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Author Topic: Fallacy's BYOR 3: GAME OVER(about time, too).  (Read 80097 times)

kingawsume

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 1 Finale!
« Reply #630 on: March 15, 2018, 08:59:07 pm »

Woag, bless RNGesus I guess.

Imma get a screwdriver and a shot of King Louie the 14th (ridiculously expensive cognac, amazing stuff, says John Schnadder.)
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Urist McZombie, werecarp, has taken form! A giant carp twisted into a humanoid form. Its eyes glow blue. Its fins are purple. Now you will know to fear the night.
"Problems with playing in evil biomes"

FallacyofUrist

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 1 Finale!
« Reply #631 on: March 17, 2018, 02:14:06 pm »

You head to the bar and grab your extremely expensive cognac and your screwdriver. It's as amazing as it sounds. Let's hope you don't get drunk.

Null grabs another whiteboard and starts scribbling on it with his sword.

"Alright, next is the Relay Race! You're going to be competing to get your team's ball to the end of an obstacle course!"

The second minigame is Relay Race. The players are divided into two teams of equal players, and will compete to get a ball to the end of the race first. Each player keeps the ball for a certain section of the race, determined in advance by their team. The winning team’s players(the team that gets their ball to the end first) receive bonuses of 10 Carnival Points apiece. If there is an odd number of players, one player will be selected and will not participate in Relay Race. The non-participating player may place a bet on which team will win, and if they call it right, they will gain 10 Carnival Points. If a player dies during the Relay Race, they will respawn after a turn at the beginning of their current section. They will not keep their items and will need to retrieve them. Each team member will possess a psychic sense of where their team’s ball is at all times.

"Silthuri and Tiruin will face off against kingawsume and The Moonlit Shadow! notquitethere will be sitting out, but he can make a bet and possibly influence the game as well..."

"Let's go over the sections! First we have New York City! Players will need to navigate the twisted streets of New York City to collect two of seven keys hidden around the city! Those two keys will unlock a hidden door in the 32nd floor of the Empire State Building! Each player will receive a 10 thousand dollar prepaid credit card to make things easier!

Next is Mount Everest! Players will compete to climb to the top of Mount Everest! Equipment and minions will be provided.

Third is the Tomb of Lesser Horrors, a four-level dungeon designed by yours truly, full of traps and loot and monsters! At the bottom is the portal to the final stage...

the Cross-Country Road Trip! Be the first to get from New York to Sacramento in an America rather different from the one you know..."


"Now you get to decide who will handle what section! Toodles!"
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

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notquitethere

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2 Pregame!
« Reply #632 on: March 18, 2018, 04:12:44 am »

I'm going to bet on team Tiruin/Silthuri.
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FallacyofUrist

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2 Pregame!
« Reply #633 on: March 19, 2018, 09:25:50 am »

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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Tiruin

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2 Pregame!
« Reply #634 on: March 19, 2018, 11:02:00 pm »

>_> One thing I'm perplexed with, is when these minigames are announced...there seems to be 0 follow up information. Like I have 0 PMs. 0 Idea what to act on. :-\

Spoiler (click to show/hide)
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Silthuri

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2 Pregame!
« Reply #635 on: March 20, 2018, 12:46:52 am »

Spoiler (click to show/hide)
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¯\_(ツ)_/¯

FallacyofUrist

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2 Pregame!
« Reply #636 on: March 20, 2018, 09:43:49 am »

>_> One thing I'm perplexed with, is when these minigames are announced...there seems to be 0 follow up information. Like I have 0 PMs. 0 Idea what to act on. :-\

Hm. Would it be a good idea to notify everyone when a new minigame pops up?
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Tiruin

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2 Pregame!
« Reply #637 on: March 20, 2018, 02:46:33 pm »

>_> One thing I'm perplexed with, is when these minigames are announced...there seems to be 0 follow up information. Like I have 0 PMs. 0 Idea what to act on. :-\

Hm. Would it be a good idea to notify everyone when a new minigame pops up?
It'd be a good idea to speed this up so I can get back to lynching people :P
But nah, seriousness present--I'm personally okay with this (just that it'd help because I'm afraid of others not being active). But it seems the board is in its hibernation at the moment so...yeah.
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notquitethere

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2 Pregame!
« Reply #638 on: March 20, 2018, 06:03:36 pm »

Spoiler (click to show/hide)
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kingawsume

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2 Pregame!
« Reply #639 on: March 20, 2018, 08:36:33 pm »

Spoiler (click to show/hide)
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Urist McZombie, werecarp, has taken form! A giant carp twisted into a humanoid form. Its eyes glow blue. Its fins are purple. Now you will know to fear the night.
"Problems with playing in evil biomes"

FallacyofUrist

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2 Pregame!
« Reply #640 on: March 21, 2018, 10:46:38 am »

"Excellent! Now that you've agreed on who will handle what... let's get started!"

A flash of purple light.

Turn 0: Wakey Wakey



((Notes: team members can communicate via telepathy, in case you want to trade strategic tactics. Notquitethere as a spectator can view either team's spoilers, though he's only allowed to send advice to the team he bet on if he refrains from viewing the other team's spoilers. If key-finding takes too long, Null will hand out hints to both players.))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Tiruin

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2: Turn 0!
« Reply #641 on: March 21, 2018, 11:40:03 am »


Edit because I want to fit everything in there :I andtypos.
« Last Edit: March 21, 2018, 11:46:41 am by Tiruin »
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kingawsume

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2: Turn 0!
« Reply #642 on: March 21, 2018, 12:06:34 pm »

Spoiler (click to show/hide)
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Urist McZombie, werecarp, has taken form! A giant carp twisted into a humanoid form. Its eyes glow blue. Its fins are purple. Now you will know to fear the night.
"Problems with playing in evil biomes"

FallacyofUrist

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2: Turn 0!
« Reply #643 on: March 29, 2018, 09:19:20 pm »

Turn 1: The Quest for the Keys Begins!


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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

kingawsume

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Re: Fallacy's BYOR 3(5(6)/11): Sharkjumper 1: Minigame 2: Turn 1!
« Reply #644 on: March 29, 2018, 09:54:53 pm »

Begone bad RNG!
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Urist McZombie, werecarp, has taken form! A giant carp twisted into a humanoid form. Its eyes glow blue. Its fins are purple. Now you will know to fear the night.
"Problems with playing in evil biomes"
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