Revision: Wand of Tubikh Rrahim [5]
Concentrating the intricate spell circles and weeks of holy prayer into the confines of a single wand is a very, very ambitious task - especially within the limited window of time a revision allows us.
Nevertheless, our researcher priests make a valiant attempt.
It's not that we can't do it - we've crafted working wands that operate off a basic spell framework before. It's just that this particular spell has the majority of its complexity stored in the prayer and spell circles that make up the casting component. To store it in a wand for ease of use would require us to engrave not just the spell circles, but also the entire prayer into the framework of the wand along with the base incantations and magical blessings. There's simply not enough room on your standard foot-and-a-half wand to do it, regardless of what it is made out of.
By the end of our revision all we have to show for our efforts is a wand so thoroughly engraved with spellwork that it's little more than a tooth pick.
There is a silver lining to all this, however - we have a better understanding of wandcrafting, and our researcher priests are already drawing up schematics for a two and a half meter long staff with enough surface area to contain all the engravings we'd need to make it functional. It's too late in the year to start producing prototypes, but we'll likely have an advantage if we revisit this concept.
Orders:
With Arstotzka now executing prisoners, our men are growing increasingly malcontent with Arstotzkan prisoners. Our commanders have had to more than once prevent prisoner abuse, but even they are bitter about the executions Arstotzka have been performing. Moskurg has a long, rich history of Chivalrous conduct, so our Sultan is reluctant to give that up to get "even" with Arstotzka. He has asked you for advice on how to deal with Arstotzkan prisoners.
A) Maintain Chivalry: It's important to show we will release all who surrender to us and that we will not disrespect prisoners. +1 moral to our side (negated by enemy terror), +1 to enemy troop recovery
B) Prisoner of War Camps: With Arstotzka executing prisoners, we can't in good conscious release captured soldiers. We'll hold them in camps - humanely - until the end of the war. -1 unit to our side to maintain prison camps
C) Forced Labor Camps: Put them to work. We won't kill them outright, but they will either work in our mines, forests, and fields or they will be executed. -1 unit to our side to maintain labor camps, +1 Terror against enemy
D) Respond in Kind: This is war. They have done the unthinkable, in the very face of our kindness. The only thing Arstotzkans understand is violence. Kill them all. +1 Terror against enemy
E) Brutality: Moskurg doesn't kill prisoners. That being said, there's nothing wrong with mutilating them until they're no longer combat capable and returning them to their kinsmen... +2 Terror against enemy. -1 Moral to our side