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If given the choice between this game and another game run by me... What would you want?

I still like Gridhood Bay12 edition despite its shortcomings
- 13 (81.3%)
The Gridland Survival sequel thing
- 2 (12.5%)
Fleshmancy! (It would require a smaller playerbase however)
- 1 (6.3%)
An RPG game about players being demigods.
- 0 (0%)
Something else
- 0 (0%)

Total Members Voted: 15


Pages: 1 ... 3 4 [5] 6 7 ... 70

Author Topic: Gridhood: Bay12 edition. Its definitely dead now.  (Read 96680 times)

Supernerd

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Re: Gridhood: Bay12 edition
« Reply #60 on: March 29, 2018, 06:25:53 pm »

Turn 3



Spoiler: Tiles (click to show/hide)

If you see what appears to be a mistake made by the GM, please let me know right away. There are just so many things that I can miss.

Godly behaviors of particular note
Snag's volcano appears to be an ordinary volcano, as he lacked the 5 FP needed to make a special tile.

Kyuu has created a special tile on C4. This tile has more properties than a normal tile would, though her followers are far from being able to use it to its full potential.

Alliances may be made, but they would not have any effect on the mechanical part of the game. At least not yet. Its up to the players to decide how the story will unfold.

The Nirii Dominion
The Nirii send out three of their people to gather.
The one at the Catnip Field at B3 collects 2 food.
The one at the Grassland at C3 collects 3 food.
The one that goes to the ocean is unable to gather anything. The ocean seems to pose unique challenges for any would be gatherer.
Two of them worship Forknor.

Harr
2 members of the Harr forage at D5 and collect a total of 4 food. Two of them pray to Kyuu, and 1 of them attempts to do research on the subject of Native Metals. The concept seems strange and alien to the Harr...

Sylva Horde
2 members of the Sylva Horde forage at J11. Lacking the ability to construct, all they bring back is food. A total of 5 food is collected this turn. The rest of them pray to Hasoc.

Cultivating of Beans
A new group of mortals called the Cultivating of Beans is established on K1. Three of their members forage on the swamp of K1 to find 5 food. 1 of them worships Blarg. The last one begins to research the Topic of Swampland Farming. The Cultivating of Beans is now aware of the concept of farming, and with more research may one day be able to farm in the swamplands.

Spoiler: Civilizations (click to show/hide)
Spoiler: Gods (click to show/hide)
« Last Edit: March 30, 2018, 12:10:38 pm by Supernerd »
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Detoxicated

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Re: Gridhood: Bay12 edition
« Reply #61 on: March 29, 2018, 06:30:13 pm »

Cultivating of beans
forage 1 food on k1
forage 2 food on j1
research swamp farming with 1
pray to blarg with 1
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Maximum Spin

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Re: Gridhood: Bay12 edition
« Reply #62 on: March 29, 2018, 06:31:37 pm »

I believe the giant mountain was supposed to be C4. (since fixed)

In any case, Snag remains calmly seated and conserves power.
« Last Edit: March 29, 2018, 07:06:13 pm by Maximum Spin »
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crazyabe

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Re: Gridhood: Bay12 edition
« Reply #63 on: March 29, 2018, 06:41:50 pm »

I Hasoc Produce Ocean upon H7 and G6, then save the rest of my Power for later.
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Maximum Spin

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Re: Gridhood: Bay12 edition
« Reply #64 on: March 29, 2018, 07:40:24 pm »

Oh, Supernerd, I also just noticed you don't have D2 in the tiles list at all.
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RoseHeart

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Re: Gridhood: Bay12 edition
« Reply #65 on: March 29, 2018, 08:36:01 pm »

Looks interesting but moves too fast for me. PTW
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He who knows he has enough is rich. -Lao Tzu
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thatroleplayerGal

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Re: Gridhood: Bay12 edition
« Reply #66 on: March 29, 2018, 09:06:24 pm »

Spoiler (click to show/hide)

Something of note to Hasoc, since my civilization is worshiping him and all.
Spoiler (click to show/hide)
But, you are the god of chaos, so I suppose I shouldn't count on your choices being the most rational.
« Last Edit: March 29, 2018, 09:09:33 pm by thatroleplayerGal »
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It's really easy to get into Coc; trust me, all you need is one taste of Coc and you'll be begging for more! I wasn't even sure I would like Coc until after I got a taste, and now I'm all about Coc!

Y'know, there should really be a better abbreviation for Call of Cthulhu.

Supernerd

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Re: Gridhood: Bay12 edition
« Reply #67 on: March 29, 2018, 09:10:05 pm »

Looks interesting but moves too fast for me. PTW

Feel free to join later if the game should slow down to the point where you can manage it.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

KittyTac

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Re: Gridhood: Bay12 edition
« Reply #68 on: March 29, 2018, 09:17:30 pm »

Coccino Mons is on C4, not C3, as stated in the "behaviors of particular note" thing.

Felius turns D3 from a Desert into another Catnip Field, to hopefully attain some followers in the Nirii Dominion.
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FallacyofUrist

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Re: Gridhood: Bay12 edition
« Reply #69 on: March 29, 2018, 09:24:06 pm »

"The god Arkas has arisen! Beware his foul creatures!"

1 FP: Generate a Swamp tile at E3.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

thatroleplayerGal

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Re: Gridhood: Bay12 edition
« Reply #70 on: March 29, 2018, 09:27:04 pm »

Hey, maybe you can update the civ list for the Sylva Horde from now on with this 5-minute pixel doodle I did of one?
Spoiler (click to show/hide)
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It's really easy to get into Coc; trust me, all you need is one taste of Coc and you'll be begging for more! I wasn't even sure I would like Coc until after I got a taste, and now I'm all about Coc!

Y'know, there should really be a better abbreviation for Call of Cthulhu.

KittyTac

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Re: Gridhood: Bay12 edition
« Reply #71 on: March 29, 2018, 09:42:01 pm »

And Felius is supposed to be a physical god wherever he appears, so can you add this pixel-art doodle to his entry?

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Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.

Supernerd

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Re: Gridhood: Bay12 edition
« Reply #72 on: March 29, 2018, 09:52:56 pm »

Umm... I don't see why not. Ok. That can be a thing until it gets in the way.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

crazyabe

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Re: Gridhood: Bay12 edition
« Reply #73 on: March 29, 2018, 10:32:39 pm »

Hasoc Sends a message to the Sylvia Horde to be heard
Spoiler (click to show/hide)
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Nirur Torir

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Re: Gridhood: Bay12 edition
« Reply #74 on: March 29, 2018, 10:37:57 pm »

Nirri Dominion

Spoiler: Turn (click to show/hide)
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