Alright, Kashyyk! I know you joined our team, so I'll give you a quick rundown: We're getting pushed back, slowly but surely; but we seem to be slowly turning the situation around.
The problem is, one of our towns is potentially about to be overrun, if I remember right the defenses should hold unless they did something that would shake things up majorly or devote more in the way of reinforcements there; however the loss of the town would be a massive blow to our reinforcement rates, and they could turn it into a new source of troops as well.
Now, the TLDR of what we have: We've made a decent inroads into gaining a professional army, our magic mostly revolves around equipment enchantment and illusion/mentalism (with a side helping of web). Now, against us is a complete lack of wood so we can't build any more boats for troop transport purposes, ballistae, or bowmen.
Right now, we have no dice, so we can only do free actions for the strategy phase, notably a 10% budget shift and changing where we deploy the National Effort. I think the current course was to finally recruit some mages and leave the NE where it is. So! What's your take o-..... Oh I typed this way too damn slow.
Right, so I suppose an alternative is to round out apprentice recruitment then? Neither Greatflare, it's bugfix revision, or the effort to make it cheaper went well. I suppose they do have Web, which we don't know how effective it would be.
EDIT: Oh right, when Madman says 3 mages, he means in total, iirc.