Turn 4:
Tribe: The Lifekeepers
Focus: The People make us(Your white grows 5% faster and your red grows by 1%)
Gold: 3.3
Green: 51.8
White: 25.9
Black: 0.6
Finish Researching/Creating/Acquiring Blue
Blue research 15/20
Your researchers finish Blue with 6 research, extra research gives more starting Blue. Your lead researcher hands you a handful of sticky, smelly stuff, when asked where this came from he gets excited and starts rambling on and on. . .[+6Blue]
Gold: 4.6; Green: 56.5; Black: 0.8; White: 28.2; Blue: 6
Ouch. That was a pretty heavy loss.
Tribe: The Golden City
Specialty: Gold is King
Location: 11.2
Gold: 1.9
Green: 28.4
Black: 11
White: 34.6
Red:0;
Research a way to spend gold to increase green. The idea is along the lines of better farming infrastructure, ensuring farmers have good, well-maintained tools, and that nothing rots in the fields during harvest time.
You start to invest your gold into green to get better yields. 9 research done towards this.
Gold->Green Research 9/15; Gold: 3.7; Green: 30.5; Black: 8.6; White: 36
Tribe: The Enlightened
Specialty: I am Superior
Location: 2,8
Gold->White Research: 6/10
Gold: 41.2
Green: 11.6
Black: 0.4
White: 11.2
Red: 5
Purple: 1.3
Action: Continue Gold->White research
2 more people contemplate your gold increase idea.
Gold->White Research: 8/10; Gold: 41.7; Green: 12.2; Black: 0.5; White: 11.6; Purple: 1.4
Tribe: People's Democratic Republic of Freedonia
Specialty: The Ground is Life
Location: 11.14
15.4 gold
22.3 green
18.2 white
27 red
37.1 black
Action: conquer 8.14 Out there in the world dark forces reanimate the dead to fight in never ceasing wars of imperialism and entire trade caravans go missing. We must secure the border before it happens to us.
You send your army to the next closest tribe to conquer it, they offer no resistance and quite a bit of gold is brought back[+40 gold, +10 green, +10 white].
Gold: 55.7; Green: 36.1; Black: 33.6; White: 28.9;
The Masked Ghouls @ 8,8
Specialty: Gather The Dead
Dark Red research: 18/20;
Gold: 6.2;
Green: 11.3;
Black: 25.8;
White: 11.2;
Red: 5
Finish the Research of Dark Red!
You finished researching Dark Red with 6. Extra research gives you more starting Dark Red. Your lead researcher presents you with a handful of monsters that are not useful for combat, when asked how they where made he gets excited and starts rambling on and on. . .[+6Dark Red]
Gold: 6.7; Green: 12; Black: 24.6; White: 11.6; Dark Red:6
The mound increased by 4.4, current: 13.1;
The ground increased by 5.6 current: 100,022.9;
Legend:
Star: The Golden City
Hood: The Masked Ghouls
Green Thingy: The Lifekeepers
Bell: The Enlightened
Tree Banner: People's Democratic Republic of Freedonia
Orange House: capital
Research is based on your pop and what else is needed.