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Author Topic: Dominions 5: Warriors of the Faith Released!  (Read 135028 times)

MCreeper

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #195 on: December 01, 2017, 11:38:18 am »

Not much flanking, though, just heavy cavalry charge in the spearmans front. Heavy cavalry attacking all square instead of single units is old or new feature? I guess old, but i never played nations with strong cavalry.
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The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

E. Albright

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #196 on: December 01, 2017, 11:59:34 am »

It might be the reversion to Dom3-style repel at work there.
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ThtblovesDF

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #197 on: December 02, 2017, 05:58:58 am »

So, imo:

-Combat Mages are far less important or useful, unless you scale into the (100+) unit area. They never account for troops stoping when meeting enemys, so there is always a high chance of one volly hitting your units. The casting is slower, too.
-Troops are better, flanking is MUCH better
-Speed is power - for flanking to rushing down a mage. Games never really get lategame enough where throwing fireballs would kill more then a fire elemental would.

-Either go full sacred, special scared (like magic lancing or a special resist) or ignore them.
-Most cheesy tactics are nerfed a bit.
-You should most likly be using more priests - the different anti-undead spells based on magic school make it harder for undead spam to deal with everything.
-Mounted Units op

Not much else I can really say, with some bugs going around and limited testing.

__________

So Acid Rain, does damage Armor, but ACID STORM does not. Weird, to me.

More testing, Acid Storm is pretty useless it seems - even if you combine it with Iron Bane and a Earthquake (to shake that armor lose) and a 160 Human-unit-enemy-army, 2 mages spamming fireballs get more kills, easily. Sure, it does scratch damage, but even that only rarly. Heat or Cold effects would kill the enemy faster by fatigue damage then this...
« Last Edit: December 02, 2017, 06:38:52 am by ThtblovesDF »
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Cruxador

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #198 on: December 02, 2017, 10:46:59 am »

-Either go full sacred, special scared (like magic lancing or a special resist) or ignore them.
this doesn't reflect my findings. The simple workhorse blesses like blood surge and defense do pretty good work. Of course, they're not as potent as going heavily into bless, nor do they increase your tactical options like picking a niche bless that's chosen well for your nation, but they're often very affordable.
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E. Albright

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #199 on: December 02, 2017, 10:56:02 am »

So Acid Rain, does damage Armor, but ACID STORM does not. Weird, to me.

Sounds like an oversight. If you report it, it'll most likely get fixed.
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MCreeper

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #200 on: December 02, 2017, 03:20:38 pm »

  Theoretic question -  how well will some strong mook fight if you will get him spirit helmet, copper plate,  scutata volturnus, lighting spear, winged shoes, dancing shield and dancing trident or another dancing shield? Theoretic because it never will be worth it, because it's, well, 50 air gems for a bit tankier mook that spams with autoattacks.
  Do i understand right that dancing shield have 50% chance to block all damage up to 20, and first shild's 50%/ is separated from second shield's 50%?
Eye of aiming have confusing description that states that user get better eyesight on remaiming eye. Will it work if you replace other eye with it? How much exactly precision blindness takes away?
« Last Edit: December 02, 2017, 03:23:27 pm by MCreeper »
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The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

Sinlessmoon

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #201 on: December 03, 2017, 08:34:23 pm »

So, I just bought the game and having played only a tiny bit of dominions 4, where should I begin delving into this game? :P

Urist McScoopbeard

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #202 on: December 03, 2017, 09:12:20 pm »

So, I just bought the game and having played only a tiny bit of dominions 4, where should I begin delving into this game? :P

EA Ermor. 2-3 bots. Conquest. Probably.
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Karlito

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #203 on: December 04, 2017, 02:14:32 pm »

Eye of aiming have confusing description that states that user get better eyesight on remaiming eye. Will it work if you replace other eye with it? How much exactly precision blindness takes away?

Being blind makes a unit have zero precision. Don't cut out both your eyes and replace them with magic rocks.
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USEC_OFFICER

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #204 on: December 04, 2017, 02:17:10 pm »

Unless you're a batperson or anyone else who doesn't use your eyes to see, in which case you have no downside to replacing your eyes with magic rocks. Absolutely none at all.
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Urist McScoopbeard

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #205 on: December 04, 2017, 02:31:39 pm »

Unless you're a batperson or anyone else who doesn't use your eyes to see, in which case you have no downside to replacing your eyes with magic rocks. Absolutely none at all.

I'm... the eyehole man... get up outta here with my eyeholes!
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Jilladilla

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #206 on: December 04, 2017, 04:26:09 pm »

As a counterpoint, beware using magic eyes on Pale Ones, as they only have one eye in the first place.... And well... Yeah...
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etgfrog

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #207 on: December 04, 2017, 06:06:16 pm »

How does it interact with spirit sight...
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Jilladilla

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #208 on: December 04, 2017, 06:39:27 pm »

How does it interact with spirit sight...

Spirit Sight only says it negates Darkness and removes any penalty against invisible stuff, so I'd guess they'd still suffer from eyeloss. I haven't tested this, though. However, Agartha's Great Olms both have the Blindsight tag and Spirit Sight.
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Karlito

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Re: Dominions 5: Warriors of the Faith Released!
« Reply #209 on: December 06, 2017, 04:21:49 pm »

Dom5 data inspector is up! Only has units and items so far, and there may be bugs.
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