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Author Topic: MOOK: Such sights to see  (Read 493296 times)

SamSpeeds

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Re: MOOK: Old Yeller and New Screamer.
« Reply #435 on: March 06, 2019, 02:47:44 pm »

No! Blood! Stay in there! Stay in your home! Desperately try not to bleed out on the first day of my new job. That's just unprofessional.

"How? Just how did you even manage to shoot yourself?"


"Glub gasp. Sorry... Sorry... Glub."

Spoiler: Punished Jengo (click to show/hide)
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Radio Controlled

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Re: MOOK: Old Yeller and New Screamer.
« Reply #436 on: March 06, 2019, 03:25:46 pm »

Try to get Clem's sidearm in case there are more monsters running amok.

After that, if possible, go to the advance team tnat took down the monster and start scanning it. Try to find a long pole of sorts first to poke it with, if after lots of poking it still isn't moving start carefully scanning it, if it is still twitching then goop it. Try to have a gunnerbro covering me while I'm working if at all possible. If no pole found wait until it gets doubletapped thoroughly before scanning, or just stay away for now.



Spoiler: Yagyu d'Aubigny (click to show/hide)
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Einsteinian Roulette Wiki
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21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Tavik Toth

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Re: MOOK: Old Yeller and New Screamer.
« Reply #437 on: March 06, 2019, 03:26:23 pm »

"Score one for the Corp."

Reload my rifle then keep it aimed at the monster until after Kerberos empties his magazine into it. After that, see if there is anything unusual around the lab.

Spoiler:  Jack Hansan (click to show/hide)
« Last Edit: March 07, 2019, 12:19:53 pm by Tavik Toth »
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spazyak

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Re: MOOK: Old Yeller and New Screamer.
« Reply #438 on: March 06, 2019, 04:10:54 pm »

Well my managerial expertise can only help so far, go wander off to the nearest break room for coffee and donuts
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
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Devastator

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Re: MOOK: Old Yeller and New Screamer.
« Reply #439 on: March 06, 2019, 08:30:55 pm »

Don't reload yet, keep my gun ready, maintining vigil while the others reload.  Scan the room and listen for any more activity.. it might not be all the way dead or there might be more than one.  Be ready to fire if there is any more action.

"Need an engineer in here to make sure it's all dead.  And that this stuff is turned off right."

Spoiler: Spuds (click to show/hide)
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Ozarck

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Re: MOOK: Dead Dog.
« Reply #440 on: March 06, 2019, 09:37:31 pm »

Loot the Hypodermic Spear and all (six?) cartridges of mystery goo. Leave the printer ink - don't want Finance coming down on my head.

If I have time after that, head to lab one, shake my head sadly at the tragic loss of one Good Dog, then start stuffing said Good Dog into my incinerator. It'll fit, dammit. it'll fit. Eventually.


"Too bad. He'd have made a great mount for Sanitation. I was gonna name him Trolley."

Spoiler: Gambling Hall (click to show/hide)

Spoiler: Character Sheet (click to show/hide)

The Lupanian

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Re: MOOK: Old Yeller and New Screamer.
« Reply #441 on: March 07, 2019, 12:46:27 am »

”come on Jengo, what are you, a virologist?”
Search the lab. Look for the science guy.
Spoiler (click to show/hide)
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

syvarris

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Re: MOOK: Old Yeller and New Screamer.
« Reply #442 on: March 07, 2019, 02:21:16 am »

I'mma assume I successfully got a FoF thingamajig.  Added one to my sheet.

Relax a little, seeing that the door is securely closed, and then go guard whichever vulnerable support members of our team aren't in the same room as the giant beartrap dog monster.  Shoot any giant beartrap dog monsters seen, while safely (?) standing behind said expendable support members.


Spoiler: Scared Security (click to show/hide)

King Zultan

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Re: MOOK: Old Yeller and New Screamer.
« Reply #443 on: March 07, 2019, 07:31:19 am »

"Aw shit I missed getting to help kill the dog thing."
Go to Lab 1 and see what things I can loot from the lab.
Spoiler: Character Sheet (click to show/hide)
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Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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Pancaek

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Re: MOOK: Old Yeller and New Screamer.
« Reply #444 on: March 07, 2019, 04:48:35 pm »

Edd walks into the lab, heading over to Jon.

"Hey man, how's tricks here? I went to the rec room first in the hopes of there being something good there, but there was barely even any mess to clean up"

Help Jon (ozarck) with incinerating the Good Dog. Then set out to clean the rest of Lab 1 back to OMNITECH Cleanliness Rating compliant level.

Spoiler: Eddrick, Sanitation (click to show/hide)
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Ozarck

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Re: MOOK: Old Yeller and New Screamer.
« Reply #445 on: March 07, 2019, 05:58:07 pm »

"Oh, hey Edd. You didn't get the message I left you out in the room with the vats? The one with all the blood and body parts? Ah well, it was on the way to the break room. We'll stop by there after a snack and clean up a bit."

KitRougard

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Re: MOOK: Days without an accident: 0
« Reply #446 on: March 07, 2019, 06:48:30 pm »

Spoiler: Redshirt (click to show/hide)
WE MUST GO IN.
Execute the 5-step plan!
Locate Benny.
Acquire card (by force if necessary).
Open door.
???
Profit.
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Scream all you want
They don't understand
Your Comic Sans font
A language of another land

Tongo

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Re: MOOK: Bad Dog.
« Reply #447 on: March 08, 2019, 09:52:11 am »


Head to lab 1 and try to acquire some sort of souvenir from the dog-thing before it's incinerated (preferably a tooth), then start cleaning up the place. Loot the corpses before incinerating them, look out for any melee weapons. Also speak to the security guys.
"Security people, attention! You have baton! I need baton! Lend me baton, please!"
Spoiler: Bob (click to show/hide)
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Madman198237

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Re: MOOK: HMMMMMMMMMMMMM?!
« Reply #448 on: March 08, 2019, 10:45:13 am »

Spoiler: HAZMAT Harry, HMRC (click to show/hide)

Must've forgot to act. Huh.

I guess just....head to where the action is. Get to lab 1, wait for another dog-thing or similar catastrophe to come try to kill us and keep an eye on the environment sensor.
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Pancaek

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Re: MOOK: Old Yeller and New Screamer.
« Reply #449 on: March 08, 2019, 01:38:05 pm »

"Oh, hey Edd. You didn't get the message I left you out in the room with the vats? The one with all the blood and body parts? Ah well, it was on the way to the break room. We'll stop by there after a snack and clean up a bit."
"Must've missed it. My bad, I still have to set up this commlink. Did anyone check out lab 2 yet? I've found this piece of paper with a login and a password, and I think it's probably for a terminal there. Not that we've got much reason to go check it out anymore I think, since the dog is already dead."
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