Fake edit: also, just to be clear, after I give away both the dragonruler greatsword and the tome, I will be out-DPS'd by half of the team, with Dennis and Jeremiah being on the lower end.
don't complain about your low damage output so readily.
Dennis does 40 damage, and has abilities that let him do significantly more, as well as get guaranteed 6's. Jeremiah, meanwhile,
also does 40 damage, has an ability that lets him do 10 more, and is mainly set up as a healer and buffer. SM, meanwhile, can't do more than that on a turn, and that's only once every 4 turns; otherwise, it's at most 20 a turn, and that's
if there's no resistances. I think he has the right to complain about his damage output.
EDIT: Zombies have a bite attack that deals 20 damage. SM is at the same class as basic zombies.Also...
2, I WOULD share loot more readily if people remembered that manners do still exist to some extent, or at the very least wait for me to decide who needs it most instead of basically screeching "gimme" at every opportunity when I do find something others want. The word "please" or asking politely do go a long way. This goes true both ICLY and OOCLY.
I'm sorry, but who put you in charge of deciding who needs what most? It's a Demonologist item, you should let them figure it out between the two of them. I feel that when there is an item that's
clearly meant for a certain class (or set of classes), then members of other classes shouldn't really be interfering with their ability to use the item -
especially if they do so by preventing
any of the intended users from using it.
We need to work as a group; holding grudges doesn't help that. Sure, you can berate them OOC. Sure, if someone is being
actively unhelpful in-game, feel free to neglect their needs in-game. But don't do things that prevent the team as a whole from acting at full capacity.