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Author Topic: GODS RACE: Calad Aranarth - Era two, Phase 2  (Read 10993 times)

zomara0292

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Re: GODS RACE: on the edge of light
« Reply #15 on: November 29, 2017, 08:17:02 pm »

I think I will keep my vote. Sorry.
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The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

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Madman198237

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Re: GODS RACE: on the edge of light
« Reply #16 on: November 29, 2017, 09:14:03 pm »

You know what's easy to do?

Getting rid of souls/sentience.


You know what's less easy to do?

Adding souls and sentience.

Vote Elves now! Then just add wings.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Glass

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Re: GODS RACE: on the edge of light
« Reply #17 on: November 29, 2017, 09:16:50 pm »

You know what's easy to do?

Getting rid of souls/sentience.


You know what's less easy to do?

Adding souls and sentience.

Vote Elves now! Then just add wings.
I heartily approve of this.

EDIT:
The Nature Set contains Elves, Light bows, and rods of growth
   >Elves are tall humanoids with leaves for hair made from wood, Elves are decent with ranged weapons and have a slight affinity to Nature magic, although they are harmed by the common metal “Iron” and are somewhat weak physically.
   >Light bows are wooden bows with an accurate range of roughly 90 meters, and a max range of roughly 120 meters
   >Rods of growth are short, silver sticks which increase the speed at which plants grow
Elves are plants, people. They can heal and modify themselves with their druidism sticks. We can make giant, or dragon-shaped, or whatever elves. You just need to pick them.

EDIT2: Furthermore, you guys all know about the Mongols, right? You guys realize that what made them extra deadly was their horse archers? And that the elves are known for their archery skills?
Yeah, let's have Mongol elves.

EDIT3: If you approve of Elves + Archangel, say aye!
« Last Edit: November 29, 2017, 09:46:41 pm by Glass »
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Shadowclaw777

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Re: GODS RACE: on the edge of light
« Reply #18 on: November 29, 2017, 09:55:04 pm »

Sigh you people truly don't understand why elves are corrupt and evil and mistrustful beings, let me explain this...

Quote
The Nature Set contains Elves, Light bows, and rods of growth
   >Elves are tall humanoids with leaves for hair made from wood, Elves are decent with ranged weapons and have a slight affinity to Nature magic, although they are harmed by the common metal “Iron” and are somewhat weak physically.

What this means that the elves are weaker against melee attacks if not for their innate wood skin which gives them a lot of weaknesses like a higher weakness to fire and being attacked, have less carrying capacity so don't expect them to use two-wielded or armor any time soon, as with other penalties natural fragility comes with.
The reason why the Soulless from the Hoard are better is because of a simple reason called manpower, with the ability to field three times the amount of people with better physical traits, we can have better forces and have much more easier time with conquering the planes of air and water. We also get a functional military tactic and a decent weapon, which can be improved. A final note is of synergy, the Archangel probably likes beings that are tankier (with the Soulless being better than the elves in the strength department), also with the soulless being able to be deployed in a much larger manner, it would make the healing in a mass area a lot more effective, as well. Further, the lack of specialization of the Soulless is also a strength because this means that starting with a base sheet that can be specialized into different areas allows these specialist to be much more effective as their given job

Anyway I believe tntey vote was ignored so a change in the vote box
Quote from: Votes
The Blessed Set: (1) Nirur
The Hoard Set: (4) Shadowclaw, Zomara0292, NUKE9.13, Tntey
The Nature Set: (2) Glass, Madman

The Archangel: (6) Shadowclaw, Nirur, Zomara0292, NUKE9.13, Madman, Tntey
The Beast: (0)
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Madman198237

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Re: GODS RACE: on the edge of light
« Reply #19 on: November 29, 2017, 10:08:07 pm »

Sigh you people truly don't understand why elves are corrupt and evil and mistrustful beings, let me explain this...

Quote
The Nature Set contains Elves, Light bows, and rods of growth
   >Elves are tall humanoids with leaves for hair made from wood, Elves are decent with ranged weapons and have a slight affinity to Nature magic, although they are harmed by the common metal “Iron” and are somewhat weak physically.

What this means that the elves are weaker against melee attacks if not for their innate wood skin which gives them a lot of weaknesses like a higher weakness to fire and being attacked, have less carrying capacity so don't expect them to use two-wielded or armor any time soon, as with other penalties natural fragility comes with.
The reason why the Soulless from the Hoard are better is because of a simple reason called manpower, with the ability to field three times the amount of people with better physical traits, we can have better forces and have much more easier time with conquering the planes of air and water. We also get a functional military tactic and a decent weapon, which can be improved. A final note is of synergy, the Archangel probably likes beings that are tankier (with the Soulless being better than the elves in the strength department), also with the soulless being able to be deployed in a much larger manner, it would make the healing in a mass area a lot more effective, as well. Further, the lack of specialization of the Soulless is also a strength because this means that starting with a base sheet that can be specialized into different areas allows these specialist to be much more effective as their given job

Anyway I believe tntey vote was ignored so a change in the vote box-snip-
His vote wasn't ignored, actually, he didn't place it in the votebox and we're not required to place it for him. Also, I did not see it in the first place, it wasn't even bolded.


More weaknesses: No, actually, really no. Wood is very tough. If they use spears or swords, they'll be almost unable to hurt them. Fire isn't THAT strong against wood, trees don't burn that readily. Fire has to be held against them for some time.

Weaker in general: Um, sort of. It's easy enough to use our growing magic to make bigger and better Elves in a single revision, I should think.

Soulless are better: Yeah but they can't think for themselves, and would be easily defeated by a bow-using, intelligent Elven army capable of shooting them from range and retreating.

Everything else: So, the Unsouled are not stronger than Elves because Elven equipment and tactics (According to GM, they are intelligent, and so do not NEED a tactic to look at their equipment [bows] and say "I should not get too close to them") are perfectly suited to killing off massed hordes of melee-reliant unarmored hostiles. Elves are easily adapted using preexisting magic, MUCH easier than even the "blank slate" Unsoulled. The Archangel has wings. We will add wings to our Elves, and suddenly it will be impossible to engage them in melee combat. Then the Archangel won't really have any healing to do, and a design or revision can add empowering spells to his arsenal.
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Glass

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Re: GODS RACE: on the edge of light
« Reply #20 on: November 29, 2017, 10:08:56 pm »

have less carrying capacity so don't expect them to use two-wielded or armor any time soon
Ok, so first off, the plan is for ranged combat, so they don't need to be using those.

with the soulless being able to be deployed in a much larger manner
This is, surprisingly enough, a reason not to take the Horde pack, coupled with their cheapness and their genericness. If they're so plain and cheap, then it should be really easy to just make guys like this on the first turn/era/whatever - during which, according to the rules of the game, neither side can attack the other.

EDIT: because, for whatever reason, my criticism of the "tactic" didn't appear:
We also get a functional military tactic
Except that Abe has confirmed in Discord that creations that can think for themselves - for example, the elves, confirmed as the smartest race in the three packs - can make their own judgements on what to do in a combat situation. Meanwhile, stupid creations (like the unsouled) will just zerg rush - which is what the "tactic" we get with the Horde pack tells them to do, making it redundant.
« Last Edit: November 29, 2017, 10:13:01 pm by Glass »
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Thanatos Russ

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Re: GODS RACE: on the edge of light
« Reply #21 on: November 30, 2017, 12:19:47 am »

Joining this side so that I am in nuke's good graces so that he favours my side in the space arms race jk
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NUKE9.13

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Re: GODS RACE: on the edge of light
« Reply #22 on: November 30, 2017, 09:08:28 am »

Hmm. I've come around on elves.

Quote from: Votes
The Blessed Set: (1) Nirur
The Hoard Set: (3) Shadowclaw, Zomara0292, Tntey
The Nature Set: (3) Glass, Madman, NUKE9.13

The Archangel: (6) Shadowclaw, Nirur, Zomara0292, NUKE9.13, Madman, Tntey
The Beast: (0)
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Nirur Torir

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Re: GODS RACE: on the edge of light
« Reply #23 on: November 30, 2017, 10:03:05 am »

I'd rather have elves than hoard.

Quote from: Votes
The Blessed Set:
The Hoard Set: (3) Shadowclaw, Zomara0292, Tntey
The Nature Set: (4) Glass, Madman, NUKE9.13, Nirur

The Archangel: (6) Shadowclaw, Nirur, Zomara0292, NUKE9.13, Madman, Tntey
The Beast: (0)
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chubby2man

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Re: GODS RACE: on the edge of light
« Reply #24 on: November 30, 2017, 11:24:24 am »

I think it would be better to build off a more “elite” force than a mass of soulless beings. I vote for elves.
(And Archangel)

Quote from: Votes
The Blessed Set:
The Hoard Set: (3) Shadowclaw, Zomara0292, Tntey
The Nature Set: (5) Glass, Madman, NUKE9.13, Nirur, Chubby2man

The Archangel: (7) Shadowclaw, Nirur, Zomara0292, NUKE9.13, Madman, Tntey, Chubby2man
The Beast: (0)
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crazyabe

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Re: GODS RACE: on the edge of light
« Reply #25 on: December 01, 2017, 12:33:27 pm »

And thus, the choices made, The game truly begins.
Spoiler: Units (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Enchantments (click to show/hide)
Spoiler: Champions (click to show/hide)
Spoiler: Magic (click to show/hide)
Central thread
Discord
« Last Edit: December 01, 2017, 12:59:32 pm by crazyabe »
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SamSpeeds

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Re: GODS RACE: on the edge of light
« Reply #26 on: December 01, 2017, 12:58:20 pm »

Is it too late to join yall fellas
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crazyabe

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Re: GODS RACE: on the edge of light
« Reply #27 on: December 01, 2017, 12:59:08 pm »

No no no... its never too late for more players in an arms race style game.
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Glass

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Re: GODS RACE: on the edge of light
« Reply #28 on: December 01, 2017, 01:03:50 pm »

So, are we agreed on flying elves as the first modification to the basic form, or are there other plans we want to try first?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

zomara0292

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Re: GODS RACE: on the edge of light
« Reply #29 on: December 01, 2017, 01:18:17 pm »

I have no issue with that, though, if we make it, we should do so with a small group of originals to remain, so as to allow for modification, without having to spend power erasing previous modifications. (As in have two units. The original, and the one with wings.)
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..
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