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Author Topic: Cabal: Wizard Open World Game  (Read 365486 times)

randomgenericusername

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Re: Cabal: Wizard Open World Game
« Reply #1200 on: October 04, 2018, 12:28:28 pm »

"I was just waiting for you to say it! Don't worry, tying people to furniture is my specialty! Just watch, I'll suck the evil spirirt out without this smug exorcist's help!"

Transform the sword into an ice club, prepare my shield and have the rope ready to tie the vessel once I knock it unconscious. Then return to the boat and prepare to fight.

Spoiler: Randolf Osborn (click to show/hide)
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Hotfire90

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Re: Cabal: Wizard Open World Game
« Reply #1201 on: October 04, 2018, 01:36:58 pm »

"It's not just some beast, it's intelligent and has seen quite a few battles. It is much more dangerous than you think.

You'd have to increase the bounty and pay me half of it up front if you want me to deal with it your way."


Negotiate with the noble.
Spoiler: Robert Grant (click to show/hide)
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Radio Controlled

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Re: Cabal: Wizard Open World Game
« Reply #1202 on: October 04, 2018, 02:30:13 pm »

"Well, let's hope that's the last we'll see from this mess. I fear it won't be however.

Either way, are you ready for your next match? "


Exit the arena, go take a seat to watch the match. Look into the magic book some more, can I perhaps find any other pictures that could shed light/put into context the one from before (with the burning arena and glass map)?

If not, read in my history book about that coup that killed the king's mother and sister.


Keep a close eye on the fight and the audience to spot any incoming shenanigans from our mobster friends.

Also, for testing out how exactly the magic coin operates, would you prefer I describe a whole battery of tests and you answer all of them, or rather I just do a 'test coin' action and you give me details based on the roll?



Spoiler: Darwin Zeppeli (click to show/hide)
« Last Edit: October 05, 2018, 05:49:23 pm by Radio Controlled »
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Lenglon

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Re: Cabal: Wizard Open World Game
« Reply #1203 on: October 04, 2018, 08:59:43 pm »

action edited.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

TopHat

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Re: Cabal: Wizard Open World Game
« Reply #1204 on: October 05, 2018, 02:29:19 pm »

Quote from: Job Seekers
Is there any particular quality you're looking for in them?
Hmm. Experience travelling Kaolin or other mountainous areas would be a plus. Other than that, just interview them and try to get my and my familiar's first impressions of their personalities, such as they are.

Oh, and Purchase a tent (-3 gold)

Spoiler: Frick Varmer (click to show/hide)
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Pancaek

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Re: Cabal: Wizard Open World Game
« Reply #1205 on: October 05, 2018, 02:38:01 pm »

"Yes, but now I somewhat expect that they will try something during the match as well. Since the arena authorities are apparently so laughably unable to keep these things from happening, I'd appreciate it if you'd just keep an eye out during the match.

Don't worry too much on my behalf, but you never know if they actually have competent people in their employ or not."


To the next match!

Spoiler:  Écalir Speedwagon (click to show/hide)
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The Lupanian

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Re: Cabal: Wizard Open World Game
« Reply #1206 on: October 05, 2018, 03:59:41 pm »

Just toss a javelin at this guy, no magic. If he comes out of the water at me, I’ll do the ROPE melee attack.
Spoiler: char sheet (click to show/hide)
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

Radio Controlled

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Re: Cabal: Wizard Open World Game
« Reply #1207 on: October 05, 2018, 05:48:45 pm »

"Yes, but now I somewhat expect that they will try something during the match as well. Since the arena authorities are apparently so laughably unable to keep these things from happening, I'd appreciate it if you'd just keep an eye out during the match.

Don't worry too much on my behalf, but you never know if they actually have competent people in their employ or not."


To the next match!

Spoiler:  Écalir Speedwagon (click to show/hide)

"Well, I was gonna read in my book for a bit, but you are right, keeping a close eye on the fight and the audience is probably a better idea. If they attempt anything further I can try to support you with a spell."
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Devastator

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Re: Cabal: Wizard Open World Game
« Reply #1208 on: October 05, 2018, 06:05:12 pm »

"This doesn't sound good.  We should probably hide out, but if I hear people getting hurt, we'll go out there and help.  You up for it?"

Head back to our room, but do a few things.  Summon a small ape, like a small orangutan or gibbon, only for a few minutes, to appear in the strange light. (Cheap as possible, d4 or weaker.)  Observe if anything happens.  Cast two more temporary spells using Strengthen, with a duration of about six hours or the length of the night;  One on Saeko's eyes to try and sharpen them to the quality of an eagle's or better, (aiming for d8 difficulty and temporary) and one on her ears to detect and track sound better. (d6 difficulty while being temporary.)

After doing those, try and observe what's going on.  Look for the source of the lighting in reflections or small cracks, and try to hear if anything is going on.  If something happens to the summoned ape, simply observe while trying to remain hidden.  If people are heard screaming or in obvious distress, try to mark their locations and what's going on and what's causing it.  If people are getting hurt, it'll be time to intervene.  If this is just incredibly creepy, but nobody seems to actually be hurting, just camp out the night and observe.


Spoiler: Saeko Hirahara (click to show/hide)
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Yottawhat

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Re: Cabal: Wizard Open World Game
« Reply #1209 on: October 05, 2018, 09:04:03 pm »

"By Golly... They're hosting auditions! Bit odd of them to host on the night of the party. Also a little weird that there's complete silence after each performance, would of thought there would be more chatter. But I'm sure the only logical answer is the auditions."

"Well that or vampires. But it's probably auditions."


Wait for my turn and introduce my self as loud and as aggressively as possible.

"HELLO LADY AND GENTLEMEN! MY NAME IS VELIS THE VARAN! ARE YOU READY TO PARTY! EXCLAMATION POINT! "

Spoiler: Velis Yeslerp (click to show/hide)
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(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

Egan_BW

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Re: Cabal: The Death of Magic
« Reply #1210 on: October 05, 2018, 09:38:07 pm »

"Fancy. Fragile."

Loot a fancy ornamental sword or something. Break and/or defile 2d6 random expensive objects. Proceed to the hall.

Spoiler (click to show/hide)
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I would starve tomorrow if I could eat the world today.

piecewise

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Re: Cabal: Wizard Open World Game
« Reply #1211 on: October 10, 2018, 02:29:16 pm »

((I just realized one major advantage of a Catamaran over a canoe: kinda hard to climb into a canoe without tipping it over in a situation like this))

"Magic is sticky"

Grope around for muh boat. Ask Senor Scarab what I can do for them. Try to get enough of the goo off at least one of my eyes to open it enough to see my boat if I haven't found it by feel.

Spoiler: Felix Testimony (click to show/hide)
[1v5] You grope blindly for the boat but have no luck finding it. Hrmph.

You ask the bug in your head in your head what it wants. It doesn't respond like the shepherdess but you get the feeling that it wants some kind of religious artifact that has been buried with the dead for some time.

[3v5] You do your best to wipe the goo out of at least one eye but doing it while also treading water is quite difficult. You think you get some but definitely not all of it, even from one eye.

You do have control on flux now, and a bit of mana. You could always magically fix this...

"It's not just some beast, it's intelligent and has seen quite a few battles. It is much more dangerous than you think.

You'd have to increase the bounty and pay me half of it up front if you want me to deal with it your way."


Negotiate with the noble.
Spoiler: Robert Grant (click to show/hide)
"Ah, extortion is it?" the man says, looking down his nose at you with contempt. "You see here, I will have neither an animal or some low born highwayman telling me what I must or must not do. These fields, these lands, and these people are mine to do with as I please." The man's voice grows higher pitched and more angry as he goes.

Quote from: Job Seekers
Is there any particular quality you're looking for in them?
Hmm. Experience travelling Kaolin or other mountainous areas would be a plus. Other than that, just interview them and try to get my and my familiar's first impressions of their personalities, such as they are.

Oh, and Purchase a tent (-3 gold)

Spoiler: Frick Varmer (click to show/hide)

The best you get is a mountain trapper who lost his wife and child to an avalanche. He is...withdrawn, quiet, terse and seemingly quick to anger if asked repeated questions.

Bought.

Just toss a javelin at this guy, no magic. If he comes out of the water at me, I’ll do the ROPE melee attack.
Spoiler: char sheet (click to show/hide)
[6v3][3]
You Calmly load another javelin and Toss it at the best. It hisses through grasping tentacles and impacts the bloated upper section of the best, loosing a gout of blue blood. The javelin sticks into the far wall of the room, partially pinning the creature in place.

"This doesn't sound good.  We should probably hide out, but if I hear people getting hurt, we'll go out there and help.  You up for it?"

Head back to our room, but do a few things.  Summon a small ape, like a small orangutan or gibbon, only for a few minutes, to appear in the strange light. (Cheap as possible, d4 or weaker.)  Observe if anything happens.  Cast two more temporary spells using Strengthen, with a duration of about six hours or the length of the night;  One on Saeko's eyes to try and sharpen them to the quality of an eagle's or better, (aiming for d8 difficulty and temporary) and one on her ears to detect and track sound better. (d6 difficulty while being temporary.)

After doing those, try and observe what's going on.  Look for the source of the lighting in reflections or small cracks, and try to hear if anything is going on.  If something happens to the summoned ape, simply observe while trying to remain hidden.  If people are heard screaming or in obvious distress, try to mark their locations and what's going on and what's causing it.  If people are getting hurt, it'll be time to intervene.  If this is just incredibly creepy, but nobody seems to actually be hurting, just camp out the night and observe.


Spoiler: Saeko Hirahara (click to show/hide)
I think we covered all this on IRC? Right? If not, hit me up with a PM

"Got it. You're able to defeat the creature, but are unable to catch or hold it. Randolf, can you restrain the thing for our exorcist friend here?"

I begin moving, but glance back at the exorcist to see if he is folowing. if and only if he does not follow, then I speak in quiet tones to the exorcist before resuming following Randolf back to the ferry.
"Its your choice what you do now. Either you're the criminally irresponsible exorcist that drove an evil spirit at a passenger ferry, or you're the hero that risked himself to try and save unprepared civilians from the spirit's assault. Which it is is still to be seen."
I then resume my run back to the ferry with Randolf.

Spoiler: Nina (click to show/hide)
The exorcist follows along, smiling to himself. Smug so and so. You follow Randolph onto the boat.

"I was just waiting for you to say it! Don't worry, tying people to furniture is my specialty! Just watch, I'll suck the evil spirirt out without this smug exorcist's help!"

Transform the sword into an ice club, prepare my shield and have the rope ready to tie the vessel once I knock it unconscious. Then return to the boat and prepare to fight.

Spoiler: Randolf Osborn (click to show/hide)
[3v2]
You dash onto the boat, using the sword to draw water up from the river as you do and encrust it around the blade, forming a frozen club. You reach the deck and find an older man -you think he was a money lender judging by what you overheard him talking about with others- floating  few inches above the deck. His body is twisted and bent in a very odd fashion, almost spiraling up an unseen central axis, and his eyes are burning with purple flame. His canines have elongated into boar like tusks that split his lips and he is breathing out a continuous plume of steam.

"Well, let's hope that's the last we'll see from this mess. I fear it won't be however.

Either way, are you ready for your next match? "


Exit the arena, go take a seat to watch the match. Look into the magic book some more, can I perhaps find any other pictures that could shed light/put into context the one from before (with the burning arena and glass map)?

If not, read in my history book about that coup that killed the king's mother and sister.


Keep a close eye on the fight and the audience to spot any incoming shenanigans from our mobster friends.

Also, for testing out how exactly the magic coin operates, would you prefer I describe a whole battery of tests and you answer all of them, or rather I just do a 'test coin' action and you give me details based on the roll?



Spoiler: Darwin Zeppeli (click to show/hide)
You go sit in the stands and read through the illustrations as you attempt to make out what exactly is going on with them. Hmm in the one that worried you, the one of the burning arena, there is now a small poisoned knife in the upper corner. You don't remember it being there before; or maybe you just overlooked it.

Once the match starts you focus on keeping an eye out for any unscrupulous actions. Or rather any that might harm Eclair. Plenty of other unscrupulous actions going on here.

Whichever you'd like really. Though the questions might give you more info.

"Yes, but now I somewhat expect that they will try something during the match as well. Since the arena authorities are apparently so laughably unable to keep these things from happening, I'd appreciate it if you'd just keep an eye out during the match.

Don't worry too much on my behalf, but you never know if they actually have competent people in their employ or not."


To the next match!

Spoiler:  Écalir Speedwagon (click to show/hide)
You get yourself all nice and dressed up, grab your new weapon, and head out onto the field of battle. The crowd is larger now and they chant your name with laughter as you enter, flexing  dramatically as always. Your opponent is a tall thin man dressed basically identically as you save for a small buckler on one arm and a set of shin guards.




"Fancy. Fragile."

Loot a fancy ornamental sword or something. Break and/or defile 2d6 random expensive objects. Proceed to the hall.

Spoiler (click to show/hide)

You walk out into the hall and stalk down it until you find what you're looking for; a set of weapons hung on the wall at an intersection of two halls. You grab a big elongated cleaver, something like a machete with a squared tip and a ton of golden adornments, and just start going apeshit. You kick over pedestals, smash vases,  deface statues with swings of your blade, smashing busts in the nose with the flat edge and shattering chunks off them. A higher ranking manservant, judging from his appearance and stern countenance, rounds the corner in front of you, apparently ready to berate some incompetent butler. You smash a jewel encrusted egg over his head and  then put him in a headlock, dragging him along behind you.

"Oooo I am so nettled. I am miffed. I am peeved and frankly I am discontent with this entire situation. And someone is going to help me relieve this emotional baggage, one way or another."

You twist and shove the man out of your grasp. He stumbles and you give him a firm kick in the back that sends him tumbling through a pair of double doors and into a room of....musicians?

Radio Controlled

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Re: Cabal: Wizard Open World Game
« Reply #1212 on: October 10, 2018, 04:03:26 pm »

Can I perhaps find any other pictures that could shed light/put into context the burning arena pic?

If not, read in my history book a bit about that coup that killed the king's mother and sister.

Occasionally look up and scan the crowd for any nefarious fiends trying any monkey business. Similarly, if anything weird happens during the match, look around for potential hidden mages doing their mage thing.



Spoiler: Darwin Zeppeli (click to show/hide)
Logged


Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Egan_BW

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Re: Cabal: Wizard Open World Game
« Reply #1213 on: October 10, 2018, 04:14:17 pm »

Grab the guy and drain a bit of his mana, while holding him in front of me. Examine the room.

"Would any of you happen to know who is in charge here? I'd quite like to punch them in the face!"

Spoiler (click to show/hide)
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I would starve tomorrow if I could eat the world today.

Hotfire90

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Re: Cabal: Wizard Open World Game
« Reply #1214 on: October 10, 2018, 05:33:54 pm »

"It's only fair for me to demand more, since the boar is way too dangerous compared to what the bounty is worth.
But I do realize that you're a very resourceful person and that you're bound to come across a hapless fool who's all too eager to commit suicide in the hopes of collecting a meagre bounty."


Tell the locals about the boar and its demands, sell my mushrooms and search for a group travelling to Fearce, preferably a caravan that is looking to hire a guard for the journey.
Spoiler: Robert Grant (click to show/hide)
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