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Author Topic: Gridhood: Aspects of the Divine!  (Read 141131 times)

SabbaticGoat

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Re: Gridhood: Aspects of the Divine!
« Reply #420 on: June 09, 2018, 07:37:38 am »

Current god FP totals:
Nagas (Snakes): 7 FP
Amastay (Construction): 4 FP
Blarg (Swamps): 3 FP
Mabel (Demihumans): 11 FP
Malvol (Slaughter): 10 FP
Farsky (Titans): 6 FP
Izzith (Magic): 13 FP
Disci (Discipline): 3 FP

Where am I? :(
Should be Holo (Harvest) with 2 FP (or 3 since technically I haven't created that plot of land yet), unless since I joined this round I don't get to bet?
« Last Edit: June 09, 2018, 07:42:15 am by SabbaticGoat »
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King Zultan

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Re: Gridhood: Aspects of the Divine!
« Reply #421 on: June 09, 2018, 08:00:19 am »

I don't think this is a good idea, it holds the game up for everyone in an event that only a few can really participate in.
I like it, I think its innovative and adds some thing new to the game.

Blarg bets 1FP on the demihuman colossus.
Says you as a god, Civilization players can do nothing but twiddle their thumbs.
I play as a god in the other gridhood and I end up just sitting there for a long time, so I like the change of passe, and the random events this one has.
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TricMagic

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Re: Gridhood: Aspects of the Divine!
« Reply #422 on: June 09, 2018, 08:04:28 am »

Should I be surprised  recognize that...


Any actions of that turn can't be changed at the moment. That and you technically don't exist yet.


Civs can't found a civ on a tile that has yet to be made for example.
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Lenglon

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Re: Gridhood: Aspects of the Divine!
« Reply #423 on: June 09, 2018, 08:16:40 am »

No bet
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Detoxicated

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Re: Gridhood: Aspects of the Divine!
« Reply #424 on: June 09, 2018, 08:40:22 am »

I hope the Champion Wins as it would prove that he is a disciplined warrior
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Atomic Chicken

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Re: Gridhood: Aspects of the Divine!
« Reply #425 on: June 09, 2018, 09:16:26 am »

I hope the Champion Wins as it would prove that he is a disciplined warrior

Any chance of convincing you to invest in my tribe? Disciplined warriors are the Xekarni's main export!

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As mentioned in the previous turn, the most exciting field of battle this year will be in the Arstotzkan capitol, with plenty of close-quarter fighting and siege warfare.  Arstotzka, accordingly, spent their design phase developing a high-altitude tactical bomber. 

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Re: Gridhood: Aspects of the Divine!
« Reply #426 on: June 09, 2018, 09:47:17 am »

Perhaps if you prove to me, with an act of great discipline, what you are capable of.
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Supernerd

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Re: Gridhood: Aspects of the Divine!
« Reply #427 on: June 09, 2018, 01:21:54 pm »

Could we maybe also get some kind of event for other civilizations? I'm kinda bummed out about not having an update here after I updated my game. I'm kind of spoiled like that.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

The_Two_Eternities

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Re: Gridhood: Aspects of the Divine!
« Reply #428 on: June 09, 2018, 01:44:33 pm »

Oops
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Zazmio

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Re: Gridhood: Aspects of the Divine!
« Reply #429 on: June 09, 2018, 04:29:16 pm »

Holo can bet if she wants.  You have 3 FP.

I thought the civs might be kind of disappointed.  This will probably be an occasional kind of thing.  If currency ever becomes a thing, I'll allow civ betting.

If this turns out to be unpopular, I won't do it in the future.  I just wanted to see something like you see in the Greek myths where the gods subtly help out their favorite in a battle.  It also brings the possibility for all kinds of interesting intrigue.

This should be an eventful turn.  The outcome of this battle will alter the balance of power significantly.
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Nakéen

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Re: Gridhood: Aspects of the Divine!
« Reply #430 on: June 09, 2018, 04:36:01 pm »

I don't mind this eventful turn, I like the flavor it is adding to the game. Maybe there could be more events like this in the future, though with more foreshadowing and preparation.

Tournaments or/and contests of wits/luck where civs must send a champion/representative, which would emulate some of the whacky myths of mythology.

Or keep it hidden, and force us to research Oracle tech! Ahaha. Crap.
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Maximum Spin

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Re: Gridhood: Aspects of the Divine!
« Reply #431 on: June 09, 2018, 04:43:04 pm »

Or keep it hidden, and force us to research Oracle tech! Ahaha. Crap.
That would be awesome. Dibs on ophidiomancy!
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TricMagic

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Re: Gridhood: Aspects of the Divine!
« Reply #432 on: June 09, 2018, 04:49:19 pm »

Yeah, I've going to have a big head start there..
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Supernerd

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Re: Gridhood: Aspects of the Divine!
« Reply #433 on: June 09, 2018, 06:01:06 pm »

Perhaps the biggest problem with the Arena Mode interruption, is that it makes me want to actively avoid starting epic battles because it would make everyone lose a turn.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Sarrak

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Re: Gridhood: Aspects of the Divine!
« Reply #434 on: June 10, 2018, 01:14:52 am »

I real like reading this, so ptw  :D
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It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.
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