5, 8!
You creep through the crypt, opening caskets and then immediately driving your claws through the spines and skulls of the black-wrapped mummies within, which provides some difficulty as all of them appear to have quite stout bronze helmets on (still bright and burnished, implying a degree of undead maintenance work). You get through five of them before one can bang heavily on its own armour in time to awaken the others - and Narsis himself.
As you turn to face the rising Prince, the seven surviving members of the royal guard emerge from their caskets, each gripping long-handled glaives and garbed in burnished bronze breastplates and helmets (complete with silvered face-masks), with what appear to be extended tassets descending from the breastplates but quite loosely, so as to give their tails plenty of freedom to move. They form a circle around you immediately, moving with the grace and skill of long-trained warriors (somewhat marred by centuries of mummification).
Prince Narsis himself rises from his gilded casket, unarmoured but moving with a grace that surpasses that of his bodyguard. The glaive he wields is of the finest make, perfectly maintained, and you can't help but notice entirely at ease in the Prince's hands.
"Who... dares... disturb my slumber?A rattling, dry, dusty voice calls out from behind the Prince's golden mask, and the mask's blank eyeholes seem to radiate contempt.
"A wyrmling? You are not the first of your kind to fall before the Ophidian Empire. Die with dignity, drake."6, 4
Fast as lightning, Narsis has already leapt down the pyramid's stairs and his blade passes through where your neck would have been a shred of a moment sooner. You duck and roll, parrying with your claws against the supernaturally fast glaive, and are immediately surrounded by the royal guard, who stab in at you in one concerted motion. You barely evade their blades and let loose a blast of flame that manages to immolate one, giving you an opening. As you take it, Narsis miscalculates and you are able to drive your claws through the spine in the lower end of his tail, causing it to spasm and go limp.
0!, 5
Narsis pulls away immediately, slithering in a jerky and unsteady fashion, and his guard join up the circle to ensnare you. You lash out with claws and teeth, defending yourself against the repeated onslaught of trained blades, and manage to wreck another warrior, but you are too distracted and unable to produce any fire to stave off Narsis striking high and down over the shoulders of his guards; his blade cuts you deep in the torso, barely missing your heart. Blood flows freely up and out of the wound as you stagger back, feeling your chest grow suddenly cold and stiff.
6, 6
The coldness threatens to drag you down with it and you instinctively respond with heat - a blossoming of death for others to combat your own. You expel a dreadful blast of thick, sooty orange fire, incinerating two more of the ophidian guard, and leap through the gap - narrowly avoiding Narsis' blade - driving your claws into his side and slashing through the tendons in his left arm to the point where you nearly cut the whole appendage off.
3, 2
Narsis, wielding his blade one-handed, fends you off long enough for the three remaining members of the royal guard to catch up to you - you try to fend them off with flames but they slither around them and go in with their glaives for the kill, giving Narsis time to slither back up the pyramid, the only avenue of escape.
7!, 7!
The three try to encircle and stab you again in unison, but it's a more effective tactic with seven than three. You leap over the tail of the largest guard, getting behind him, then jump onto his back, digging your hind claws into his breastplate. You then use your wing claws to rip the spine out of his neck, snapping the vertebrae, and as his twitching corpse slumps forward you exhale a gout of flame that engulfs both of the surviving royal guard.
3, 3, 4
You lurch up to the top of the pyramid, where a ragged Narsis is waiting for you. You feel faint and cold from blood loss and your chest is a screaming beacon of pain, but Narsis' left arm hangs limp and his tail is jerky and unresponsive. The two of you duel upon the pyramid's summit, steely claws and hummingbird glaive both erratic and uncertain, both desperately shifting to evade the enemy's strokes even at the cost of their own. Two figures on the verge of death until one miscalculates and over-reaches...
And you seize the opportunity as Narsis overextends himself on a thrust and leap up to his arm and sever it, and the glaive, with both of your wing-claws. The Prince, missing one arm and unable to use the other, tries to flee, but you crawl onto his back and break his spine at the hip. All he can do now is twitch and wriggle his torso, so you roll him over so that he can see you.
A) He is a prince, you are a dragon. There is only one way this can end.
!B) Tear the rest of his limbs off and shove him in one of the lesser caskets for safe keeping. He could be useful in the future.
C) He seems more intelligent than his companions. Bend him to our service.