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Author Topic: Usnuspstrasp - Return of the Dwarves. (Succession Game, COMPLETE)  (Read 21028 times)

comicraider

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #165 on: July 25, 2018, 12:14:05 pm »

I've considered it but I'm already battling through DF fatigue at the moment xD even just forging adventurer armor is making me feel kinda "Ehhh..." but it has to be done xD
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GPeter

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #166 on: July 25, 2018, 03:49:31 pm »

I can set up a discord tonight and send a link overhere, what does everyone think?
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Yeah, there's plenty of information out there, but you don't need that information to form an opinion and then defend it to the death.
Hey, don't be like that. Your life never had any meaning in the first place!

comicraider

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #167 on: August 04, 2018, 01:13:29 pm »

Alright, I can't get the armour forging done ;-; through a twist of fate I got my old chef job back so on top of 12 hour shifts I'm also still battling through DF fatigue.

https://www.dropbox.com/sh/sg84bmfb43fswsq/AAAT4EbQ2Fnb289xe_04ivNaa?dl=0

Here's the link as it was when UselessMcMiner finished, if anyone wants to take the time to get some armour made up go ahead, otherwise the Adventurer turns will start. Maybe we'll just have to scavenge in the ruined Human settlements for supplies. Sorry, dudes.
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Canemaster

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #168 on: August 09, 2018, 11:35:08 pm »

I'm still up for a discord server, it would make for quicker response times from me. If people wan't i can try to get the armor thing going. What vs of DF are we currently on? Didn't know if it had changed or not
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GPeter

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #169 on: August 10, 2018, 09:44:38 am »

I would definitely want a discord server, so I say, let's do it.
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Yeah, there's plenty of information out there, but you don't need that information to form an opinion and then defend it to the death.
Hey, don't be like that. Your life never had any meaning in the first place!

Canemaster

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #170 on: August 10, 2018, 04:24:13 pm »

Ok, I created a server for us: https://discord.gg/QAKt2A
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TBExtent

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #171 on: August 11, 2018, 01:52:19 am »

I would like a turn when the next fort is started.
I've never managed to get anywhere with adventure mode.

Edit: Actually, I think I will have a go at adventure mode.
« Last Edit: August 11, 2018, 02:25:37 am by TBExtent »
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comicraider

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #172 on: August 15, 2018, 08:59:33 am »

Sure, I can put you down for a turn for both :)

If you want you can take a year on this fort as well, I was meant to do one last year to forge some human-sized armor for the Adventurer rounds but work got in the way :3 I posted the save not long ago
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TBExtent

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #173 on: August 15, 2018, 11:27:44 am »

Alright, I'll get some gear made.

Just iron and bronze seems a bit dull, though...
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TBExtent

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #174 on: August 15, 2018, 04:34:50 pm »

I'll do a writeup tomorrow, but it didn't go well.
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comicraider

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #175 on: August 15, 2018, 08:40:32 pm »

Yeah, smelting was kind of an afterthought. I think the embark has flux stone so there MAY be a chance we could get steel but we can just make that a priority in the next fortress.

However it went, I look forward to seeing it :)
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TBExtent

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #176 on: August 16, 2018, 09:05:13 am »

I've lost/forgotten to take some images, so there are a few gaps. I didn't realise how large some of them were either, so I've put them in spoilers.


We've struck a deal with the human nomads; we provide them with armour and weapons, they help us fight the goblins.

However, if they are to have a chance, they will need some good equipment. I decided adamantine should do the job. We'll need to do some digging to get it though.

I've ordered the mines enlarged and the caverns walled off.

Enlarging the entrance to the mines.

Enlarging the stairs through the cavern and walling it off.

Mining down, we soon found a second layer of caverns.

They too were walled of fairly quickly.

I was receiving constant complaints from the workers about lack of materials, interrupted only by a strange mood.

I traced the complaints back to some work orders, which I cancelled. The manager was not happy with this.

The moody dwarf produced a prase cabinet. Could be useful for decorating the queen's quarters.


A scene from last years siege, and some yeti or other.

A third layer of caves was reached.

Walling this one up took longer due to constant attacks by hungry heads. The miners and builders had no trouble fighting them off, and soon the area was littered with hungry head skulls and teeth.

One of the scouts was ambushed by a black mamba woman.

They were paralysed and died soon after.
Anger spread through the fortress at their death, and the military was sent out for vengeance!


The miners continued down, and soon reached magma.

I ordered them to come up a bit and dig exploratory tunnels.


At this point a second dwarf went into a strange mood.


Rather dull, save for another image of that yeti. Nice of them to use up some of the hungry head bones, though.

Mining continues, digging around the warm patches of stone.

At this point I'm starting to get annoyed at the lack of adamantine.

Oh no!

There are a lot more of them than last year's siege. They outnumber our military 3 to 1. I order the gate to be closed.
I now realise that the mines are dug from the surface rather than inside the fort. Our miners are now stuck underground.
A tunnel is dug from the lower layers of the fort to the mines, and the stairs up are removed.

Another strange mood!

I don't have time for this, there is fortress defending to do!

Things have gotten worse. Her royal highness comicraider is trapped in the upper layers of the mines, above the removed stairs!

The goblins haven't found her yet, so I order the stairs rebuilt.
Oh, one has found her. She is holding her own though, until this happens:

She is determined not to give up the fight.

It not enough, and the goblin slays her, leaving her body in the mines


The moody dwarf clearly didn't find what he needed.

UselessMcMiner took them out easily.


A forgotten beast has turned up.

The caves are sealed off, so it can't do anything.

Still nothing from the miners. Almost the entire level has been explored with nothing found and the year is nearing its end. Reports of striking almadine are getting on my nerves.

A fourth dwarf has gone into a strange mood.

Both they and I, however, have failed to get anything done before the end of the year.


Looking at the wiki, I've realised that I could have safely dug through the warm stone, as well as much of it on the layer below, as it is above rather than next to magma. Oops.
Also, the embark looks small, so it is possible that there isn't any adamantine at all.

This also happened at some point, but I can't remember when.


At this point someone could take another year to finish what I've started, or we could give up and do adventure mode without dwarven assistance. I don't mind.

Save: https://www.dropbox.com/sh/d6xdc89t4zdc1sz/AABLC-rB6s61YIHK7ZgIC9YVa?dl=0


« Last Edit: August 16, 2018, 01:29:05 pm by TBExtent »
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Fleeting Frames

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #177 on: August 16, 2018, 01:06:04 pm »

You can resize images by adding a tag for width i.e. [img width=400]. Then can click on the result to see original size.

Prase cabinet is cool, but should have forced a better gem; it's only as valuable as copper. Still, furniture can be a bait.

Ooh, sneikgurls. Shame they decided to make war, not love.

The grate makes for even better buildingdestroyer bait: You can toggle it with a lever, or shoot enemies futilely trying to break through through it. Could set up archery ranges next to it with other end towards the caverns.

Shame the queen didn't actually attack back. I'm sure they'd have eviscrated the goblin.

TBExtent

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #178 on: August 16, 2018, 01:16:28 pm »

Thanks for the tip for images. I'll go through and resize them.
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comicraider

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Re: Usnuspstrasp - Return of the Dwarves. (Succession Game, PLAYERS WANTED)
« Reply #179 on: August 17, 2018, 05:23:10 am »

Damnit xD thought I turned labors off for the queen while she/he/I was assigned to the marital room xD so much for producing an heir ;-; I have an idea regarding the eventual extinction of the dwarves, now the goblins have our scent it's only a matter of time but I know nothing about modding, if anyone does drop me a message.

The forgotten beast attack is primarily why I didn't dig deeper into the caverns, my Mountainhome in another world gets them knocking every other month, but by that time I already had legendary troops. Given what the Adventurers will be up against adamantine would be kinda wasted, especially since it'd likely end up lying in a pool of human blood in whatever megabeast cave/vault/dark fortress they were attacking :P

Anywho, how did the smithing go? A second fortress could alleviate the problem if I settled further away somewhere with flux stone, so it isnt too much of a problem.
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