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Poll

Which team did you play in the last game?

Glorious Arstotzka
- 17 (16%)
Glorious Moskurg
- 13 (12.3%)
Ingloriously Didn't Play
- 76 (71.7%)

Total Members Voted: 106


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Author Topic: Intercontinental Arms Race: Finale  (Read 603033 times)

Parsely

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6840 on: July 22, 2018, 01:05:24 am »

I would vote for the sub if it was armed with ASMs instead of torpedoes. Unguided torpedoes are super inaccurate and therefore ineffective, submerging is useless if you can't exploit the surprise and it would take many revision investments to make them good. If the design roll is good we'll be able to use the revision to improve ASMs (which also helps our surface vessels and missile development in general is good) and make them underwater launch capable.

Archer II is not ambitious enough and won't have an impact, Ekranoplane is overambitious and far too niche but at least entertaining.
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evictedSaint

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6841 on: July 22, 2018, 01:23:43 am »

Seems like the vote is pretty close between a plane that can fly everywhere and a plane that can't leave the water.

:thinking:

Devastator

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6842 on: July 22, 2018, 01:38:47 am »

I would vote for the sub if it was armed with ASMs instead of torpedoes. Unguided torpedoes are super inaccurate and therefore ineffective, submerging is useless if you can't exploit the surprise and it would take many revision investments to make them good. If the design roll is good we'll be able to use the revision to improve ASMs (which also helps our surface vessels and missile development in general is good) and make them underwater launch capable.

Archer II is not ambitious enough and won't have an impact, Ekranoplane is overambitious and far too niche but at least entertaining.

Missiles missiles missiles missiles missiles missiles...

Why not a sub?  I mean, it doesn't need missiles, but that's a good thing, not a bad thing.  The more everything relies on one device, the easier it is to beat everything we have.
« Last Edit: July 22, 2018, 01:49:36 am by Devastator »
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Kot

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6843 on: July 22, 2018, 01:47:52 am »

Seems like the vote is pretty close between a plane that can fly everywhere and a plane that can't leave the water.

:thinking:
If only the plane that can fly everywhere wasn't so shit.
:thinknoose:
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evictedSaint

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6844 on: July 22, 2018, 01:51:02 am »

what would make it better? making it a floatplane that can't take off?

Kot

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6845 on: July 22, 2018, 01:52:44 am »

what would make it better? making it a floatplane that can't take off?
Flying boat, not floatplane, but sure, that'd be nice.
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NUKE9.13

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6846 on: July 22, 2018, 03:03:59 am »

Kot has a point, high-altitude bombers are weak to SAMs. That said, we could definitely use a better bomber. I'm voting for the Ekaterina for now, as I can see it being quite effective, but I could be persuaded to go for some sort of terrain-hugging bomber that can avoid radar detection.

Quote from: Vote Box
UFAF-SNB-45 'Tubby Duckling' (1) : Madman
Microprocessors (0) :
UF-GEV-45 Ekaterina (6) : Andrea, Kot, NAV, RAM, Parsely, NUKE9.13
UFN-SS-45 Archer II (3) : Cnidaros, Kashyyk, Chiefwaffles
UFAF-JB-45 Hammer of Forenia (6): Zanzetkuken, eS, Happerry, Jilladilla, Taricus, Conscript Five
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Taricus

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6847 on: July 22, 2018, 03:07:27 am »

The Ekaterina doesn't do much that we don't already do with the rest of our navy; the big issue there is their missiles and the expense of ours. Both of which can be dealt with in a revision.
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Kot

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6848 on: July 22, 2018, 03:14:48 am »

What about a flying boat (so when threathened it can land on water, or go very low to it, also because memes) with a ground scanning radar so it can generally go very low, slam bunch of countermeasures on it, make it go fast, paint it in that shitty UV paint (if the plane goes low I'm generally partial to the idea it might be somewhat useful, not so much if it goes high) and slam the rockets or just conventional munitions in a rotating (so it doesn't leak through when it lands on water) bomb bay.
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NUKE9.13

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6849 on: July 22, 2018, 03:18:40 am »

The Ekaterina doesn't do much that we don't already do with the rest of our navy; the big issue there is their missiles and the expense of ours. Both of which can be dealt with in a revision.
The Ekaterina is an ASM platform that is not itself vulnerable to ASMs. That seems pretty different to what our current navy does, to wit get blown up before getting into range. Yes, we could revise our ASM to have a longer range, but then we'd be getting into an arms race (aha) where they have the advantage.

What about a flying boat (so when threathened it can land on water, or go very low to it, also because memes) with a ground scanning radar so it can generally go very low, slam bunch of countermeasures on it, make it go fast, paint it in that shitty UV paint (if the plane goes low I'm generally partial to the idea it might be somewhat useful, not so much if it goes high) and slam the rockets or just conventional munitions in a rotating (so it doesn't leak through when it lands on water) bomb bay.
That could work. Although the difficulty would depend on how much work the ground-scanning radar would take.
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RAM

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6850 on: July 22, 2018, 03:48:46 am »

Can the Ekaterina "fly" over plains and deserts?
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Kashyyk

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6851 on: July 22, 2018, 03:53:17 am »

Or we could a vehicle that the Canners cannot just spam ASM or the inevitable SAM missiles at, and in fact have no effect countermeasures, whilst stealthily getting close enough to reliably use our own ASM missiles?

This all but forces them to build countermeasures next turn, which will delay any plans of their own. Being able to dictate the metagame of choosing designs is important.
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evictedSaint

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6852 on: July 22, 2018, 04:03:49 am »

How is the Ekaterina immune to SAM or even AAMs?  IIRC those missiles are heat-seeking, supersonic, and the Ekaterina doesn't have the benefit of being able to maneuver in a 3D space or deploy flares underneath it.
« Last Edit: July 22, 2018, 04:06:15 am by evictedSaint »
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Taricus

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6853 on: July 22, 2018, 04:23:17 am »

To counter their ASMs we can use rocket deployed chaff and IR-baffling smoke, which would be easily done in a revision (Especially as we have the rockets already made). Or else ensure that we've got better AAMs and carriers which can launch the VVF.
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Kot

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Re: Intercontinental Arms Race: Summer 1945 (Design Phase)
« Reply #6854 on: July 22, 2018, 04:29:26 am »

How is the Ekaterina immune to SAM or even AAMs?  IIRC those missiles are heat-seeking, supersonic, and the Ekaterina doesn't have the benefit of being able to maneuver in a 3D space or deploy flares underneath it.
It's low to the ground. Any radar-guided missiles are going to not really see it, any heat-seekers are countered by flares or UV paint, which in this case might actually be useful, as ground (or water) reflects it, not to mention any interception by planes is countered by firing it's own SAMs.
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