TheBiggerFish: Ah, that explains everything. Mafia - sleep = the best play.
Jack A T: Oh come one now, I'm pretty sure you knew I would answer that question, especially when you ask how I feel about you asking that question. I got my thoughts about because why the hell not? I had an opinion, you had a question I could hijack to give out that opinion, and its RVS where the point is to get as much material out as possible, so why not provide some of my own. You're right in your analysis of us as players, though: I'm fucking terrible at early game analysis and doll is pretty good at it.
4maskwolf: I had a feeling you might answer it, but I also recognized a countervailing force: the (strangely strong) norm against answering questions directed to others. Your framing of your answer as a response to the question to doll indicates a willingness to violate that norm, a willingness that indicated some feeling of significance. Your response, in general, is noted.
As for asking you and doll, not quite my intent. I asked doll because doll is the only person I know who has seriously analyzed pre-game chatter, and I asked you because you had posted recently.
Scum would be the ones with most information about how much effect, if any themes have on the game, as they have the most information to pool together, so I consider people who feel 'okay' about releasing that type of information this early in the game, to be more scummy than towny, because as town you'd be more inclined to be fearful for what negatives could come of it.
Will themes flip alongside roles and does OP usually give themes a gameplay effect or merely flavour?
Pozzai: Prior Webadict BYOR games have not included the theme element, so I cannot say much. I would expect, however, some sort of gameplay effect. As for my comfort with releasing my theme, I will explain later.
In a complicated game with multiple third parties (Webadict's BYORs always have them), what approach to information management and control would you take as mafia? As town?
I feel both the whole "making a full list to interact with people" and the seemingly lack of any pause in the actions are pointing more in the direction of scum than town, albeit not a "well lockscum now to find the remaining x mafias" kind of way.
Full list RVS is rather common behaviour in Bay 12, and helps me calibrate my reads of everyone. Can you explain what you mean about the lack of pause?
Jack: I admit to being confused as to why you claimed your theme so early. Could you tell me your view on claiming flavor, rolenames, and abilitynames in general in a BYOR like this?
Lenglon: I will explain my theme claim reason later. In general, my approach to flavour/name/ability name claims in BYORs is quite situational, but always cost/benefit analysis-based. Generally, I want to add to the town pool of information without giving too much to the scum. Ability names are rarely claimed outside of full-on roleclaims, as they often come quite close to saying what the ability is. Role names, however, I am more comfortable revealing in most cases: unless they are Shakerag imitations, it is generally tough to predict powers from them. Their value to the town, however, is usually quite limited.
I don't find Pozzai's or Lenglon's votes alignment indicative. I think that you voted me because of how you decided to go about your question wall, but that the mindset behind the wall is important. The rest of your post about me beyond the vote makes me feel uncomfortable because the loaded premise --> blatant reaction test question is just ... super inorganic? Like, the wagon and the LET'S DEMAND AN INSTANT RESPONSE TO THE WAGON in tandem is just..distracting from letting me find what I /do/ think is alignment indicative, and is making the most important thing about me to the thread this super artificial thing.
Was your wall of questions written in the order that you posted it in?
Tea: The wall of questions was written in loosely linear order, with editing and adjustments. Pozzai was placed at the bottom for some separation from the more RVSey preceding questions, and doll (and by extension 4mask) was placed at the top for flow.
I voted you not because of how I decided to handle the mass questions, but because Pozzai voted for you. Multiple votes can generate some interesting reactions, both from the target and from those around, and Bay 12 has tended too far against placing multiple votes on the same person in RVS (making the "V" in RVS even less meaningful). This generated interesting reactions. Notably, you seem to put more weight on a facially ridiculous RVS vote than it is due.
What makes this vote, which you recognize is absurd, "the most important thing about [you]" in the thread? Do you fear that it will stay in place?
My perception of what Jack has claimed about his theme is that the thought processes reflected up to and including the doll question were probably ~completely from pregame and that his role PM gave him no real reason to not want to jump in with that. I do think an easy way for scum to appear town is to articulate pure, pre-scum role PM thoughts - but I dunno that I feel that's any more likely than chance.
All questions were written and almost all ideas were developed after the game started, with full awareness of my PM.
Webadict: Will themes flip alongside roles?