cannon.
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Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Parisbre56

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Re: Mook: Break Room
« Reply #25 on: January 27, 2019, 06:14:50 pm »

Why kill the dog? You could just equip it.

Yoink

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Re: Mook: Break Room
« Reply #26 on: January 27, 2019, 09:29:53 pm »

Das bestiality. :P


Also on second thoughts I feel like giving the dog food at all is a bad idea - it'll probably just open its mouth to eat and blast another hole in everything.
Oh well, let it never be said that Mildred isn't open to the suggestions of her coworkers.
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Re: Mook: Break Room
« Reply #27 on: January 28, 2019, 03:43:58 am »

I don't suspect that just opening its mouth a bit to eat would lead to lasers everywhere, since then even small things like panting would probably do so as well (and dogs aren't particularly known for being extremely tight-lipped all the time, afaik). In which case keeping its mouth closed with sticky goop or sedating it seems like our best bet.

But, since you're the one actually nutting up and petting the thing, if you think that it adds more risk than it removes then feel free to not take the food and to tell Jion to not put any in his cage. It's your skin most directly on the line here, so you get to make the call.
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21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
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Xantalos

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Re: Mook: Break Room
« Reply #28 on: January 28, 2019, 06:54:25 pm »

I'm a simple man, I see the HMRC acronym, I begin to lurk about and nibble on bits of observational lore
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Re: Mook: Break Room
« Reply #29 on: January 29, 2019, 03:57:46 pm »

Poor Ed. I was looking forward to possible name-based confusion between to two of us.
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