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Author Topic: (4X) Fiefdoms at War - OoC/Fluff thread  (Read 38343 times)

Nirur Torir

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #30 on: June 24, 2017, 07:00:21 am »

Just you know, to help me get the visual snack in my mind.
I misread it as this.
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Criptfeind

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #31 on: June 24, 2017, 09:24:21 am »

The empire awaking is pretty spooky. They are quite vast and I know that I for one can not afford the taxes they ask for.
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Khan Boyzitbig

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #32 on: June 24, 2017, 09:27:13 am »

United we could all humble this crumbling ruin of an empire. I am more worried about sea serpents than imperials.
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Sheb

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #33 on: June 24, 2017, 09:37:10 am »

Speak for yourself.
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Nirur Torir

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #34 on: June 24, 2017, 09:37:40 am »

I too close and can't afford to ignore them, but I can afford to hire legal scholars (next turn).

If they're accosting single province PCs for taxes, can we also expect a decrease in NPC defender strength?
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Criptfeind

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #35 on: June 24, 2017, 09:41:20 am »

I don't think it'd be that easy. They have 24 provinces, each one probably very highly developed with at least the more powerful low tier troops. Maybe once we have universal trade and 2-4 capital level income provinces each we'll be equal to them.

I do think however we should be united against them. Hell, if we just kill all the envoys, and so no word ever gets back into the crushing bureaucracy that the outside expedition ever bore fruit, it might even be possible they forget us, at least for a time. If people start paying in then people within the empire are going to start having a vested interest in the going ons outside it. That'll only lead to more and more pressure put on us. Remember that right now they think we are worthless barbarians. Show them we have things of value, and they'll only become interested in taking those things away, or even worse, folding us into the empire.
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Taricus

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #36 on: June 24, 2017, 09:46:35 am »

And I shall continue to drown my sorrows of my horrible luck with the RNG.
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Criptfeind

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #37 on: June 24, 2017, 09:48:22 am »

Well. Eh. To be honest. Mirror match up of defensive troop vs defensive troop. You do sorta expect the team defending to win.
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snow dwarf

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #38 on: June 24, 2017, 09:57:08 am »

Our plan is to throw the empire envoy to the sea serpents and hope for the best. For 'northern barbarians' it seems a rather valid plan.
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Khan Boyzitbig

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #39 on: June 24, 2017, 09:59:42 am »

Best use of taxmen is the first course for a sea monster. And every other course too.
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snow dwarf

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #40 on: June 24, 2017, 10:19:36 am »

Best use of taxmen is the first course for a sea monster. And every other course too.
The consequences might be scary though.
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Khan Boyzitbig

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #41 on: June 24, 2017, 10:21:44 am »

We might be able to appease the sea monsters if the empire keeps sending dinner to them. And if the empire actually decides to send an army to investigate well they can take care of the sea monsters and we simply find something else with a voracious appetite for taxmen to feed.
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Milk for the Khorneflakes!

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"Excuse me sir, You are on Fire."

snow dwarf

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #42 on: June 24, 2017, 10:24:41 am »

We might be able to appease the sea monsters if the empire keeps sending dinner to them. And if the empire actually decides to send an army to investigate well they can take care of the sea monsters and we simply find something else with a voracious appetite for taxmen to feed.
Like this plan.
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

Khan Boyzitbig

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #43 on: June 24, 2017, 10:38:11 am »

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Milk for the Khorneflakes!

Luminous Bolt of Bacon
"Excuse me sir, You are on Fire."

snow dwarf

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #44 on: June 24, 2017, 11:03:46 am »

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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.
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