Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file.
2118444 PeteStorm the Slayer (level 26, 244/244 HPs)
Began as a Minotaur Abyssal Knight on Jan 6, 2018.
Was a High Priest of Lugonu.
Escaped with the Orb
... and 4 runes!
The game lasted 05:45:35 (81210 turns).
PeteStorm the Slayer (Minotaur Abyssal Knight) Turns: 81210, Time: 05:45:36
Health: 244/244 AC: 32 Str: 23 XL: 26 Next: 62%
Magic: 29/29 EV: 28 Int: 10 God: Lugonu [*****.]
Gold: 1547 SH: 18 Dex: 15 Spells: 4/37 levels left
rFire + + + SeeInvis + t - +9 double sword (flame)
rCold . . . Gourm . j - +3 shield
rNeg + . . Faith . o - +8 fire dragon scales
rPois . Spirit . y - +0 hat of the Ninety-Nine Wars {rF++ rCorr}
rElec + Reflect . m - scarf {repulsion}
rCorr + Harm . H - +2 pair of gloves "Oracad" {*Drain rElec rC+ rN+}
MR ++... O - +2 pair of boots
Stlth .......... U - amulet "Dioneriwk" {MR+ Regen+}
HPRegen 0.90/turn i - +6 ring of evasion
MPRegen 0.21/turn n - ring of see invisible
@: repel missiles
A: retaliatory headbutt, horns 2, talons 1, iridescent scales 1, thin metallic
scales 1, deformed body, deterioration 1, dopey 1, low mp 1, shaggy fur 1,
strong 1, wild magic 1, MP-powered wands
0: Orb of Zot
}: 4/15 runes: decaying, silver, abyssal, gossamer
a: Depart the Abyss, Bend Space, Banish, Corrupt, Enter the Abyss, Renounce
Religion
You escaped.
You worshipped Lugonu.
Lugonu was extremely pleased with you.
You were near starving.
You visited 10 branches of the dungeon, and saw 50 of its levels.
You visited the Abyss 3 times.
You visited 1 ziggurat, and saw 8 of its levels.
You also visited: Ossuary.
You collected 8045 gold pieces.
You spent 6498 gold pieces at shops.
Inventory:
Hand Weapons
t - a +9 double sword of flaming (weapon)
w - a +5 double sword of freezing
Missiles
p - 7 javelins (quivered)
Armour
j - a +3 shield (worn)
m - a scarf of repulsion (worn)
o - +8 fire dragon scales (worn)
y - the +0 hat of the Ninety-Nine Wars (worn) {rF++ rCorr}
(You acquired it on level 3 of the Realm of Zot)
It greatly protects you from fire.
It protects you from acid and corrosion.
H - the +2 pair of gloves "Oracad" (worn) {*Drain rElec rC+ rN+}
(You found it on level 5 of the Vaults)
It protects you from cold.
It insulates you from electricity.
It protects you from negative energy.
It causes draining when unequipped.
O - a +2 pair of boots (worn)
Jewellery
b - an uncursed ring of protection from cold
e - an uncursed ring of flight
f - an uncursed ring of positive energy
i - a +6 ring of evasion (left hand)
n - a ring of see invisible (right hand)
u - an uncursed ring of protection from magic
v - an uncursed ring of resist corrosion
N - an uncursed ring of poison resistance
U - the amulet "Dioneriwk" (around neck) {MR+ Regen+}
(You took it off a deep elf blademaster on level 3 of the Elven Halls)
[amulet of regeneration]
It affects your resistance to hostile enchantments.
It increases your rate of regeneration.
Wands
d - a wand of paralysis (49)
q - a wand of enslavement (10)
K - a wand of iceblast (65)
R - a wand of acid (6)
S - a wand of clouds (
Scrolls
k - 5 scrolls of teleportation
l - 9 scrolls of amnesia
r - 3 scrolls of brand weapon
s - 18 scrolls of remove curse
B - 10 scrolls of fear
C - a scroll of magic mapping
D - a scroll of blinking
L - a scroll of fog
Potions
a - 5 potions of ambrosia
g - 8 potions of cancellation
h - 7 potions of magic
z - 5 potions of curing
E - 3 potions of resistance
F - 9 potions of brilliance
T - 2 potions of flight
X - 2 potions of mutation
Miscellaneous
A - a lamp of fire
G - a lightning rod (4/4)
I - a phial of floods
Q - a fan of gales
V - 2 sacks of spiders
Comestibles
c - 43 rations
Skills:
+ Level 21.2 Fighting
Level 6.6(11.5) Short Blades
- Level 15.4(16.0) Long Blades
- Level 14.0 Throwing
+ Level 20.8 Armour
- Level 18.0 Dodging
- Level 17.8 Shields
- Level 6.1 Spellcasting
- Level 4.1 Conjurations
- Level 8.0 Hexes
- Level 6.0 Charms
- Level 10.7 Summonings
+ Level 6.3 Necromancy
- Level 9.4 Translocations
- Level 4.0 Air Magic
- Level 4.0 Poison Magic
- Level 14.0 Invocations
+ Level 12.6 Evocations
You had 4 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Blink Tloc N/A 2% 2 ##.....
b - Confuse Hex ###..... 7% 3 ###....
c - Swiftness Chrm/Air ###..... 12% 2 ##.....
d - Cause Fear Hex ###....... 21% 4 ####...
e - Regeneration Chrm/Necr ###....... 13% 3 ###....
f - Mephitic Cloud Conj/Pois/Air ##...... 30% 3 ###....
g - Apportation Tloc ####.. 1% 1 None
h - Summon Butterflies Summ ####.... 1% 1 None
i - Teleport Other Tloc ####.... 4% 3 ###....
j - Corpse Rot Necr N/A 7% 2 ##.....
k - Passage of Golubria Tloc N/A 12% 4 ####...
l - Aura of Abjuration Summ ####...... 19% 5 ######.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (0/1) D:4 Lair (6/6) D:10
Swamp (4/4) Lair:4 Spider (4/4) Lair:3 Slime (0/5) Lair:5
Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14
Crypt (0/3) Vaults:3 Depths (5/5) D:15 Hell (1/1)
Zot (5/5) Depths:5
Dis: Hell:1 Geh: Hell:1 Coc: Hell:1 Tar: Hell:1
Altars:
Elyvilon
Qazlal
Sif Muna
Trog
Vehumet
Zin
The Shining One
Jiyva
Lugonu
Shops:
D:8 (( D:10 !?[} Orc:2 (?}}* Elf:1 * Vaults:1 ( Vaults:4 [
Vaults:5 : Zot:5 * Depths:5 =}}
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:3 Depths:4
Pandemonium: Depths:1 Depths:3
Annotations:
D:10 corrupted
Lair:3 exclusion: 3 oklob plants
Lair:5 exclusion: 5 oklob plants
Swamp:4 corrupted
Spider:4 corrupted
Orc:1 corrupted
Elf:2 5 runed doors, corrupted
Elf:3 corrupted
Vaults:3 corrupted
Vaults:5 corrupted
Hell Geryon
Zot:5 corrupted
Innate Abilities, Weirdness & Mutations
You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.
You have sharp toenails.
You are partially covered in iridescent scales. (AC +2)
You are partially covered in thin metallic scales. (AC +2)
Armour fits poorly on your strangely shaped body.
Your body sometimes deteriorates upon taking damage.
You are dopey. (Int -2)
Your magical capacity is low. (-10% MP)
You are covered in fur. (AC +1)
Your muscles are strong. (Str +2)
Your spells are a little harder to cast, but a little more powerful.
You expend magic power (3 MP) to strengthen your wands.