These rolls were great.
-1,0,1,2,3,4,5
A|P1|O|O|O|O|O|P3|
B|11|12|O|O|O|O|O|
C|O|O|P5|W|W|31w|W|
D|O|!c|O|21|O|O|P6|
E|O|W|O|P2|O|42|P4|
P1: Crazyabe: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
11: Immaterial sword: Health: 1/1, Defense: -2, Attack: -2, Move Speed: 3 (This sword is so pointless)
12: Living Artillery: (Health: 2/2, Defense: 1, Attack: 4, Move Speed: 0, Range: 2)
(9+1=10)
You create Immovable Living Artillery, (Health: 2/2, Defense: 1, Attack: 4, Move Speed: 0, Range: 2) and do better than you first intended,
P2: (Glass) Aaron Blaez, Chroniqler: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
21: DSK the Dovahkiin Khajiit: Health: 1/1, Defense: 0, Attack: 1, Move Speed: 3, Special Power: Fus (Knocks an enemy back one tile)
You shift back a bit and prepare to survive. (+1 to next combat defense roll)
(Not joking. This next bit actually happened.)
(9+3=12 - 9+6=15)
DSK moves before the monster does. He also fires before the monster can attack. However, the fus misses by a slight margin since it is the weakest version. You sacrifice your powers next turn to create a cage. (8+1=9)
You actually overshoot slightly, creating a cage with 3 health and 3 defense. That will buy a couple turns. (Creature has 4 attack, so 2 turns until it breaks free now, because it could still attack this turn, but 3 until it can attack someone else.)
P3: OceanSoul: Level 2 (Health: 2/2, Defense: 2, Attack: 2, Move Speed: 2, +2 to creation and ascension rolls, and +2 to ascension cost)
Creatures:
31: Cat: Health: 2/2, Defense: 0, Attack: 2, Move Speed: 6, Special power: Box armor (creates one extra health point for one turn, only usable once every 5 turns), Equipped: Claws of Bastet: negates 1 enemy armor when attacking, and has a 10% chance of turning killed
enemies into 1/0/1/1 cats under your control(unless, if the enemy was a god, under their own control).
(1+2=3, 5 needed)
You attempt to create some rather powerful claws. You still succeed, but they are slightly weaker.
Your cat puts them on.
P4: (Tankkit) Sir Lootington: Level 1 (Health: 1/1, Defense: 1, Attack: 1+2=3, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
42: Sir Looty: Gentleman: Health: 1/1+1/1=2/2+1/1 = 3/3, Defense: 0+1=1, Attack: 2+1=3, Move Speed: 2+1=3+2=5, Special Abilities: Top hat cane: lasts for three turns, adds 2 attack to user (3/3 uses remaining), Pen laser (Blinds enemy for one turn, preventing it from attacking. It may still defend.)
Equipped creatures: (Immobile, unable to do anything as their stats are in another):
41: Hatty the Top hat monster (Equipped to Sir Looty): Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1
You have another brilliant idea!
"AHA! I know! Hatty, jump on Sir Looty's head, adding your stats to his!"
Sir Looty puts on Hatty, gaining his skills.
"Lord Plunderington, is it ok if I equip the monocle you just made? If so, Sir Looty equip the monocle!"
Sir Looty then equips the slightly larger than normal monocle that Lord Plunderington just made, since he didn’t object to it.
Sir Looty has to hold the monocle on since it doesn’t fit, but it still looks quite spiffing.
"Hmmm, Sir Looty you need an upgrade!"
Sir Looty takes you top hat cane.
P5: star2war3: Level 1 (Health: Unconscious!/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None
(1+1=0, but 1 is instant fail usually)
You create an anvil! It hits you in the head, knocking you unconscious.
P6: (Rethi-Eli) Lord Plunderington: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None
Equipped creatures: (Immobile, unable to do anything as their stats are in another):
Floating Monocle (Equipped to Sir Looty): Health: 1/1, Defense: 0, Attack: 1, Move Speed: 2, Special Ability: Pen laser (Blinds enemy for one turn, preventing it from attacking. It may still defend.)
(3+1=4)
You ask everyone for assistance. “Quickly! I require a spot of assistance, good sirs! Perhaps our combined powers can create a gentlemanly
creature capable of defeating that vile fiend!”
Unfortunately, everyone else has their own problems, so you attempt to create a giant monocle that hovers and shoots lasers on your own. You only manage making one slightly larger than normal, and is equipped with a pen laser. Maybe you could blind the monster? It also seems able to attack by sticking it in an enemy's eye.
AI Monsters:
!: Humanoid: Vaguely humanoid. Communicates via buzzing. It seems angry. It has dark claws and a swirling purple pulsing pattern on black, leathery skin. Its form seems to shift slightly, as if it cannot make up its mind on what it is.
Health: 5/5, Defense: 4, Attack: 4, Move Speed: 6, Special ability: Absorption
Special Power: Inky spit (2 tile range, -1 to attack rolls)
Caged! Health: 2/3, Defense: 3
(4-3=1)
The creature slashes at the wall, dealing 1 damage to it.