Salute the good doctor. He's an inspiration to us all. Then close the door.
Go back to lab 1 and check that organo-printer. Is it OK? Could I use it to make a grenade or other explosive? Medicine or replacement limbs? DRUGS? How about a living creature that gives birth to grenades with enough food?
Name: Pathos
Physical Description: Scrawny. Has trouble changing his expression to anything that isn't concentration, boredom or smug superiority.
Background: Delusions of grandeur. Took this job as a way to rapidly advance the ranks and see cool things. And because it would give him plenty of opportunities to set things on fire without his superiors being close enough to yell at him.
Class: Emergency Technician
Life: d2: Disposable Spacesuit
Attack: d4 ranged: Generic Personal Sidearm. x3 Magazines (d4 use die)
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d4
Will: d4
Knowledge: d10
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d6
Implants: d4
Mechanics: d4
Technology: d12
Medical: d4
Occult: d4
Status: Bored
Inventory:
Disposable Spacesuit
OMNITECH White Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Override Fob (Allows activation/unlocking of most vehicles)
OMNITECH Personal Computing Cube and Universal adapter
Universal Communicator running FoF program
6 OMNITECH brand Chocolate snack bars "ENJOYABLE WINTER SEASON" edition
Money: 495
Pathos salutes the good Doctor Pelican and then heads back to lab 1 after shutting the door. He doesn't relock it though, since such a thing could be a real pain.
Back in lab one he checks out the organo-printer. [7] Hmmm it seems designed to print out only organic matter, primarily carbon and water based by the look of it. Grenades and explosives are basically out of the question, but replacement limbs and drugs, those are much more viable. As per making a creature...maybe...but that would probably require months of RnD with biologists, geneticists, biochemists, etc. Can't just type in "Bunny what poop c4" and expect it to work.
He knows, he tried.
Edward browses for some spooky, tension-building music on his computing cube.
Name: Edward Mortan
Physical Description: He's a bit scrawny and unshaven. Never opens his eyes more than halfway.
Background: Edward can replace a lightbulb without too much difficulty, and he watches a lot of youtube videos. Edward endeavours to do as little as possible in his life and so far has performed admirably.
Life: d2 (OMNITECH White Jumpsuit, disposable space suit)
Attack: d4 ranged (OMNITECH Generic Personal Sidearm)
d4 melee (hammer)
Stats:
Strength: d4
Dexterity: d4
Speed: d6
Endurance: d4
Will: d6
Knowledge: d6
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d6
Medical: d6
Occult: d6
Speech: d6
Status: Not very competent.
Inventory:
OMNITECH White Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Override Fob
OMNITECH Personal Computing Cube and Universal adapter
Universal Communicator (Broken)
Disposable Spacesuit
Omni-eye
Omni-health insurance policy
Hammer (1d4 melee)
Money: 0
[2]
Unfortunately the best Edward can find is a soundfile of someone playing the
x-files theme on a kazoo.
Find a corner to mope in and dissociate over the lack of coffee, see if I can get the OMNITECH Memory Eradicator to erase memories of the previous hour
"N-no snacks...no coffee...ruined hair...wh-what god would let this happen. Who would forsake me this fate...stuck with these lunatics."
Name: Murphy Isadora Mays
Physical Description: A man with a bit of a slicked back neatly trimmed and groomed hair cut, well shaven, and with an over whelming sense of smugness.
Life: d4 (Executive jump suit)
Attack: d4 ranged (OMNITECH Gauss Minicannon), d2 melee (punch)
Stats
Str d4
Dex d4
Speed d4
End d4
Will d4
Kno d6
Fate d8 (2)
Skills:
Mel d4
Gun d4
Exp d4
Imp d4
Tech d4
Mech d4
Mec d4
Occ d4
Spe d12 (3)
Status:
Inventory:
Executive jump suit
OMNITECH Gauss Minicannon (d4 ranged attack) x3 magazines (use die 4) (Silent)
OMNITECH Memory Eradicator
OMNITECH Contract Notebook
Money: 0
[1]
Murphy, apparently quite distressed by his lack of coffee, fumbles out his memory eradicator, placing it on his head and hitting the button with reckless disregard for his own safety. After a moment, some buzzing, and the smell of burnt hair he stands up and looks around.
"Excuse me...whoever you are. Can you please tell me...where this is. And what I'm doing here. And who I am. And what I am?"
This is what he intends to say. What actually comes out is of course incomprehensible hooting and grunting, thoughts focused through a mildly fried speech center.
Name: Jengo Prism
Physical Description: A toned, athletic looking dude. Neanderthal features.
Background: Chronic odd-job seeker. Wandered the system looking for cool stuff to do. Being a security guard at a science lab seems kinda cool. Likes money. Disregards danger often. Directionally challenged.
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle, d4 OMNITECH Generic Security Baton
Stats:
Strength: d6
Dexterity: d6
Speed: d6
Endurance: d6
Will: d4
Knowledge: d6
Fate: d4
Skills:
Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: Currently bleeding out the chest from an accidentally self inflicted gunshot wound. Butterfingers!
Inventory: OMNITECH Riot Suit, OMNITECH Generic Security Rifle, OMNITECH Generic Security Baton, OMNITECH electrical behavior modification implant, OMNITECH Omni-light,
Money: 0
That was a trip. Can I ever trust again? I'm gonna look for something like a cart or trolley or sturdy sticks to hobble around on. If I can manage that, hobble to the rest of the group. Better than ducking out or being left alone, hopefully.
[1]
Jengo hobbles over to what looks like a good solid piece of metal pipe he can use for a crutch. This metal pipe is, as it turns out, a conduit. This conduit is, as it turns out, attached to the frayed electrical cable. And, as it turns out, the conduit itself is also electrified.
[5v2]
Jengo gets shocked straight off his feet and collapses into a pile with a scream of "JEZAHGAGUAH!"
He is uninjured but the sudden electrical stimulation has left him rather unenthusiastic about getting back up.
((Clem does not have an insurance card, I don't believe, but Rezel would be willing to give his card to Clem in hopes of negotiating for repayment after Clem is repaired. At this time, though, Rezel isn't around to do this.))
Well, better check out that maintenance shaft then! Be very careful, slow and cautious, shooting anything that moves and/or nobody will miss. If it turns out to be clear, go idle around near the entrance to lab 2, waiting for a person with relevant credentials to open the door; no need to go find one of them, though. No rush, and they should know when they're needed anyway.
Name: Rezel Revel
Physical Description: Small, unassuming, twitchy, and nervous. Giggles quietly when scared.
Background: Signed up because he was told that security guards were given P90-like weapons, and basically went "Oh, cool, I love P90s!" He regrets this decision.
Life: d6
Attack: d6 rifle, d4 melee
Stats:
Str d4
Dex d4
Spd d8
End d6
Wil d6
Kno d4
Fte d6
Skills:
Mel d6
Gun d10
Exp d4
Imp d4
Mec d4
Tec d4
Med d4
Occ d4
Spc d4
Status:
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
OMNITECH Generic Security Baton (d4)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Health insurance card.
FoF Thingamajig
Money: 300
Hey Rezel. Narrator here. Are you a technician or a janitor? No? Do you have a keycard for the door? No? Well then it ain't gonna open. Least not as is. Go get the card from Benny. Its the blue one.
Name: Kerberos Pu
Physical Description: A pale Asian man with white hair and a flat expression on their face.
Background:
[Redacted]Class:
SecurityLife:
d6Attack:
d6 Security Rifle (use die dnothing till I reload),
d4 Security Baton
Stats:Strength: d6
Dexterity: d6
Speed:d6
Endurance: d6
Will: d4
Knowledge: d4
Fate: d4
Skills:Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: D6
Status: Functional
Inventory:
- OMNITECH Riot suit (d6 Life)
- OMNITECH Generic Security Rifle (d6 ranged Attack) and a magazines(d6 use die)
- OMNITECH Generic Security Baton (d4 melee attack)
- OMNITECH electrical behavior modification implant
- OMNITECH Omni-light
Money: 0
Reload my rifle and scavenge around the area where the the Scissor Head first appeared for FoF markers and/or any extra loot.
[4]
Kerberos walks back into the area where the scissor head was first spotted and starts kicking bodies around, searching for something good. Under the 13th body he does in fact find something pretty good. Its a spider-crustatean thing the size of a basket ball that has quietly been squatting in a corpse's chest cavity, eating innards. Of course, when Kerberos kicks the body it becomes rather agitated.
[2v2][1v4]
The creature leaps straight up onto Kerberos' face and proceeds to sink its three hypodermic like fangs into his neck several times before leaping back and skittering a few feet away, out of easy swiping range.
[3v7]
Kerberos staggers for a second and then stiffens, falling over like a felled tree, alive but paralyzed.
Since we seem to be doing lab 3 next, check that I have the IFF program and activate it. Also, use the disinfectant gear to clean myself, the turrets might be activating based on that.
Name: Spuds McKenzie.
Physical Description: Looks fairly generic except for thick cycling thighs.
Life: d6
Attack: d6 rifle, d4 melee
Stats
Str d6
Dex d4
Speed d6
End d6
Will d4
Kno d4
Fate d4
Skills:
Mel d8
Gun d6
Exp d6
Imp d4
Mec d4
Spe d4
Status:
Inventory:
Riot suit (d6 Life)
Generic Security Rifle (d6 ranged Attack) and 2 magazines (d6 use die) Loaded with a d4 use die magazine.
Generic Security Baton (d4)
electrical behavior modification implant
Omni-light
Money: 550
Spuds finds it hard to activate a program on a communicator he doesn't have.
By "The disinfectant gear" do you mean the decontamination chamber that someone has stuck an "Out of order" sign on?
Name: "Redshirt"
Description: He is generic in every sense of the word. Unremarkable, not bad to look at but not good either, he's just... An extra. But, although people rarely recall his features... They always seem to change. It's always Redshirt, you know that, but he looks different, has a different skin tone, eye color, hair color... No one notices unless they pay attention to him. Which they don't.
Background: He's always been here. Even when he dies and is stricken from the records, he shows up again. His real name is unknown, they all call him Redshirt because of his habit of being cannon fodder. Also, his riot gear is stained a dark red with his own blood. He retains his memories, but not his items, every time he "respawns."
Class: Security
Life:d6(Riot Suit)
Attack:d4 Melee(Security Baton), d6 Ranged(Security Rifle)
Stats:
Str:d6
Dex:d4
Spd:d6
End:d6
Will:d6
Kno:d4
Fate:d8
Skills:
Melee:d6
Guns:d6
Explosives:d4
Implants:d6
Mechanics:d4
Tech:d4
Medical:d4
Occult:d4
Speech:d4
Stats: In Medicinal Debt
Death Count: 0
Inventory:
Riot Gear (d6 Life)
Security Rifle (d6 Ranged)
3X Magazine (d6 Use)
Security Baton (d4 Melee)
O.E.B.M.I (Brain shocky thing)
Omni-Light (Flashlight)
Bionic Eyes (Super-Eyes)
Money: 0
"Without insurance" isn't "Actually dead," he supposed, as he waited with like 73 other insurance-less mooks for an actual repair. He then used the strange 4th wall awareness he had when he was on death's door to moan, through walls and across lots of space, "Hey, Pathos, swab some of my blood and print me some fresh guts, eh?"
So you can get fixed without paying, but that puts you in debt and basically puts your money in a negative state you have to refill before you start actually earning again. Or someone, (Like sy) can give you their card to use. I'd be ok with him giving it to you so long as SOMEONE tells him you were hurt in character.
"Well, this is convenient. Do you think that guy we rescued as the right keycard? But first, lets see if I can get it open. Can you help me get the keycard panel open?"
With the help of Jon, try to open the keycard panel and try to rewire it to open the door.
Name: Jack Hansan
Physical Description: Tall, rather thin looking man with black hair and brown eyes.
Background: His father was a security guard as was his father's father, so it was tradition by now to be one too. Of course, Jack would come to regret this path as soon as he arrived. Though, he does seem to know more than he is sometimes letting on...
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle, d4 OMNITECH Generic Security Baton
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d4
Will: d4
Knowledge: d6
Fate: d6
Skills:
Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d6
Medical: d4
Occult: d6
Speech: d6
Status: Fine
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) and 2 magazines (d6 use die)
OMNITECH Generic Security Baton (d4)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Artificial Right Arm
Money: 0
"Locked, eh"
Stuff one mini donut in my mouth, squirt an equal volume of cream cheese in there as well, then knock politely on the Lab 2 door and holler "Sanitation!" in my best bored housekeeping voice. If i get a response form inside lab 2, act accordingly. Otherwise just go back and continue detoxing lab 1. Only worried about cleaning up the biological contaminants. And only the ones that have escaped their intended enclosures.
One betting pool for team deaths, buy in is 10 OmniFunds
One betting pool for type of disaster/ mission. buy in is 5 Omnifunds.
One betting pool for scale of disaster, by order of magnitude. Buy in is 5 Omnifunds.
Current bets: Pathos: 10 on 4 team deaths
CLASS: Sanitation Engineer
Name: Jonathan "Jon" I. Tor
Physical Description:A bit overweight, sallow complexion, surly expression. Thick black eyebrows. Mole under left ear.
Background: Born and raised poor. Stuck in a dead end job for who knows how long. But hey, at least he carries a thermonuclear incinerator on his back!
Life: d4
Unarmed Life: d2
Attack: d2 for punches
Stats
d8 Strength
d4 Dexterity
d4 Speed
d6 Endurance
d6 Will
d4 Knowledge
d12 Fate
Skills
d4 Melee
d4 Guns
d4 Explosives
d6 Implants
d4 Mechanics
d4 Technology
d4 Medical
d4 Occult
d4 Speech
Status: (nominal)
Inventory
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
Disposable space suit
Grapple hook
Hypodermic Spear + (6?) ammo (mystery goo-greenish liquid in vials)
8 mini donuts and a can of creamed cheese.
Money: 150 (+5 from Pathos.)
Purchase this map for the low low price of 50 credits in the DLC shop! Now also part of a DLC pack featuring Janitorial stickers, the new "viscera splattered" skin, and an exclusive Mop Buddy Glyph
"I picked up a red keycard earlier, maybe that'll help. I never know why they use colours instead of just printing the name of the lab it opens. I always get the colours mixed up."
Follow Jon into lab 2, use my red keycard if that helps.
If we can't get in, light up a OMNITECH cigarette and help him further clean lab 1.
Name: Eddrick E. Slant, esq.
Physical Description: Prefers wearing his rubberized suit with the hazmat helmet. Underneath he's a young man in his late 20's. He has an unkempt mop of hair, some serious stubble, and the perpetualy tired look of someone who is both overworked and enjoys staying up way too late.
Background: Eddrick, like every boy in his family, was forced to become a lawyer. Though he passed his bar exam, he would quickly change jobs to a janitor at a local high school. The drudgery of too many divorce cases just got to him, man. After a freak incidend with genetically modified frogs forced to school to close down, Eddrick took a job with OMNITECH. He originally applied for a position as Public Relations Representative, but they made him a janitor due to his prior experience.
Life: D2
Attack: D2 punches
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d6
Will: d6
Knowledge: d6
Fate: d8
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: (all systems nominal)
Inventory:
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
OMNITECH contract notebook
OMNITECH Memory Eradicator
OMNITECH health insurance
Universal communicator
Folded piece of paper with "Erica ?" written on it.
3x some sort of little sphere of metal with a blinking red LED embedded in it
Red Keycard
OMNITECH personal music player + wireless earbuds
Pack of gum
6 condoms
Piece of paper with user name and password on it
5 ash cubes from corpses
USB memory stick
Box of OMNI Cigarettes
1 Optical computer mouse
Jeweler's loupe
A box of Q-tips
Notecard with some technical specs written on it
Money: 150
Jon, with a mouthful of frosting slurring his words, yells "SANITATION!" at the door and then pounds on it a few times. Nothing happens. Bored, he wanders back into lab 1 and starts incinerating random bits of medical debris. Mostly limbs.
[3] Jack gets the keycard reader open and tries to hack it to let anyone through. He can't manage that, but he does manage to change what keycard is accepted. Since Ed has a red card on him, Jack sets the card for red. Ed scans the card and the door beeps, opening up. This place is seemingly much nicer. It looks a lot like lab 1 but...well...mostly clean. There's some stuff on the floor and signs of panic but no blood or corpses. No people either though...
Grab one of those FoF markers and make sure it's on, then retrieve Roald's corpse and loot him clean.
Name: Heather Reid
Physical Description: Tall and lean. Her violet hair is tied into a ponytail.
Background: Heather signed up after her license was revoked due to unethical conduct, she may enjoy seeing blood and being able to shoot others a little too much.
Life: d2
Attack: d4 ranged Generic Personal Sidearm
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d6
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d6
Mechanics: d4
Technology: d4
Medical: d10
Occult: d4
Speech: d4
Status: Fine
Inventory:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 attack) x2 Magazines (d4 use die)
OMNITECH Medical Kit (2 charges)
OMNITECH Stimulant (3 charges)
Unidentified implant
Money: 500
((I'm going to ASSUME someone hands one of those over since everyone seems to just be saying "I get one of these" without actually coordinating it with the people who have them. ))
Heather drag's Roald's corpse out and strips it clean (Add whatever he had to your inventory.)
Turn the FoF program back on and make sure its on, then while keepind my gun at the ready go and search the bodies at the entrance of lab 3 for anything good especially a red keycard.
Name: Benny Benson
Physical Description: He looks like the most generic man ever with the most generic mustache ever.
Background: After being homeless for several years he finally decided to be a normal person and get a job, unluckily for him he got a job as a security guard for OMNITECH.
Life: d6 OMNITECH Riot suit D8 temp
Attack:d6 Security Rifle / d4 Security Baton
Stats:
Strength: d6
Dexterity: d6
Speed: d6
Endurance: d6
Will: d4
Knowledge: d4
Fate: d8
Skills:
Melee: d6
Guns: d8
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: Bandaged
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) X6 magazines (d6 use die)
OMNITECH Generic Security Baton (d4 melee attack)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Universal Communicator
Omni-eye
blue keycard
green keycard
Medkit
2 wedding rings
3 calculator watches
several packs of gum
several packs of cigarettes
pocket sized volume of Garfield cartoons
business card for "The Blue Smoke Lounge"
another Universal Communicator
Half eaten OMNI-SNAK bar
Money: 180
[3]
Benny turns the FoF program on and proceeds to start rifling the pockets of the corpses in the turret room.
He discovers 2 more FoF transponders, a red keycard, a blue keycard, and pack of gum.
Name: Steve
Physical Description: Generic caucasian male
Background: Dave passing his university exams Dave just grabbed the first job that came his way.
Class: Combat Medic.
Life: d4 (Reactive Skin)
Attack: d4 (OMNITECH Generic Personal Sidearm)
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d8
Knowledge: d4
Fate: d6
Skills:
Melee: d2
Guns: d4
Explosives: d4
Implants: d6
Mechanics: d4
Technology: d4
Medical: d10
Occult: d4
Speech: d4
Status: Healthy
Inventory:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Medical Kit (3 charges. Expend one to gain advantage on a Medical roll)
OMNITECH Stimulant (Raises life by one die level till next injury) X 2 (DO NOT DOUBLE DOSE)
Omni-eye: 50 Omni (A cheap camera designed to wirelessly connect to any universal communicator or Personal Computing Cube.)
Money: 0 omni.
Personal Computing Cube.
Map of Laboratories.
OMNITECH® Universal Containment Pod x 5
OMNITECH® Null-Rod
Give Clem back his Stuff (OMNITECH® Universal Containment Pod x 5 and OMNITECH® Null-Rod) Then go back to the laboratory.
Check if I have an FoF On before going near to any turret
[1]
Steve has neither a communicator or an FoF transponder so...he goes near no turrets.
I suspect Lab 3 will turn out to be the most lethal. Therefore I suggest we wait until everyone is ready, and move in as a complete team, instead of gunning about first come, first serve style as soon as the doors open.
I’m a bit confused as to how the FoF marker works (not that that’s out of character, mind you). I want to try to make sure I have done what I need to do to not get gunned down by OMNI turrets.
In the meantime, go help Rezel sweep the maintinence shaft. Shoot what needs shooting. If that turns out uneventful, and someone opens/enters Lab 2, follow them in after I’m done with maintenance, again shooting what needs to be shot.
Name: Lance Bradley
Physical Description: Tall, lean, and pale. He had his eyes, hair, and fingernails permanently died purple.
Background: comes from a troubled past, that lead to crime, that then lead to lucrative crime, that lead to prison, that lead to a guy with a certain set of skills looking for a job.
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle/ d6 Fire-axe
Ammo:
Rifle (2 magazines)
Mini-cannon (3 magazines)
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d6
Will: d4
Knowledge: d4
Fate: d12
Skills:
Melee: d6
Guns: d10
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: normal
Inventory:
OMNITECH Gauss Mini-cannon (d4 attack/use)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
OMNITECH Generic Security Baton
Health Insurance Policy
Money: 300
There are two versions of the FoF marker right now. One is a physical marker that you can carry on you. The second is a program that can be loaded up on a communicator and activated. Judging by your inventory you have neither. You also don't have the keycard needed to open that door, nor are you a tech or a janitor.
Can I (or rather, the sticky goop) help with the wounded?
If yes, do that.
If no, grab Roald's stuff and then drag the corpse out of the hallway. Then start lightly exploring lab 3, but don't stray too far yet, just check out the main hallway and such and scan to see if there's anything uncouth in the air (like more scissorheads! or swearwords!) or noteworthy things in the hall (like scary clawmarks on the walls or something).
"Hey Benny, could you cover me here while I scan? If there's any more of 'em out there I'd like to know, though with these turrets spraying hot lead love everywhere I kind of doubt it. Still, can't be too sure!"
Name: Yagyu d'Aubigny
Physical Description: Slightly smaller than average, tanned, sideburns.
Background: Yagyu hates OMNITECH. But Yagyu likes money.
Class: Hazardous Materials Reclamation Crew
Life: d2
Attack: d4 Sticky goop thrower (no dmg)
Stats:
Strength: d4
Dexterity: d4
Speed: d10
Endurance: d6
Will: d6
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d8
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
Occult: d4
Status: All good! So far...
Inventory:
OMNITECH Isolation Suit (Protection from many environmental dangers)
OMNITECH Foam Gun (d4 attack. Does no damage. If successful, target is immobilized. Multiple guns used in concert stack, ie three people using foam guns at once would be 3d4. Some targets immune.) Foam tank, d8 use die.
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Sealing Tool (D4 use die)
OMNITECH Environmental Scanner
universal communicator
Money: 450
Yagyu opens the far door of the Lab 3 antechamber and looks out into the first room of lab 3. This room is t-shaped, with the widest part near the door. Around along the walls are small changing cubicles with what appear to be hazmat suits or something like them inside. Outside the room Yagyu can see at least three of those specimen tanks, however his attention is instead focused squarely on the thing in the center of the T shaped room.
The thing was human once, that much is clear. The hazmat suit it is wearing is mostly torn up and seems to have done the person little good. Something that looks like a cross between a maggot and an eel made entirely of exposed muscular tissue and the size of a large dog has burrowed straight into the person's side is is currently visibly squatting in their chest cavity and abdomen, only its back visible through the torn open skin. About a dozen tendrils, each thick as a human arm and 10 or so feet long, extend from the back. Some curve right back around and have wormed their way into the depths of the body, their path visible through hideously distended and bruised skin. One at least has burrowed up through the person's neck and pushed their skull open from the inside, the tip of it wriggling around like demonic cock's comb. The remaining tendrils have intertwined and basically replaced the person's left arm with a throbbing, writhing mass of raw flesh.
The thing, whatever it is, seems to notice Yagyu almost immediately, though the body's limp and twitching head makes no movement to face him. The giant tendril arm jerks backwards at an angle impossible for a human and there is an audible pop as the shoulder dislocates. And then the tendrils are extending towards Yagyu in an amazingly elastic way, stretching double or even triple their length.
[3v4][1v4]
The tendrils slam into Yagyu like a raw meat tsunami and instantly wrap around him before they retract like a rubber band. In the space of a second he is whipped forwards towards the creature, bouncing off the floor, and then hurled back towards the lab 3 airlock. He skids the roof, hits the upper part of the first doorway and then cartwheels into the decontamination chamber, bouncing off the clear wall with a crunch and landing in a heap. The maggot man thing lets out a sound like the yowl of a big cat and then bounds forward in a way that completely disregards the natural kinetics of the human body it is inhabiting, bones loudly snapping as it does so.