Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Sequel?

In half a year?
- 2 (28.6%)
Once Dark Rolls dies?
- 2 (28.6%)
Wouldn't sequelitis kill it?
- 0 (0%)
Obligatory joke option!
- 3 (42.9%)

Total Members Voted: 7


Pages: 1 ... 93 94 [95] 96 97 ... 166

Author Topic: Undead Hunt - Dark Age Upon Us - The End  (Read 174400 times)

Dark One

  • Bay Watcher
  • 'What do I care for your suffering?'
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1410 on: September 22, 2017, 03:19:12 pm »

Turn 62



[Alexander: 6, Undead knight: 3, Undead knight: 3] Peasant feeling somewhat lucky turned on electric aura and wildly charged at undead knights. Both of them got shocked by electricity, Alexander managed to split one's head in half and stabbed second one at groin and followed with upwards slash. Focusing on two knights, he was ambushed from behind by three of zombies!

[Zombie: 1, Zombie: 2, Zombie: 4, Alexander: 2] Two of them fell electrocuted on the ground, lifeless. Third one managed to resist electricity and clawed Alexander's chest.

[Ghatzu: 5, Undead soldier: 3] Ghatzu drawn out humanity out of one of undead soldiers, cleansing it!

[2] The electric aura couldn't reach other undead that were approaching slowly.



[3] Fzbxr entered smoke form and rested, to recover his strenght.

[Pguhyuh: 2, Cryptlord: 1] Demonologist tried to blast the undead with his dark tome, but it quickly dashed to him! Pguhyuh had to bash at it with his tome. While dealing little to no damage, it somehow stunned the Cryptlord!

[1] Frost aura once again kicked in, waking Cryptlord from stun!

[1] Sprouting plantlife died in the frost!

[Aaron: 6 +2, Cryptlord: 6] Spectral dragon attacked the undead with a stab, then followed with three side slashes. Spiritual energy already started to gather in Cryptlord, turning it's body spectral for a moment. During that time, it was able to bash Aaron away with it's great hammer! Then all the spiritual energy imploded Cryptlord, killing it!

Vivian probably hidden somewhere, trying to avoid fighting the Cryptlord.



[Jonathen: 6, Baby zombie: 5] Peasant pushed the undead baby away and started running, then pelted three rocks at it with his slingshot, but the undead dodged all of them! Suddenly Jonathen heard strange hissing behind him.

[Impling: 6, Jonathen: 4] Oooh! Kutachyan! - shouted a little demon, conjuring a slingshot out of nowhere and attempting to shoot a rock at peasant. Jonathen dodged the missile, which bounced and hit the impling back!



[6] Up and at 'em friends! To Adventure! - Duke yelled before moving onward with demonologist and his companions. They went past just one building and already found trouble - three undead warriors with glaives and halberds heading their way.



[3] Inquisitor left his horse by the mountain side, strapping it to a small tree so it won't escape, then started climbing up.

[3] As he climbed up, he noticed that demigoddess flied a bit down on her gagoyle and he's on his way to finally meet with her.



I would like to know how long you would wish to stay with us, and if there would be anything I can do to help you more. - Serrana replied to the helpful spirit.

[3 +1] I'll travel with you until no longer necessary. All I need from you is to aid me in getting my revenge, this is the only thing that I need to receive my well deserved rest. - Erlath's spirit said.



Cryptlord: Dead

Impling: -2 HP [8/10]

Baby zombie: [10/10]

Undead knight: Dead
Undead knight: Dead
Zombie: Dead
Zombie: Dead
Zombie: [40/40]
Zombie: [40/40]
Zombie: [40/40]
Zombie: [40/40]
Zombie: [40/40]
Undead soldier: [60/60]
Undead soldier: [60/60]
Undead soldier: [60/60]

Undead warrior (Glaive): [160/160]
Undead warrior (Halberd): [160/160]
Undead warropr (Halberd): [160/160]


Aaron: Dragon form ended, two level-ups! -55 HP [5/80]
Pguhyuh: Two level-ups! [55/75]
Alexander: -5 HP, 4 undead killed [35/40]
Jonathen: Lost 3 stones

Ghatzu: 1 undead cleansed




OOC

What's with wolfchild?

Don't forget to pick up guaranteed loot from Cryptlord's remains.
« Last Edit: September 22, 2017, 03:26:36 pm by Dark One »
Logged

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1411 on: September 22, 2017, 03:37:05 pm »

Rest. Also, shift into Shadow Dragon form. And acquire loot from the Cryptlord. But rest first, because I need mah healz.
Two levels? :D
Let's see...

Eastern Dragon's Luck: While in a dragon form, is immune to critical failures and overshoots (1s and lower become 2s, 6s and over lose negative effects from overshoots).
Dragon Form upgrade: Fearsome Countenance. All enemies receive a -1 while fighting me in Dragon Form (that is, the non-spectral, non-demonic version).

Stone Dragon's Defense: When defending against an attack, roll two dice and use the roll with the better outcome. Arm scales turn grey and rough.
White Dragon's Heritage upgrade: Elemental Maelstrom. Can be changed to deal any elemental damage.
« Last Edit: September 22, 2017, 04:01:57 pm by Glass »
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Dark One

  • Bay Watcher
  • 'What do I care for your suffering?'
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1412 on: September 22, 2017, 03:39:47 pm »

Forgot to mention - crypts are cleared.

Now you only have to secure the place (one turn with good roll). There's also the tower, Pguhyuh and Smoke spotted something very heavy up there. Either elliminate, or barricade.

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1413 on: September 22, 2017, 03:57:50 pm »

What are the rules for sub-classes? I have some ideas

Edit: Something like this:
Great Diplomat [WIP]
-Bonus to trying non-combat actions in combat (Like talking or resting)
-Bonus to trying to pacify demons, undead and dark spirits (Maybe even more than just non-hostility, like recovering their senses and removing corruption from them, making undead sentient, removing dark from the spirits and making demons sane again. Too strong?)
-Adquiring resistances from (last) bound demon (but not its weakness. Too strong?)
-Bonus when helping teammates or doing cooperative stuff
-Extra HP (Probably not this, doesn't make sense with the rest of the bonuses)
« Last Edit: September 22, 2017, 04:13:28 pm by randomgenericusername »
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Smoke Mirrors

  • Bay Watcher
  • Do I exist yet?
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1414 on: September 22, 2017, 04:12:48 pm »

Shoot one of the halberd guys and have my followers help.
« Last Edit: September 23, 2017, 06:14:26 am by Smoke Mirrors »
Logged
Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

Dark One

  • Bay Watcher
  • 'What do I care for your suffering?'
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1415 on: September 22, 2017, 04:34:19 pm »

What are the rules for sub-classes? I have some ideas

You can sub-class on any level-up after level 3 (level after you can re-class), or after achieving something in-game (like Dennis).

-Bonus to trying to pacify demons, undead and dark spirits (Maybe even more than just non-hostility, like recovering their senses and removing corruption from them, making undead sentient, removing dark from the spirits and making demons sane again. Too strong?)

That'd require usage of dark magic for permanent cleansing. It'd work better as a skill.

-Adquiring resistances from (last) bound demon (but not its weakness. Too strong?)

This would be better as enhancement of make bond skill (you can do two additional enhancements right now), with increased limit of active bondings.

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1416 on: September 22, 2017, 04:35:20 pm »

Can we take multiple sub-classes?
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Dustan Hache

  • Bay Watcher
  • What protagonist?
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1417 on: September 22, 2017, 04:53:29 pm »

almost there, just keep her in my sight as I move.
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1418 on: September 22, 2017, 04:58:29 pm »

What about this?
Great Diplomat [WIP-2]
-Bonus to trying non-combat actions in combat
-Bonus to talking, tryng to stop combat or making allies (diplomatic stuff, I guess)
-Bonus when helping teammates or doing cooperative stuff
-Extra HP (Probably not this, doesn't make sense with the rest of the bonuses)

Enchancements:
-Make Bond > Eternal Bond: I share all of Smoke's resistances, but not his weakness. [If he dies, he is saved and instead banished and after a (probably very long) time can be re-summoned, and if I die, Smoke will become stronger depending of how strong I was. (Just an Idea, maybe too strong)]
-Demonic Ambassador > Great Ambassador: Undead, Dark spirits and Demons are neutral to me, but just me. They still may become hostile later but they are more willing to maybe just ignore me. Or at least not attack instantly.

New Skills:
-Grand Cleansing: Removes all evil, corruption and/or taint of an undead, dark spirit or demon. They will regain their sanity, memories and minds, returning to what they used to be (not physically, but mentally and spiritually. They will still be undead/demon/dark spirit)
-Union: Can temporally fuse with Smoke to transform into a very strong human-demon hybrid. Too big too use equipment or weapons, but very strong physically. Temporal and with a probable big cooldown, its a last resort ability.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1419 on: September 22, 2017, 08:37:21 pm »

Lunatic's luck
Dark Lightning (Undead Soldiers{GENERAL}
Faith boost
CHARGE AT THE LARGEST PART OF THE GROUP AND ATTACK
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

spazyak

  • Bay Watcher
  • Imagine a working link to Rickroll here
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1420 on: September 22, 2017, 10:14:15 pm »

Activate faith boost and fall back from the babby zombie and the imp, fire long bow at imp.
Logged
GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1421 on: September 22, 2017, 11:31:50 pm »

"It is always undead! Always with my trouble facing these creatures!"

Faith shield, on!
Then Faith Healing!

If I can squeeze in a Prayer, do that too, after!


How would you do your revenge? Serrana said to the spirit in mind, adding in details that she was concerned with what it thinks of its eternal rest.
« Last Edit: September 23, 2017, 06:26:19 am by Tiruin »
Logged

Dark One

  • Bay Watcher
  • 'What do I care for your suffering?'
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1422 on: September 23, 2017, 05:36:44 am »

Can we take multiple sub-classes?

No, but you can multi-class.

Enemy post

  • Bay Watcher
  • Modder/GM
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1423 on: September 23, 2017, 05:38:42 am »

Faith Boost and Frantic Flurry Wild Charge at the halberd guys.

"Glaive guy! Destroy the inferior halberd guys!"

Duke's Charm glaive guy.
Logged
My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Darkriders and Cryptlords [9/10]
« Reply #1424 on: September 23, 2017, 07:21:56 am »

Can we take multiple sub-classes?

No, but you can multi-class.
And how would I do that? For example, could I multiclass to alchemist right now?
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.
Pages: 1 ... 93 94 [95] 96 97 ... 166