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Poll

Sequel?

In half a year?
- 2 (28.6%)
Once Dark Rolls dies?
- 2 (28.6%)
Wouldn't sequelitis kill it?
- 0 (0%)
Obligatory joke option!
- 3 (42.9%)

Total Members Voted: 7


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Author Topic: Undead Hunt - Dark Age Upon Us - The End  (Read 174358 times)

Dustan Hache

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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1440 on: September 24, 2017, 04:19:15 pm »

"I cannot say it resolved well. As far as I am aware, the demonologist took a portal to the dark cathedral after a undead magi that was hunting you showed up. I doubt he is friendly to either of us anymore, but one can hope otherwise.

I gave my word to protect you in your quest, and I will do so till my dying breath, regardless of what may come. Lead on Mi'lady, and let us make haste before the undead magi finds you again."

stick with her, and be prepared for an ambush.
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Enemy post

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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1441 on: September 24, 2017, 04:20:08 pm »

"Oh, excellent work stabbing your friend there, halberd! You managed to hurt your own side 'afore dyin'. Very impressive."

Masterful Taunt and attack halberd guy.
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My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

Glass

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  • Also known as the Chroniqler
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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1442 on: September 24, 2017, 05:08:46 pm »

What happened to looting the Cryptlord?
And acquire loot from the Cryptlord.
Anyway...
Ah, yes, because it is such a surprise that the millenia-old strongholds of the Dragons lay empty and in disrepair. Do not attempt to taunt me with evident facts, spirit; give me reason to believe that you mean to aid us, and I may choose to listen to what you have to say.
[My interpretation is more that the dragons are, for the most part, gone, and have been for a while. As far as Aaron is concerned, that dream would be one of events from the ancient past. He's more interested in the fact that they're still standing than their state of disrepair.]

Also, collect the loot from the Cryptlord.

(Note: IIRC, there should be a +3 to both negotiation with the spirit and to looting, due to a +1 to each from my class and the +2 from my dragon form.)
« Last Edit: September 24, 2017, 05:46:59 pm by Glass »
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1443 on: September 24, 2017, 05:27:13 pm »

Look, we don't have to fight. We should let the spirit tell the full story before attemping anything. But right now, we have to find the others, so I hope he is fast.
Listen to whatever the spirit has to say while Smoke searches the area for the rest of the team.
Also prepare to create a portal to the mountains too, but only make one once we find the rest of the team.
« Last Edit: September 25, 2017, 01:45:32 pm by randomgenericusername »
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Glass

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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1444 on: September 24, 2017, 05:30:29 pm »

I was suggesting no differently.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Dark One

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  • 'What do I care for your suffering?'
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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1445 on: September 25, 2017, 03:21:49 am »

Looting was prevented by sudden appearance of spirit. No negotiation bonus as it wasn't persuasion roll, but hostility check.

Glass

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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1446 on: September 25, 2017, 05:51:15 am »

I'd meant for this coming turn's rolls.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Smoke Mirrors

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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1447 on: September 25, 2017, 07:45:04 am »

What are my minion's and my current health?
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1448 on: September 25, 2017, 07:53:12 am »

Can I now see Smoke's health and status when he is hurt by anything?
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Dark One

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  • 'What do I care for your suffering?'
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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1449 on: September 25, 2017, 08:43:30 am »

I added companion sheets quite a few turns ago. They're directly under player sheets in second OP post, blind bastards.

Tiruin

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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1450 on: September 25, 2017, 11:24:24 am »

I added companion sheets quite a few turns ago. They're directly under player sheets in second OP post, blind bastards.
OUch. :-\

Also I never knew "Prayer" was an activated/passive effect. I always thought it replenished people's Faith points :I it was not that clear upon reading.


Holy Bolt please.

Also try nudging Erlath's conviction by asking him about more context, like the theme of Gods. Causes, reasons (background), etc?

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Smoke Mirrors

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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1451 on: September 25, 2017, 12:48:28 pm »

I saw, but it didn't say current health.
Logged
Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1452 on: September 25, 2017, 01:08:56 pm »

I meant to say that it should be included in turns, like players and enemies. I did see the sheets.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Dark One

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  • 'What do I care for your suffering?'
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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1453 on: September 26, 2017, 02:13:02 pm »

Sheets were updated yesterday. I sometimes include companion/player health in turns, sometimes not. Turn is mostly written, I'm waiting for Smoke Mirror's action. Contacted with Wolfchild, I'll autopilot Vivian till next week.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1454 on: September 26, 2017, 02:23:54 pm »

"Eternal bond - for 10 HP turns demon into companion as long as player wills it, then banishes it. If player dies, demon is banished and able to be summoned once again. Player receives resistances of bonded demon, and adds 5 points to dealt damage per player's level."

If I died, who would summon him?
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.
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