Update 50:
Squacks the Carrion Bird - (Devastator)
(If I land on something, does the environment penalty go away?)
Keep the tree between me and the oncoming Bark Monster, tearing at the tree with another attack. Squack to try and confuse the bark monster about how high up or down I am on the tree.
..These trees are really annoying. Probably good for the people who live here, though.
..except they probably have their own super dangerous monsters at ground level. Or at this level, in the vines and branches.
..Why are there such dangerous monsters everywhere?
[Squack: Diamond Claws]
Squacks STR: 3 (1d16)
> Skill: Aerobatic Flyer (4)
> Situation: Difficult Environment (-4)
> Other: Diamond Claws (+2 AL)
"Tentacle Tree" CON: 4 (1d18)
> Skill: None
> Situation: None
> Other: Dense Bark (+1 AR)
Attack Roll: 5=[5]
Defender Roll: 8=[8]
Outcome: Failed attack
You circled around the tree, trying to outpace the rapidly closing in creature of vines and bark. Diving a third time at the tree you attempted once more to tear apart the dense bark, to no avail. Then from above you, a vine came shooting down from the monster chasing you.
[Vineling: Vine Whip]
Vineling STR: 0 (1d10)
> Skill: Jungle Acrobatics (2)
> Situation: None
> Other: Vine Whip (+0 AL)
Squacks CON: 0 (1d10)
> Skill: Aerobatic Flyer (4)
> Situation: Difficult Environment (-4) Infighter (2)
> Other: None
Attack Roll: 6=[4]+2
Defender Roll: 10=[10]+2
Outcome: Failed Attack
You adeptly dodged out of the vine, weaving between the branches. A half-dozen more of these Vinelings were starting to catch up on you, coming from all sides now.
Luck: [3] -Passable-
The situation is for now, unchanged.
Nearby monsters:
-At least two "Tentacle Trees"
> Tree #1 [-4HP]
[HP? MP? STR2 CON4 POW? RES? INT? IND?]
-A dozen "bark spawns?" Vinelings
[HP? MP? STR? CON? POW? RES? INT? IND?]
[Creatures of bark and vines with a close relationship with the "tentacle trees". Innately adept at tridimensional movement in the dense and treacherous jungle.]
HP: 17/17
MP: 17/17
Essence: 0/10
STR 3
CON 0
POW -1
RES 1
INT -1
IND 0
Status:
- Fine
- [Infighting]
Location:
-Delta Chasms - Seaside (South to Anvarde Hills and Savarde Jungle)
Azarian, the Imbued Thoughtling (Dustan Hache)
well thats not good, but with magical resistance as high as it has, surely its mind is still vulnerable? Mind eater time!
The wolf lunged at you and, before it could bite down on your body, you unleashed a mental attack once it had gotten in range.
[Azarian: Mind Eater]
Azarian INT: 1 (1d12)
> Skill: None
> Situation: None
> Other: Mind Eater (+2 AL)
Great Wolf RES: 0 (1d10)
> Skill: None
> Situation: None
Attack Roll: 3=[3]
Defender Roll: 1=[1]
Outcome: Successful Level 4 Attack
Damage [2d4]: [6]
Flavor: [4] -Good-
> Minor Disadvantage too GreatWolf
[Greatwolf: Mana-rending bite]
Greatwolf STR: 2 (1d14)
> Skill: None
> Situation: Disoriented (-2)
> Other: Magic Fangs (+2 AL)
Azarian CON: -1 (1d8)
> Skill: None
> Situation: None
Attack Roll: 8=[10]-2
Defender Roll: 3=[3]
Outcome: Successful Level 6 Attack
Damage [2d8]: [5]
Additional effect: 2MP drained
As if something had siphoned a part of its mind, the Great Wolf contorted in pain midair, but it didn't stop it from rending your flesh with its powerful fangs. You felt it devour your mana along with your flesh and coloured clothes, and pain coursed through your body. The terrified Toc somehow managed to summon enough courage to help you, jumping on the Wolf's back to bite it.
[Toc: Goblin bite]
Greatwolf STR: 0 (1d10)
> Skill: None
> Situation: Two on one (1)
> Other: Goblin Fangs (+1 AL)
Great Wolf CON: 1 (1d12)
> Skill: None
> Situation: None
Attack Roll: 10=[9]
Defender Roll: 9=[9]
Outcome: Successful Level 1 Attack
Damage [1d4]: [4]
Somehow landing perfectly on the back of the blue wolf, Toc gripped the fur and bit as hard as he could, his sharp teeth diving in the neck of the wolf who was biting on you. Dark blood gushed on the goblin's face, who was not going to let go.
You lost a total of 5HPNearby Beings:- Lineine Great Wolf (Stage 2)
[Hostile][HP? MP? STR2 CON1 POW1 RES1 INT? IND0]
> -10HP/-2MP
[Spell Resistance]
- Toc the Teal Goblin
HP: 12/17
MP: 13/17
Essence: 18/20
Attributes:
STR 0
CON -1
POW 1 (+1)
RES 1 (+1)
INT 1
IND 0
Status:
Normal
Inventory:
-Lifelike depiction of two humans with trace of mind -one confirmed dead-
-Simple metal collar
-Mechanical ring thingy
-Tasty magic-filled tablets
-Colourful clothes
Location:
-East Empsiphion
> Lineine Hills
Eximius Res, the Rusty Ring (Hawk132)
"I-I'm fine now, Prias." Eximius answered in a somewhat shaky voice, "I felt a... connection. Another like me had found their wielder, somewhere in the Deadland—for what little I felt it, they're far, far more powerful than us. I have no clue of their intentions, but my instincts tell me that death awaits if we cross them."
He sighed, before finally answering the fledgling Hero's query, "Let's move closer to Safara and look for more suitable prey at the Deadland's borders. We're too deep for my liking, especially with that new user around..."
It appears that GTFO is still in progress.
[With Ulkas there to rein in Astrosa, perhaps death wouldn't be the immediate outcome and we'd get some player-player interaction that we haven't had for a while, but Eximius is way too paranoid and traumatized when it comes to potentially losing another wielder to go anywhere near there unless it was Prias' wish to do so.]
[EDIT: Oh right. I don't remember if I mentioned it, but Eximius only offers suggestions. So if you think that Prias would prefer to do something differently, go ahead Nakéen. Ultimately Eximius is not in the driver's seat, he's riding shotgun. Or maybe he's literally a shotgun?]
"A new user? What do you mean?"Although curious, Prias trusted your instincts and he also thought it would be safer to move closer to Safara. With a brisk pace, he headed toward the south east were the village was located relative to your current position. During the time spent walking with a fast pace and avoiding monsters, he asked you about this new user and what did it mean.
(...)
Luck: [5]
You returned to the carcass of the previously defeated Roamer. Miraculously it was absolutely intact, and there was not a trace of monsters around. At first wary of this strange situation, Prias carefully watched for a potential ambush until he was sure the surroundings were indeed safe. He proceeded to cut up the carcass and extract the important pieces, as well as skin the monster whose hideous but incredibly tough hide would make for an excellent suit of armor. The meat of the monster had a vile stench, but the young hero was used to it as a hunter.
+Deadland Roamer Pristine Hide acquired
+Deadland Roamer Organs acquired
Once the carving was done, he washed his hands and used a special odor erasing powder to remove the smell of blood and entrails. You then moved onward to Safara.
(...)
Encounter: [3]
As planned, the dead lands next to Safara were safer here albeit still dangerous for a lone human. Prias found the tracks of a monster that he had hunted in the past with the rest of the villagers, before you two met. They called these Howlers, and were some sort of ravenous hyena monsters with a lone lifestyle. This one was particular big, and he would have avoided it were he still powerless. Using his skills as a tracker to follow the monster, he eventually found its lair dug under a mound of dirt.
Nearby Monsters:-Aged Howler
[A creature with the body of a giant hyena with white chalky skin. Very aggressive and simple minded, making it easy to lead into traps. Excellent sense of smell and hearing.]
HP: 22/25
MP: 7/21
Essence: 35/50
Attributes:
STR 2
CON 2
POW 1
RES 1
INT -1
IND -1
Status:
-Ring Form
Location:
-Safara (Eastern Village of Nepkeros)
> Back to Safara
Host: Prias, Human Hero of Safara
HP: 20/20
MP: 9/20
Status:
-Bonded
-Heroic Protection
-[Of Vigilance]
-[Of Protection]
-|Of Erudition]
Gear:
-Monstrous Leather armor set
Inventory:
-Two dark green potions (apply to use)
-Deadland Roamer eyes, claws and fangs
-Deadland Roamer Pristine Hide
-Deadland Roamer Organs
Attributes:
Str 1 (2)+1
Con 1 (2)+1
Pow 1 (1)
Res 1 (1)
Int 1
Ind 3
Notes:
-Semi-Locked Potential (True and acknowledged)
-Ancient Combat Techniques (Bonus to combat)
-Strong bones (Less chances of breaking bones)
-Seasoned Hunter (Bonus to hunting related actions)
-Resolution to return to them
-Ambition: Save Nepkeros?
Skills:
-Experienced Hunter:
-Basic Arcane Magic:
-Accelerated Flow: at the cost of stamina and/or HP, the user can move at incredible speeds for extended periods of time.
Notes:
-Investigated Prias "restraints"
-Known Villagers:
Veras: the village's mage
Sandra, Septor, Iseis: Prias's close friends
Eten, Luaros: villagers on townwatch
Moretti the Mimic (Knightwing64)
use Identify on the humanoids, realizing there was no way they could could know I wasn’t a normal treasure chest, wait until they pass me and then chomp their head off
“Yum!”
[Identify]
[Easy 5]: [9]
Outcome: [4] -Success-
The shambling creature seemed to be some sort of escaped experiment, although it was unsure if it had a name. It was made using magic and several bodies were used as a base. Its blade was definitely more dangerous than your teeth.
[Moretti: Surprisingly Sharp Teeth]
Moretti STR: 0 (1d10)
> Skill: None
> Situation: Ambush (4)
> Other: Surprisingly Sharp Teeth (+1 AL)
Experiment CON: 0 (1d10)
> Skill: None
> Situation: None
Attack Roll: 9=[9]+4
Defender Roll: 10=[10]
Outcome: Successful Level 2 Attack
Damage [1d6]: [4]
Once the humanoid passed in front of you, with one leap you lunged on its head to chop it off. Reacting in time to prevent its head from coming off, the creature managed to place its unbladed limb in front of its face. You shook it violently in order to try ripping its head off.
[Moretti: Surprisingly Sharp Teeth]
Moretti STR: 0 (1d10)
> Skill: None
> Situation: Minor Advantage (1)
> Other: Surprisingly Sharp Teeth (+1 AL)
Experiment CON: 0 (1d10)
> Skill: None
> Situation: None
Attack Roll: 5=[4]+1
Defender Roll: 1=[1]
Outcome: Successful Level 2 Attack
Damage [1d6]: [2]
[Experiment: Grafted Blade]
Experiment STR: 1 (1d12)
> Skill: None
> Situation: Minor Disadvantage (-1)
> Other: Grafted Blade (+1 AL)
Moretti CON: 1 (1d12)
> Skill: None
> Situation: None
Attack Roll: 3=[4]-1
Defender Roll: 2=[2]
Outcome: Successful Level 2 Attack
Damage [1d6]: [2]
Despite your vigorous shaking, you couldn't rip its head off. The humanoid was also vigorous enough to stab you with its remaining arm, severely denting your body.
[Moretti: Surprisingly Sharp Teeth]
Moretti STR: 0 (1d10)
> Skill: None
> Situation: Minor Advantage (1)
> Other: Surprisingly Sharp Teeth (+1 AL)
Experiment CON: 0 (1d10)
> Skill: None
> Situation: None
Attack Roll: 4=[3]+1
Defender Roll: 6=[6]
Outcome: Failed Attack
> Enemy counterattack
[Experiment: Grafted Blade]
Experiment STR: 1 (1d12)
> Skill: None
> Situation: Minor Disadvantage (-1) Counterattack (2)
> Other: Grafted Blade (+1 AL)
Moretti CON: 1 (1d12)
> Skill: None
> Situation: None
Attack Roll: 7=[6]+1
Defender Roll: 6=[6]
Outcome: Successful Level 2 Attack
Damage [1d6]: [6]
The struggle intensified, and the bleeding monster managed to extract itself from your maw. Then with a brutal slash it clove your body leaving a great gash in it, exposing your interior and causing you to leak vitality. It was now all or nothing... you lunged for another attack.
[Moretti: Surprisingly Sharp Teeth]
Moretti STR: 0 (1d10)
> Skill: None
> Situation: None
> Other: Surprisingly Sharp Teeth (+1 AL)
Experiment CON: 0 (1d10)
> Skill: None
> Situation: None
Attack Roll: 10=[9]
Defender Roll: 6=[6]
Outcome: Successful Level 2 Attack
Damage [1d6]: [3]... oh +1!
You gnawed at its leg, causing it to fall and miraculously split its head on a nearby rock.
You lost a total of 8HP+1 Lesser EssenceNearby Monsters:-Escaped Experiment [Dead]
[HP0 MP10 STR1 CON0 POW0 RES0 INT0 IND-1]
[Some bizarre cyclopean humanoid with a blade grafted on one arm and several metal rods protuding from its body.]
HP: 2/10
MP: 10/10
Essence: 1/2
STR 0
CON 1
POW -1
RES 1
INT 0
IND -1
Status:
- Badly wounded and hungry
Location:
-Some unknown dungeon?
Ulkas, the Horned Demon (Sarrak)
Ulkas grinned happily. Time for some recreational fighting has come!
Test my full range of capabilities as I was unable to fully extend myself before. Keep track of overall battle with Liel’s help and Mind Field. Support Astrosa if truly necessary - she needs to unwind.
[Requesting Time Skip (Training Arc), as demons need to relax before going for more Ancient mysteries.]
Time Skip request approved...?
Approval Roll (d6): [4] -Approved-
Astrosa became a storm of crimson, using her newfound weapon to impart devastating carnage on the unliving. She fought in the brutal and powerful manner of the Protectors you saw in the vision, although she didn't reach their level yet, there was in her a similar potential of destruction. Supporting her from behind, you tested the Crown of Command. Instantly the lesser undead submitted to your will, and the stronger ones were blasted by your attacks of the mind amplified by this ancient relic.
After the intense battle, you harvested the Essence of sufficient quality for you to absorb. You had become so powerful that Essence of the lesser grades didn't effect you anymore.
+80 High Essence
+500 Medium EssenceWhere did you go, what was your goal during the time spent "relaxing"?
HP: 39/39
MP: 63/63
Essence: 0/750
Attributes:
STR 0
CON 0 (+1)
POW 1
RES 0
INT 7
IND 2
Status:
-Okay
-Advanced Mental Protection (Communication with Astrosa and Liel)
Gear:
-Crown of Command: an ancient relic used in the wars of the Yarems, prior to the creation of Typhidna. Grants near absolute mental protection, and enhance the power of mental attacks.
-Xatares Adaptative Suit
-Xatares Mining Armor
-Xatares Shielding Device (Glove)
Inventory:
-Ashafan Journal about the Taes ruins.
Contents: partial map of the early levels of the Taes complex. Expedition log.
-Xatares Shatterer
-Xatares Collapser
Location:
-Baldarus Plains, Sky
>> the "Sky Temple"
> Unknown settlement northward, close to the Beacon
Companion: Astrosa
HP: 63/63
MP: 39/39
Essence: 20/750
Attributes:
Attributes:
STR 6
CON 2
POW 0
RES 0 (+2) (Bracelet)
INT 0 (+1)
IND 3
Status:
-Fine
Gear:
-Unknown Arma: a living weapon of the ancient world, an Arma. Made to bond with its wielder, it is said wielder and weapon are fated to meet. Enhance and complement the innate abilities of their wielder by adapating to them.
-Xatares Adaptative Suit
-Xatares Mining Armor
-Xatares Shielding Device (Glove)
Inventory:
-Electrum Bracelet of Magical Protection (+2 Res)
-Xatares Shatterer
-Xatares Collapser
Companion: Liel
-Data still pending-
Status:
-Worn [Special]
-Fine