Updated it yet again. Lore should be good to go. Why does my text seem small.
Edit: quick talk about what my character is meant to do. Primarily she is meant to make equipment, and get tons of overshot crits. They may not be the overall best artificer, but they'll probably get the most crits at anything. Combined with decent ignition and harmony levels, and you have a decent support character. Not to mention that her artificial limbs are fairly strong, might not come up often but still.
Right now the rest of the roster looks like:
Supernerd - Tempestor + Artificer
Wunderkatze - Mega Artificer with general Wavecraft
TricMagic - Tempestor with general Spiritseeing
IcyTea31 - Non-elemental general skills with a focus on Harmony
HighEndNoob - Mega Artificer with general Spiritseeing
Qassius - Wavecraft with some Artifice + Ignition
I would classify your character as a generalist technically, since you don't have lv. 4 in any stat. However the large amount of equipment crits means your character is probably more geared to making equipment (enchanted with Ignitions) rather than constructs and automatons like our two Artifice minmaxers. You have a d10 and crit on a 8+, meaning that about a third of the time you will overshoot and get a masterwork-esque bonus.
That being said, with 5 people having an Artifice stat of 3 or more, I'm getting the feeling everyone is going to be making their own stuff. It may make sense to roll some points into Ignition from your other stats so you can enchant other people's stuff. All this is, of course, assuming that the players will form a standard RPG party at some point in order to confront some common threat to the university, hehe...
I made a WIP bio. Its on page one.
I like the depth and the amount of hooks I can use to integrate your character with the story. However I think your character needs a good reason to go to
Inberlin in particular considering Anitaph is not only across the world, but is the old capital of a fallen empire and boasts the title of "largest city" as is; perhaps your character ran into opposition and fled across the tar sea to evade capture? Inberlin openly accepts refugees and outcasts.