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Poll

I'm letting you pick the next universe... based only on the name. Enjoy!

Microscope
- 2 (22.2%)
Ditch
- 0 (0%)
Shattered
- 2 (22.2%)
Jail
- 2 (22.2%)
Failure
- 3 (33.3%)

Total Members Voted: 9


Pages: 1 ... 6 7 [8] 9 10 ... 16

Author Topic: Roll to Dodge: Acter's Revenge  (Read 20749 times)

Doomblade187

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Re: Roll to Dodge: Acter's Revenge
« Reply #105 on: January 29, 2018, 01:48:26 am »

Chuck a boulder at the sigil.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

micelus

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Re: Roll to Dodge: Acter's Revenge
« Reply #106 on: January 29, 2018, 09:43:05 am »

Lo creates Arthbolg The Hammer. She is a Titan holding a giant Hammer. She is Unusually Jolly. Loves banging her Hammer on stuff. Loves wine. I order her to smash the sigil.

Lo creates the Sithery, wasps that are adapted to feed on cicadas. They reproduce by laying their eggs in cicadas. Sithery spawned from cicadas are as intelligent as their host and retain their memories and abilities. They are heat-immune.

Lo creates the Balsaphs, hedonistic solar fae, they appear as alarmingly beautiful to mortals that see them, as well as dangerously seductive personalities and voices/species equivalent. Balsaphs are masters at partymaking, alcohol production, drugmaking, and cooking.
« Last Edit: January 29, 2018, 09:54:59 am by micelus »
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Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
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AbstractTraitorHero

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Re: Roll to Dodge: Acter's Revenge
« Reply #107 on: January 29, 2018, 10:28:31 am »

With the world falling into chaos. Things had been quiet from Varalin surprisingly. Holding herself gently breathing out and in. Tired and cold their normal twitching and spamming seemingly having halted.

She was cold. There was a freezing cold enveloping her. She was cold...cold. Cold cold cold! Her mind was screaming yelling almost for warmth for her to get up. She almost leaped upwards. Body quivering once again eyes glinting and flickering about.


Varalin...begins to run. Water flowing around her softly.
Growing and growing growing and growing. Almost unintentionally a fear building in her. Causing a tidal wave of water to begin to build above the mad woman sure to cause...some carnage to say the least.

In her search for warmth.
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((I just facepalmed so hard I have a concussion))
Rip Abigail South Death by Drop pod my avatar is now morbid.

blueturtle1134

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Re: Roll to Dodge: Acter's Revenge
« Reply #108 on: January 29, 2018, 10:52:55 am »

Chuck a boulder at the sigil.

This is an Earth act and you cannot do it!
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At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

blueturtle1134

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Re: Roll to Dodge: Acter's Revenge
« Reply #109 on: January 29, 2018, 10:59:39 am »

(Hour 15) Clestesth and Grall collaborate to create a giant horse composed of worms that spreads decay and smoke wherever it goes!

Seeing this, one of the towns switches to the worship of Clestesth and Grall!

+1 Clestesth/Grall town
+1 horse

Steed of Clestesth: WHO MAY I TRAMPLE FIRST, MASTERS?



(Hour 15) Realizing that Roboson is trying to flood the world with salt water, the Cicadas attempt to evacuate the closest 24 towns still faithful to them to the City of Cavefriend, which is under a mountain and, with some work, can be made watertight.

Thanks to Roboson’s ability boost on all water, this is borderline possible.



(Hour 17) X’arilyg tries to contaminate the food.

He fails.



(Hour 17) Working together, the followers of Grimmer manage to lay siege to the town opposing them!



Conditions of the Surface

Emotional monsters
A Uvhoth fused with a Light power
A small big windstorm
Crystals everywhere
Tower of Grimmer
Healing green fire
Tower of Roboson
Evil light fungi
Vitality boosting water everywhere
Big honking evil horse!

Of the 43 towns:

24 are faithful to the Cicadas, and evacuating to Cavefriend’s City
7 are Cicada-faithful but too far to evacuate
5 have Cicadas mind-controlled by Nephilim
1 was destroyed by a Uvhoth
2 were destroyed by a hurricane
2 have turned to Grimmer
1 is fighting the Grimmer towns (sieged!)
1 has turned to Clestesth and Grall



I’ll do retro actions next time.

For now, I’ll credit you with one enthalpy for each five towns destroyed or converted. So +1 enthalpy
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At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Secheral

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Re: Roll to Dodge: Acter's Revenge
« Reply #110 on: January 29, 2018, 11:27:33 am »

"Cover sun. Maybe.
If ally has other plans, do that."

Throw concentrated light at mortals from the evacuating cities.
« Last Edit: January 29, 2018, 12:16:25 pm by Secheral »
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blueturtle1134

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Re: Roll to Dodge: Acter's Revenge
« Reply #111 on: January 29, 2018, 12:50:25 pm »

Throw concentrated light at mortals from the evacuating cities.

So laser them.
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At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Secheral

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Re: Roll to Dodge: Acter's Revenge
« Reply #112 on: January 29, 2018, 12:54:59 pm »

((Yes))
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Doomblade187

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Re: Roll to Dodge: Acter's Revenge
« Reply #113 on: January 29, 2018, 01:00:38 pm »

"Mustrunmustrun."

Summon vaccum tunnels reaching to the sky in all the loyal towns too far to evacuate.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Kilojoule Proton

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Re: Roll to Dodge: Acter's Revenge
« Reply #114 on: January 29, 2018, 01:57:34 pm »

Uvhoth in general: "Oh, right. My little children, one of my fellow gods (who I will deal with in time) is planning to flood the world. One of the others has built a mountain around a town. I suggest that you stay in or circle the mountain and swallow up just half of the refugees coming in. That should IMPROVE the survivors somewhat."

"Oh, and could someone go and devour that Fire Sigil? Thanks."

Alpha Uvhoth: "This may be a bit tricky. That foul spirit of light is well outside my reach as a god."

IMPROVE the toughness of the Uvhoth, focusing on adaptations that may tangentially save them from the saltwater.

Clestesth feeds the Steed some SUGAR CUBES OF EVIL. "My ally suggests blocking out the sun. Do you suppose you can do this? If not, riding through some human towns and knocking over a few buildings should do the trick."

Also, Clestesth conjures a decorative hat and suitable decorative weapon to wear and wield while rampaging.
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Jilladilla

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Re: Roll to Dodge: Acter's Revenge
« Reply #115 on: January 29, 2018, 03:47:18 pm »

Cavefriend decides that a simple town under a mountain is not enough! There needs to be a grand cavern! Alas, there is not enough time to spare to lovingly hand-craft it... So he makes due with what he has.

Create a cavern system connected to the underground town, these caverns will include more of the glowcrystals, and some of the 'grass' in various patches. Yes, it isn't proper to put 'grass' in a cavern, but he feels that the familiarity will be appreciated. Oh right, include some of those short plants that the 'grass' replaced too! That should make them feel right at home, right?
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Glory to United Forenia!

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wertyzerty

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Re: Roll to Dodge: Acter's Revenge
« Reply #116 on: January 30, 2018, 08:06:58 am »

Turn the town at war with me to dust and ask my followers to worship me. Carve the following runes into the ground with fire.
>@CE2= A@H6C 492??6=
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darkwarlock3

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Re: Roll to Dodge: Acter's Revenge
« Reply #117 on: January 30, 2018, 09:33:01 am »

i create ash elementals to raze their world in my name i make sure they are not near the damn fire sigel
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Jilladilla

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Re: Roll to Dodge: Acter's Revenge
« Reply #118 on: January 30, 2018, 09:41:55 am »

i create ash elementals to raze their world in my name i make sure they are not near the damn fire sigel

(You all do realize that the Fire Sigil is still up and has a universe wide range right?... You aren't stuck with your primary element, you just can't use its opposite...)
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Glory to United Forenia!

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blueturtle1134

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Re: Roll to Dodge: Acter's Revenge
« Reply #119 on: January 31, 2018, 09:25:30 am »

(Hour 12) Varalin creates a tidal wave with the force of her shock and fear.

It sweeps over the world, wiping out two of the towns.

-2 towns



(Hour 12) Lo attempts to create a hammer titan.

He fails with great pomp and circumstance.



(Hour 18) Lo creates the Sithery, a race of parasitic wasps that feed upon the Cicadas.

The Cicadas are severely harmed by this, though they quickly learn to remove the parasitic wasp’s eggs and are willing to die rather than be used by the Sithery to reproduce.



(Hour 18) The cicadas spontaneously stop their migration and begin drawing runes on pieces of paper they brought.

Alright.
That's enough.
We're absolutely done with you messing around in our universe.
We may not be able to beat you, but we're damn well going to make sure you can't cause any more harm.
So no. Time to go. GET. OUT.




The Cicadas bind the souls of all Cicadas killed during the Nephilim Possession to the power circuits of your gate spell.

Enthalpy requirement has been reduced to 10.

Enthalpy requirement has been met.

Y’all been thrown out of this ‘verse, chumps.

Anyone whose act-stream has not reached 19 (check the timesheet!) is permitted to keep acting, in order to increase your enthalpy and hopefully slow Acter down.



Conditions of the Surface

Emotional monsters
A Uvhoth fused with a Light power
A small big windstorm
Crystals everywhere
Tower of Grimmer
Healing green fire
Tower of Roboson
Evil light fungi
Vitality boosting water everywhere
Big honking evil horse!
Cicada eating wasps

Of the 43 towns:

22 are faithful to the Cicadas, and evacuating to Cavefriend’s City
7 are Cicada-faithful but too far to evacuate
5 have Cicadas mind-controlled by Nephilim
1 was destroyed by a Uvhoth
2 were destroyed by a hurricane
2 were destroyed by a tidal wave
2 have turned to Grimmer
1 is fighting the Grimmer towns (sieged!)
1 has turned to Clestesth and Grall



I know there’s actions I didn’t evaluate. I have less and less time these days, so it’ll be a while, but I’ll get to them, don’t worry.
« Last Edit: January 31, 2018, 10:51:43 pm by blueturtle1134 »
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At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!
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