BattleCraft(s): Small/ Very Small
Destination: Japan
Current Trajectory : Landed, Preparing for take-off
Squads Present : 1*Sectoid, 1*Scout Drone, Mysterious Boxes
Operation Samurai
[Down and Capture Bogeys 004 and 005]
2 Ravens
2 Skyrangers
-2 NOTSOFTER units
Night is falling when our interception force finally nears the AO. Suddenly, verdiscant plasma fire bursts from the clouds. Our pilots change course immediately, only narrowly avoiding the massive plasma barrage. Up close, our pilots can see the rather noticeable design differences. This UFO appears to be far smaller, and clearly has far more weaponry. In addition, it has a weird resemblance to some Earth craft, having actual wings within it's circular shape. As it turns to chase one of our interceptors, the other gets behind it and manages to launch missiles.
Two explosions blossom in the night sky. One of them must have damaged a vital component, as the UFO suddenly drops from the sky, and tumbles down into the pacific.
The Skyrangers roar overhead the ufo site not long thereafter. With twice as many soldiers, and better training, our forces are more motivated than ever. Soon enough, plasma bolts and burning debris light the battlefield, amidst the sounds of gunfire and explosions. The enemies drones repeat their ambush strategy, but more men mean less success. Lightly armored as they are, they can be taken out easily if one's alert. The Sectoids remain a bigger problem. Not only do they show a stunning awareness of where our forces are, but they appear to be tougher and stronger too. Even so, they're not bulletproof, and so our forces press despite heavy losses.
As our forces close in upon the enemy, they manage a succesful retreat back to their UFO, locking us out. Available explosives are insufficient. The hull appears to be to thick for what explosives have available, and the weird energy shields that protect the entrances refuse our passage. As the UFO takes of slowly, we have no choice but to call in the Raven's to take it down. Three missiles rip through UFO, and the entire thing crashes to the ground.
Mission Success : Loot : 1 VP token, 1 Alien Alloy Token, 1 Alien equipment token
Explanation : VP tokens can be applied to anything that uses VP. You then get 1 VP of that thing for free, every turn. The alien Alloy and equipment tokens can be applied to design and revisions to get a bonus, provided it is relevant.
AnalysisThe Raven remains an effective, if expensive interceptor. It's missiles load-out is very effective against current generation UFO's. Firing and hitting first is however a priority. The Raven is likely to suffer critical damage even from a single hit from a small UFO, let alone from the larger barrages their new fighter fires.
The skyranger is a troop transport.
NotSOFTER is an effective strategy. However, our lack of advanced equipment is so far mitigated only by a strange desire of our enemy not to wear any sort of armor, or even clothing. Given the armor technology of their UFO's, they could certainly deploy armor we can not penetrate with current infantry weaponry.
Craft(s): Small/ Very Small
Destination: Brazil
Current Trajectory : Low altitude, Leading for Landing
With no attempt of interception, the Bogey 006 and 007 are able to land and kidnap the population of an entire small village, minus 1 small hidden child. Her testimony spreads rapidly through international media, provoking international condemnation.
Vehicles
Raven (Interceptor) : Way beyond the bleeding edge of technology, the Raven is far beyond any other jet fighter ever build on Earth. With upgraded avionics, adjusted tracking, and advanced pulse detonation engines, the Raven is capable of pursuing even high speed alien craft. If needed, it can use it's avalanche missiles to shoot down any intruders. Cost : 2 VP
Skyranger (Troop Transport) : World's first supersonic troop transport. The Skyranger is high speed, heavily armored troop transport, capable of deploying and retrieving a single squad of soldiers in various situations. Cost : 1 VP
Equipment
Basic XCOM Rifle : XCOM's standard rifle. Cutting edge, custom designed, yet still affordable. Part of standard equipment.
Cost : 0
Basic XCOM Grenade : A simple grenade. Activate, throw, explode. Part of standard equipment.
Cost : 0
BASIC XCOM PISTOL : A simple, highpower pistol. It packs a pretty heavy punch, making it an effective if chalkenging sidearm Part of standard equipment.
Cost : 0
Training Program
Rookie Training Program : A basic introduction to the entire Xcom project. The absolute minimum that any soldier needs to know to operate successfully at XCOM. Cost : 1 Unit Points.
NOTSOFTER training regimen : A hard, effective international training regime, that gives our soldiers the tools and capacity to deal with aliens. Trains forces to a standard marginally higher than that attained by most special force units Cost : 1 Unit Points.
Inter Agency Cooperation teams : As part of ties developed through the NOTSOFTER training regime, we now have the capability of drawing upon special force teams. They're not as well suited to fight aliens as we're however, and nations will object if we keep losing them. Cost 1 Unit Point [SPECIAL : Can't use XCOM GEAR, No vehicle needed for deployment when used in North America or Europe]
Mission Profiles
Interception : A simple mission profile that focuses on intercepting an alien vessel as soon as it's detected, destroying it before it can do any damage to any innocent people.
Down and Capture : A more complicated mission profile that focuses on downing an alien vessel (or waiting for it to land), and then storming it with ground forces.
XCOM Resources
Island Mountain HQ [An isolated, hidden underground base on a remote island in the Aegean]
Aereal reconnaissance program : A simple program that allows us to requisition drone reconnaissance on suspected UFO sites.
6 VP
3 UP
3 EP
Africa
---> Egypt
---> South Africa
---> Nigeria
Asia
--->Australia
--->China
--->India
--->Japan
Europe
--->France
--->Germany
--->Russia
--->United Kingdom
North America
--->Canada
--->Mexico
--->United States
South America
--->Argentina
--->Brazil X
Design PhasaChallenge: You get 1 bonus design for a new mission type.
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