A smug, extremely self satisfied look on his face and having properly declared his tally ho, Jon rides the trolley to the lab, not stopping until he finds corpses to incinerate, trash to incinerate, loot to be acquired, tipped over barrels to right, crates to stack, and bets to wager. Also, since apparently I need to chain actions in order to catch up to the oh so fast moving security cowards team: Once arrived, do these things. Once these things are done, proceed through airllock and repeat these things. once these things are done, head to the break room and steal anything not nailed down. Also, "These things" refers to the above mentioned incinerating, incinerating, acquiring, righting, stacking, and wagering of corpses, trash, loot, barrels, crates, and bets.
Also, where's my monkey?
Show me the monkey!
One betting pool for team deaths, buy in is 10 OmniFunds
One betting pool for type of disaster/ mission. buy in is 5 Omnifunds.
One betting pool for scale of disaster, by order of magnitude. Buy in is 5 Omnifunds.
Current bets: Pathos: 10 on 4 team deaths
CLASS: Sanitation Engineer
Name: Jonathan "Jon" I. Tor
Physical Description:A bit overweight, sallow complexion, surly expression. Thick black eyebrows. Mole under left ear.
Background: Born and raised poor. Stuck in a dead end job for who knows how long. But hey, at least he carries a thermonuclear incinerator on his back!
Life: d4
Attack: d2 for punches
Stats
d8 Strength
d4 Dexterity
d4 Speed
d6 Endurance
d6 Will
d4 Knowledge
d12 Fate
Skills
d4 Melee
d4 Guns
d4 Explosives
d6 Implants
d4 Mechanics
d4 Technology
d4 Medical
d4 Occult
d4 Speech
Status: (nominal)
Inventory
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
Disposable space suit
Grapple hook
Money: 150 (+5 from Pathos.)
If the monkey comes, it will at least take till the next mission.
Jon flies down the halls with reckless abandon on his trolley until he reaches the rest of the team. He passes through the airlock and immediately begins mopping up blood in the entrance room. Someone else already handled much of it so he ends up heading into the same room as the courageous if not terribly forward thinking Jengo. There's plenty of corpses and blood around so he sets to work cleaning from the entrance way, shoveling bodies and guts into the incinerator.
Name: HAZMAT Harry
Physical Description: He walked in wearing a HAZMAT suit, and walked out of his job interview wearing an Isolation Suit with a reflective dome.
Background: We're pretty sure he served in the military in a NBC warfare cleanup team. He doesn't talk about it much nowadays. He definitely knows his stuff, though, and has seen enough to bit just a little more resilient than most.
Life: d4
Attack: d4 OMNITECH Foam Gun
Stats:
Strength: d4
Dexterity: d6
Speed: d4
Endurance: d6
Will: d6
Knowledge: d8
Fate: d8
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
[b]Occult: d4[/b]
Status: Infinitely disappointed.
Inventory:
OMNITECH Isolation Suit (Environmental protection)
OMNITECH Foam Gun[/b] (d4 attack, foam tank, d8 use die)
OMNITECH Sealing Tool (D4 use die)
OMNITECH Environmental Scanner
OMNITECH Grapple gun
Money: 200
Close and seal/lock/whatever we can do to the doors as soon as the entire security team has passed them. Then move down the hallway, foam gun at the ready.
[4]
Harry walks over to the inside facing control screen for the door and sets it back into lockdown mode using his credentials.
Nobody lives forever, move up to where that one guy went and inspect the two passage ways. I’m guessing the non-blast door is going to be the more practical route for the moment. If more of my comrades find their braver, then advance in whatever way the group decides is best.
Name: Lance Bradley
Physical Description: Tall, lean, and pale. He had his eyes, hair, and fingernails permanently died purple.
Background: comes from a troubled past, that lead to crime, that then lead to lucrative crime, that lead to prison, that lead to a guy with a certain set of skills looking for a job.
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle/ d4 OMNITECH generic security baton
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d6
Will: d4
Knowledge: d4
Fate: d12
Skills:
Melee: d6
Guns: d10
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: normal
Inventory:
OMNITECH Gauss Minicannon
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Health Insurance Policy
Money: 300
Lance walks into the room with the two doors and carefully examines both of them. They're both keycard locked, the big door with a red keycard and the other with a blue keycard. He can tell by the color of an indicator lock just above the keycard scanner.
"Hey Benny, not cool man. The Janitor Union's code specifically states we clean up for you guys and provide smartass remarks for no extra charge, in exchange for getting a share of the dead people's trinkets. Tell you what though, I'll trade you this delicious candy bar for that weird metal stress ball you picked up. It's 50% less calories, so it's delicious and good for you!"
Sigh and follow the guy who ran wildly into the labs, loot the corpses that are there. Also look in the mess for anything interesting. Then start the grind of cleaning up all the corpses, giblets and other garbage in the room and along the way I took to get here. Leave the actual investigating to other people, I've got stuff to clean up.
Trade: Trade my half eaten candy bar for Benny's (King Zultan) metal sphere thing.
Name: Eddrick E. Slant, esq.
Physical Description: Prefers wearing his rubberized suit with the hazmat helmet. Underneath he's a young man in his late 20's. He has an unkempt mop of hair, some serious stubble, and the perpetualy tired look of someone who is both overworked and enjoys staying up way too late.
Background: Eddrick, like every boy in his family, was forced to become a lawyer. Though he passed his bar exam, he would quickly change jobs to a janitor at a local high school. The drudgery of too many divorce cases just got to him, man. After a freak incidend with genetically modified frogs forced to school to close down, Eddrick took a job with OMNITECH. He originally applied for a position as Public Relations Representative, but they made him a janitor due to his prior experience.
Life: D4
Attack: D2 punches
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d6
Will: d6
Knowledge: d6
Fate: d8
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: (all systems nominal)
Inventory:
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
OMNITECH contract notebook
OMNITECH Memory Eradicator
OMNITECH health insurance
Universal communicator
Folded piece of paper with "Erica ?" written on it.
Half eaten OMNI-SNAK bar -> some sort of little sphere of metal with a blinking red LED embedded in it
5 ash cubes from corpses
Money: 150
Edd follows the group, hot on Jon's heels and, after trading some stolen goods with Benny, starts rapidly frisking the dead before Jon cooks them. Most of these bodies are in significantly worse shape than the others, so finding goodies is rather difficult and messy. He manages to get two more of those little metal balls, another red keycard, OMNITECH personal music player and wireless earbuds, pack of gum, 6 condoms, and a piece of paper with what looks like a user name and password on it.
"Alright, gang, let's split up and look for clues!" I joke to myself, chuckling lightly and kicking some bodies to see if they explode/drop useful items. But that kind of silly clean up work is for those of lesser heart - check out those doors! Any evidence either has been tampered with/used by a blood soaked demon? Try desperately to resist the temptation to take the door that will take me closer to the trapped scientist. Must... Not... Open... Yet!
Sometimes the cowering masses need a Pioneer rushing bravely, blindly ahead to inspire them to move. And that man is...
Name: Jengo Prism
Physical Description: A toned, athletic looking dude. Neanderthal features.
Background: Chronic odd-job seeker. Wandered the system looking for cool stuff to do. Being a security guard at a science lab seems kinda cool.
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle, d4 OMNITECH Generic Security Baton
Stats:
Strength: d6
Dexterity: d6
Speed: d6
Endurance: d6
Will: d4
Knowledge: d6
Fate: d4
Skills:
Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status:
Inventory: OMNITECH Riot Suit, OMNITECH Generic Security Rifle, OMNITECH Generic Security Baton, OMNITECH electrical behavior modification implant, OMNITECH Omni-light,
Money: 0
Jengo checks the doors. Besides the keycard slots that were previously mentioned he finds evidence of something having passed through the big one. There are a set of 4 deep scratches along the inside of one of the sliding blast doors, as though something with big claws grasped the doorway as it moved through. There are also the distorted human footprints and smears of blood. However the second door also betrays violence having happened beyond it. There's blood seemingly leading INTO it instead of the in and out pattern of the blast doors. Something dragged a bloody thing in and then didn't come out.
Proceed into that first room, checking for monsters behind any blind corners. Jump down to the lower level if there's nothing, and immediately check under the upper level walkway if there's space under it. If no monsters are found, proceed to the airlock and start looking at its controls. Don't touch anything, just look if there's anything which is clearly an "Open" button, or a "Show camera feed of all the monsters on the other side" button.
If any monsters are seen at any time, shoot them.
Name: Rezel Revel
Physical Description: Small, unassuming, twitchy, and nervous. Giggles quietly when scared.
Background: Signed up because he was told that security guards were given P90-like weapons, and basically went "Oh, cool, I love P90s!" He regrets this decision.
Life: d6
Attack: d6 rifle, d4 melee
Stats:
Str d4
Dex d4
Spd d8
End d6
Wil d6
Kno d4
Fte d6
Skills:
Mel d6
Gun d10
Exp d4
Imp d4
Mec d4
Tec d4
Med d4
Occ d4
Spc d4
Status:
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
OMNITECH Generic Security Baton (d4)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Health insurance card.
Money: 300
Rezel carefully searches the room, muttering to himself about checking those corners, staying frosty, and bug hunts. After he has convinced himself that there are no horrible demons waiting in the shadows to introduce the concept of lethal sodomy to himself and his squad, he moves to the door controls.
[3]
After a quick check he finds no option for a camera into the next room with either. They seem to have very basic door functions including opening, staying open, closing, staying closed, and beheading unfortunate idiots who wander into them. That last one isn't a mode technically, rather just a side effect of the fact that these doors apparently have no safety pressure sensors to stop the door from closing if something gets caught in it.
Name: Steve
Physical Description: Generic caucasian male
Background: Dave passing his university exams Dave just grabbed the first job that came his way.
Class: Combat Medic.
Life: d6 (Reactive Skin)
Attack: d4 (OMNITECH Generic Personal Sidearm)
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d8
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d6
Mechanics: d4
Technology: d4
Medical: d10
Occult: d4
Speech: d4
Status: Healthy
Inventory:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Medical Kit (3 charges. Expend one to gain advantage on a Medical roll)
OMNITECH Stimulant (Raises life by one die level till next injury) X 3 (DO NOT DOUBLE DOSE)
Omni-eye: 50 Omni (A cheap camera designed to wirelessly connect to any universal communicator or Personal Computing Cube.)
Money: 0 omni.
Personal Computing Cube.
Keycard (Red)
Map of Laboratories.
Go to Benny hand him the red keycard and inform him that he is now the official door opener and thus should go in front of the group.
Then go towards lab1 (hopefully with the rest of the group) to rescue that guy.
Steve hands the Red Keycard to Benny and tells him to lead the way. With responsibility thus delegated, Steve falls in line behind Benny.
Oh well. Select a relatively brave looking OMNITECH security guard and attach myself to them in a discretionary tactical occult materials and information advising role. Analyze the things they encounter and provide advisement by pointing at the important things.
Name: "Clem"
Physical Description: Extremely scarred and mutilated, with numerous life-support implants jutting out of its flesh at strange angles. Most of its head is replaced by what appears to be a generic gas mask combined with random technological scraps. Does not speak.
Background: "Clem" is apparently what remains of an employee after extensive trauma and extranatural influence. Details are classified. It seems to want to keep working for omnitech, so its contract has been renewed.
Life: d2
Attack: d4 (OMNITECH® Generic™ Personal Sidearm)
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d4
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d8
Mechanics: d4
Technology: d4
Medical: d4
Occult: d12
Speech: d4
Status: "Healthy"
Inventory:
OMNITECH® Black Jumpsuit
OMNITECH® Generic™ Personal Sidearm (d4 ranged attack) x3 OMNITECH® Generic™ Sidearm Magazines (d4 use die)
OMNITECH® Universal Containment Pod x 5
OMNITECH® Null-Rod
Bionic Eyes
Money: 0
Clem is next to join the conga line behind Benny.
"If you wanted the weird ball thing all you had to do is ask, also if anyone wants a universal communicator I go a spare, I also got some cigarettes, gum, and two calculator watches if anyone wants them."
Take the red keycard and except the job of door opener, then go with the group to Lab 1 while keeping my gun ready to shoot any monsters that might be found on the way. Also give away the mentioned items if anyone wants them.
Name: Benny Benson
Physical Description: He looks like the most generic man ever with the most generic mustache ever.
Background: After being homeless for several years he finally decided to be a normal person and get a job, unluckily for him he got a job as a security guard for OMNITECH.
Life: d6 OMNITECH Riot suit
Attack:d6 Security Rifle / d4 Security Baton
Stats:
Strength: d6
Dexterity: d6
Speed: d6
Endurance: d6
Will: d4
Knowledge: d4
Fate: d8
Skills:
Melee: d6
Guns: d8
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: Bandaged
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) X6 magazines (d6 use die)
OMNITECH Generic Security Baton (d4 melee attack)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Universal Communicator
Omni-eye
blue keycard
green keycard
2 wedding rings
3 calculator watches
several packs of gum
several packs of cigarettes
pocket sized volume of Garfield cartoons
business card for "The Blue Smoke Lounge"
another Universal Communicator
some sort of little sphere of metal with a blinking red LED embedded in it
Money: 180
Name: Kerberos Pu
Physical Description: A pale Asian man with white hair and a flat expression on their face.
Background:
[Redacted]Class:
SecurityLife: d4
Attack: d6 Security Rifle, d4 Security Baton
Stats:Strength: d6
Dexterity: d6
Speed:d6
Endurance: d6
Will: d4
Knowledge: d4
Fate: d4
Skills:Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: D6
Status: Functional
Inventory:
- OMNITECH Riot suit (d6 Life)
- OMNITECH Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
- OMNITECH Generic Security Baton (d4 melee attack)
- OMNITECH electrical behavior modification implant
- OMNITECH Omni-light
Money: 0
That Gas-Mask wearing Egghead seems to be itching to go out and makes some money. Drag Clem by their jumpsuit and investigate the room past this current mess.
"Come on nerd, we got money to make."
Keep trailing behind the security guards.
Name: Heather Reid
Physical Description: Tall and lean. Her violet hair is tied into a ponytail.
Background: Heather signed up after her license was revoked due to unethical conduct, she may enjoy seeing blood and being able to shoot others a little too much.
Life: d4
Attack: d4 ranged Generic Personal Sidearm
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d6
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d6
Mechanics: d4
Technology: d4
Medical: d10
Occult: d4
Speech: d4
Status: Fine
Inventory:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 attack) x3 Magazines (d4 use die)
OMNITECH Medical Kit (3 charges)
OMNITECH Stimulant (3 charges)
Money: 500
Just keep filming. Get good footage of the janitors incinerating. Maybe arrange some of the gore into spoooooky messages and symbols then get that on camera.
Name: Edward Mortan
Physical Description: He's a bit scrawny and unshaven. Never opens his eyes more than halfway.
Background: Edward can replace a lightbulb without too much difficulty, and he watches a lot of youtube videos. Edward endeavours to do as little as possible in his life and so far has performed admirably.
Life: d4 (OMNITECH White Jumpsuit, disposable space suit)
Attack: d4 ranged (OMNITECH Generic Personal Sidearm)
d4 melee (hammer)
Stats:
Strength: d4
Dexterity: d4
Speed: d6
Endurance: d4
Will: d6
Knowledge: d6
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d6
Medical: d6
Occult: d6
Speech: d6
Status: Fine
Inventory:
OMNITECH White Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Override Fob
OMNITECH Personal Computing Cube and Universal adapter
Universal Communicator (Broken)
Disposable Spacesuit
Omni-eye
Omni-health insurance policy
Hammer (1d4 melee)
Money: 0
Benny takes the red keycard and then walks over to the less imposing door. He shuffles keycards till he gets the right one and slots it in. The door beeps once and then opens with a hiss. Benny, Clem, Steve, and everyone else who wants to head onward with him pile into the airlock and wait for it to cycle before moving on to the next room.
The room beyond the airlock is quite large and open, with its central feature being a slightly raised octagonal platform. It seems like it was once a generalized open office space, the remnants of desks, computers, paper work, and other similar materials are scattered all over the place. Desks have been flipped or smashed, computers similarly shattered, paperwork strewn about in bloody clumps and piles. There are bodies here too, though not many, and the reason for that becomes immediately obvious. There is a creature on the platform, lupine or feline in general outline but otherwise unrecognizable. Its hunched over a body and is taking massive bites out of it with a face that looks like a triangular beartrap. Its entire body is covered in black scales with raised sharp edges, like a coat of jagged obsidian knives, and a pair of long triple jointed arms extend from the mass of flesh that could be called its shoulders. These arms end in pincers that look like ant mandibles and a similar growth forms the end of the creature's segmented tail. It seems to have no eyes, just a head shaped like a sphere that splits into three as it carves chunks from the corpse.
The security team gets maybe a half second to examine it before it notices them. It doesn't hesitate or seem to try and gauge them or their intent. In a single fluid motion it spins to face them and leaps.
[5]
Benny, who is the first in and only one with a really good unobstructed line of sight on the beast, snaps his rifle up in time to get a shot off.
[4][1v4][1][5v5]
His snap shot is on target but the round ricochets off the creature's scaled flesh with a burst of sparks and it crashes down on top of him an instant later. The strange triangular jaws snap down on his chestplate several times, the creature twisting its head and biting rapidly at different angles, trying to find a weakness in the armor. As it attacks Benny, it lashes out wildly with its pincer limbs, whipping them towards the other members of the security team.
[2][1v5]
One pincer finds Clem. The pincer opens, grabs Clem by the chest, and pinches closed. It doesn't snip Clem in half, but it gets maybe 2/3rds of the way, cutting like a hydraulic press through the entire right side, middle, and part of the left, severing the spine and aorta, puncturing both lungs, and then flinging the body back against the wall. Dark red arterial spray coats the floor and ceiling.
Pathos gives the scientist a thumbs up before returning to his thoughts.
Hmm... Since the airlocks are probably locked and there were dead bodies in the entrance, then that must mean that either the monster is still here or there's an alternate escape route. Is it safe to assume the monster is approximately human sized based on available evidence? If yes, then where could it be hiding and/or how could it have left the room (assuming no invisibility, teleportation, demonic portals or other weirdness)? Is this one of those places with stupidly large yet quiet vents? If I come up with any good ideas, be sure to yell them at the meatshields.
Name: Pathos
Physical Description: Scrawny. Has trouble changing his expression to anything that isn't concentration, boredom or smug superiority.
Background: Delusions of grandeur. Took this job as a way to rapidly advance the ranks and see cool things. And because it would give him plenty of opportunities to set things on fire without his superiors being close enough to yell at him.
Class: Emergency Technician
Life: d4: Disposable Spacesuit
Attack: d4 ranged: Generic Personal Sidearm. x3 Magazines (d4 use die)
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d4
Will: d4
Knowledge: d10
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d6
Implants: d4
Mechanics: d4
Technology: d12
Medical: d4
Occult: d4
Status: Bored
Inventory:
Disposable Spacesuit
OMNITECH White Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Override Fob (Allows activation/unlocking of most vehicles)
OMNITECH Personal Computing Cube and Universal adapter
Universal Communicator
6 OMNITECH brand Chocolate snack bars "ENJOYABLE WINTER SEASON" edition
Money: 495
Pathos considers the evidence. The foot prints he can see here indicate that this creature is...probably a little bigger than human but not hugely so. As per how its getting around....thats a good question. It could have followed people out as they opened the doors and then went back in the labs before the doors automatically closed. Alternatively, it might have a keycard and the intelligence to use it.
He checks for vents but there are none. At least none larger then maybe 4-5 inches.
Keep scanning, see if signal of exotic/weird crap gets stronger in a certain direction. Never stray far from teammates though.
Name: Yagyu d'Aubigny
Physical Description: Slightly smaller than average, tanned, sideburns.
Background: Yagyu hates OMNITECH. But Yagyu likes money.
Class: Hazardous Materials Reclamation Crew
Life: d2
Attack: d4 Sticky goop thrower (no dmg)
Stats:
Strength: d4
Dexterity: d4
Speed: d10
Endurance: d6
Will: d6
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d8
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
Occult: d4
Status: All good! So far...
Inventory:
OMNITECH Isolation Suit (Protection from many environmental dangers)
OMNITECH Foam Gun (d4 attack. Does no damage. If successful, target is immobilized. Multiple guns used in concert stack, ie three people using foam guns at once would be 3d4. Some targets immune.) Foam tank, d8 use die.
OMNITECH Sealing Tool (D4 use die)
OMNITECH Environmental Scanner
universal communicator
Money: 450
The scanner isn't reading any sort of preference for the direction of the odd materials. They seem to be on or near bodies but nothing besides that.
((Going to ptw. Also is this stilla ccepting characters?))
((Yeah, for now))
Permiter check the decon area, preferably not alone, to make sure the doors are sealed and there's nobody present except the corpses and our guys.
Remind the looters that they need to get their loot decontaminated, as we're in a biohazard zone. If they turn into ratlings tomorrow because they were too lazy to get scanned, not my fault.
In that vein check for functional decontamination supplies or equipment.
Name: Spuds McKenzie.
Physical Description: Looks fairly generic except for thick cycling thighs.
Life: d6
Attack: d6 rifle, d4 melee
Stats
Str d6
Dex d4
Speed d6
End d6
Will d4
Kno d4
Fate d4
Skills:
Mel d8
Gun d6
Exp d6
Imp d4
Mec d4
Spe d4
Status:
Inventory:
Riot suit (d6 Life)
Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
Generic Security Baton (d4)
electrical behavior modification implant
Omni-light
Money: 550
Because half the team has run off into the first and second labs and broken the seal on that door Spuds instead searches for decon equipment. He quickly identifies the large machine near the Lab 3 Door as some sort of scanning and decon system.