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Author Topic: COVEN: Gulled Goldsmiths and Lost Locomotives  (Read 154113 times)

ATHATH

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Re: COVEN: Mission Two Finished
« Reply #510 on: June 19, 2017, 03:56:28 pm »

Now hold on here, you going to kill me in one fell swoop with no opportunity for reaction? Because I happen to have an empowered roomba covered in spikes that I can control solely with my mind. If I'm going to die, at least fling that thing into Victor's head as hard as possible.
He's not killing you, he's just transforming you into an enslaved undead creature with little-to-no free will. There's a difference.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

PaPaj

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Re: COVEN: Mission Two Finished
« Reply #511 on: June 19, 2017, 04:07:29 pm »

Now hold on here, you going to kill me in one fell swoop with no opportunity for reaction? Because I happen to have an empowered roomba covered in spikes that I can control solely with my mind. If I'm going to die, at least fling that thing into Victor's head as hard as possible.
He's not killing you, he's just transforming you into an enslaved undead creature with little-to-no free will. There's a difference.
Could you explain what happened?
kinda behind with the story
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"Hey how are you doing? well im doing just fine,i lie i am dying inside" - [place data of this short song being made here] some girl with a guitar

Devastator

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Re: COVEN: Mission Two Finished
« Reply #512 on: June 19, 2017, 04:32:14 pm »

Basically, don't do magic drugs given to you by a creepy guy living alone in a tomb.
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PaPaj

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Re: COVEN: Mission Two Finished
« Reply #513 on: June 19, 2017, 10:43:37 pm »

understandable
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"Hey how are you doing? well im doing just fine,i lie i am dying inside" - [place data of this short song being made here] some girl with a guitar

ATHATH

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Re: COVEN: Mission Two Finished
« Reply #514 on: June 20, 2017, 01:27:55 am »

From what I understand of it, Egan_BW accepted drugs given to him by a guy in a tomb, some "hallucinatory" statues came to life and "killed" him, and now his character sheet has everything in it crossed out except for "GHOUL". Also, he may or may not be now doing his own pm thing with the GM.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

PaPaj

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Re: COVEN: Mission Two Finished
« Reply #515 on: June 20, 2017, 01:30:03 am »

Understandable,have a great day
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"Hey how are you doing? well im doing just fine,i lie i am dying inside" - [place data of this short song being made here] some girl with a guitar

Devastator

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Re: COVEN: Mission Two Finished
« Reply #516 on: June 20, 2017, 03:38:27 am »

Here's the list of points, sorted by coordinates, from westmost to eastmost.  There are 51 points as the tube station in the centre is also listed.

Code: [Select]
45 51.52794405 -0.10083422
29 51.50954902 -0.09518720
27 51.52131023 -0.09379795
23 51.52964890 -0.09170863
3 51.50977546 -0.09033833
5 51.53599654 -0.08819522
41 51.55008986 -0.08499252
36 51.51623709 -0.08437462
51 51.53176823 -0.08341378
7 51.53657136 -0.08331757
16 51.51596530 -0.08128497: Construction site with hidden, large object
2 51.51384234 -0.08050239: Skyscraper with harpies and powerful source in basement
38 51.51692426 -0.07977990: Indoor market, banana-tree ghost with red string and quest.
10 51.52894264 -0.07948152
8 51.50212410 -0.07198233
42 51.53620680 -0.06894308
48 51.55079017 -0.06866920
49 51.52185754 -0.06799838
12 51.52158033 -0.06712527
20 51.50352342 -0.06645267
19 51.50157940 -0.06491329
6 51.55260371 -0.06033162
31 51.52519718 -0.05922115: Abandoned school with alchemist
22 51.50526172 -0.05717581
1 51.52729900 -0.05566570: Tube station, not a marked point
21 51.52734653 -0.05367509
9 51.51893029 -0.05175336
24 51.52735632 -0.05152098
47 51.52222851 -0.05089228
4 51.54838474 -0.05076161
28 51.51650992 -0.05023396
39 51.53359681 -0.04587580
34 51.54166454 -0.04509002
50 51.54295844 -0.04121968
17 51.50743908 -0.03904600
44 51.55111980 -0.03869427
14 51.54911565 -0.03794889
46 51.55534182 -0.03691525
18 51.52769504 -0.03652376
43 51.52687934 -0.03619089
35 51.54249414 -0.03232515
25 51.50394795 -0.03045906
15 51.54937445 -0.02803366
32 51.52063744 -0.02685790
13 51.50938992 -0.02618131
26 51.51692318 -0.02216324
40 51.53954143 -0.02090852
11 51.54616874 -0.02080790
30 51.53387396 -0.01758724
37 51.52826164 -0.01510260: Garden outside apartment building with gryphon and ritual leader
33 51.53082747 -0.01403799
« Last Edit: June 25, 2017, 09:28:18 am by Devastator »
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Devastator

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Re: COVEN: Mission Two Finished
« Reply #517 on: June 20, 2017, 03:52:48 am »

Put up the illusion to go back to 'stunning'.  Then head out on foot to check out the three eastmost points, there's an apartment building, a parking lot on a light industrial area, and a railyard next to a public train station.  Take the backpack, the wand, the sketchbook, and the camera.

Start with the apartment building.  Walk around the exterior with Ben, and then find the manager and ask if there are any apartments available.  Be sure to check out the location near the southwest corner of the building where the marker was.


-edited to just start with the apartment building.-
« Last Edit: June 20, 2017, 02:04:51 pm by Devastator »
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ATHATH

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Re: COVEN: Mission Two Finished
« Reply #519 on: June 21, 2017, 12:18:34 am »

A couple of questions about phylacteries:

Can the Earth be my phylactery? Can a plane (as in, say, the Elemental Plane of Earth)? Can the multiverse? Can time? Can London? Can my brain? Can my consciousness? Can a really important and powerful demon? Can a meme?

Can a single object be the phylactery of multiple liches?

If a phylactery changes (i.e. a phylactery that is a computer has its OS updated, for example), will that have any (negative) consequences for the lich? If so, that might dissuade one from choosing a plane, a meme, the multiverse, etc. as their phylactery (since they tend to be constantly changing in small and/or large ways).
« Last Edit: June 21, 2017, 12:20:21 am by ATHATH »
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

OceanSoul

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Re: COVEN: Mission Two Finished
« Reply #520 on: June 21, 2017, 08:04:35 am »

"Vincent, if you don't mind, I have a few questions. Firstly, if we were able to find information on the sort of one of the energy sources, such as it being based on, say, a nuclear lava lamp, or maybe a hydroponic blueberry bus, could the sensors be tuned more specifically, eliminating some false positives on the map? Second, any idea if those of us with greater runic sight, mainly 3 and above, could notice the presence of one from the street, or the same building as it? Third, does being a witch mean we're not pure human anymore? Fourth, what sort of objects/beings would cause the false positives? Fifth, and this is more of a personal question, does chalice size matter?"

To Jimmy/Crazyabe "So...how much were those coins worth?" Rub fingers together for a moment.

Then, check out the monastery with the others. On the way there, though, get a quick look at the three points of interest northwest of it.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

NJW2000

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Re: COVEN: Mission Three - Open World
« Reply #521 on: June 25, 2017, 06:25:51 am »

Ugh, this was delayed too long. Sry.

"I have no fucking idea who anyone of you guys are,so i am just gonna go with pure luck and go directly look for these sources"
Goes into the direction of Wilmot St

You wander over to the power signal detected on Wilmot Street. The source appears to be an empty primary school, from which you suddenly hear an unexpectedly musical explosion. Green flames shoot out of the roof fifty feet into the air, though nothing appears to be seriously burnt. A figure wearing several sets of goggles, a heavily-charred apron and an extroadinarily long grey beard rushes out coughing, as purple smoke streams from the entrance, then notices you and draws himself up.

"Whaddya want? Was just testing a reagant, thassall. Perfectly normal alchemical tecknique. Newit was gonna happen and everything. Just checking it worked. Gotta make sure the aspic was prp'ly distillated. Whaddya gawking at? Never seen a perfectly good, self-respectin alchemist going about his work before?"

A tiny doubt begins to form in your mind regarding the academic credentials of this man. Also, this probably isn't the power source Vince wanted, given that it's just a lab.

Now hold on here, you going to kill me in one fell swoop with no opportunity for reaction? Because I happen to have an empowered roomba covered in spikes that I can control solely with my mind. If I'm going to die, at least fling that thing into Victor's head as hard as possible.
It's a fell swoop that's been a long time in coming, but sure, I'll give you a roll as you pass out from ghoulism and drugs.

1

The roomba twitches feebly, then scuttles through Victor's legs, tripping him a little. Perhaps not the best revenge.



A couple of questions about phylacteries:

Can the Earth be my phylactery? Can a plane (as in, say, the Elemental Plane of Earth)? Can the multiverse? Can time? Can London? Can my brain? Can my consciousness? Can a really important and powerful demon? Can a meme?

Can a single object be the phylactery of multiple liches?

If a phylactery changes (i.e. a phylactery that is a computer has its OS updated, for example), will that have any (negative) consequences for the lich? If so, that might dissuade one from choosing a plane, a meme, the multiverse, etc. as their phylactery (since they tend to be constantly changing in small and/or large ways).

Not really. I mean, you're performing a magical ritual which involves binding this thing to you and your life (or rather, death) force, magical power, etc. And as for using the entire earth in a magical ritual... it'd be like trying to salt your food with the Pacific Ocean. You couldn't even be aware of the whole thing, let alone touch it or perform magic upon it.
Plane: maybe a small one. I mean, in theory, any of these would work, if you were an unspeakable large and powerful being. Multiverse, time, London: you're not going to be able to involve any of these in a magical ritual with your current capabilities. They're too big/fundamental/complex/powerful.
Brain/Consciousness: I dunno. Can you figure out a way to consume people with your brain? You still kinda need it to think with, at the moment at least. As it rots, your consciousness will move into your skull, or you could move your consciousness by other means (computers, rituals, etc), and then use your brain to physically consume stuff. Don't know why you'd want to. Or perhaps you mean telepathically? You could do that, eat someone's minds via telepathic link. Classic Lich move.
Demon: you figure out a way to bind it to your will, or grow so powerful you can absorb it into yourself as you become a lich, and that'll work.
Meme: yes.
I... guess so? It'd mean less food for everybody though.
Phylactery changes may have an impact on the lich. For example, if you choose a straw, and someone ties a knot in it, you better untie the knot or make a new phylactery. Could be positive though: a computer getting a new firewall, for example.




"Will we be able to see it ourselves, or do we need something to help us?"
"You should be able to see it yourselves. I mean, you might have to look for it, but nobody can hide the arcane equivalent of a nuclear power station for very long, even from you lot."

"Just a Question Vince, But do you know if the monks take payment for answering questions?"
I'm going to ride my Broom down to the Monks if/when I get an answer to that mildly important question.
"Yes they do. But it's fairly cheap, they'll take almost anything, and they might give you one anwer for free. They may also accept favours."

"Vincent, if you don't mind, I have a few questions. Firstly, if we were able to find information on the sort of one of the energy sources, such as it being based on, say, a nuclear lava lamp, or maybe a hydroponic blueberry bus, could the sensors be tuned more specifically, eliminating some false positives on the map? Second, any idea if those of us with greater runic sight, mainly 3 and above, could notice the presence of one from the street, or the same building as it? Third, does being a witch mean we're not pure human anymore? Fourth, what sort of objects/beings would cause the false positives? Fifth, and this is more of a personal question, does chalice size matter?"

To Jimmy/Crazyabe "So...how much were those coins worth?" Rub fingers together for a moment."Unless you got hold of some new device to search for that sort of thing, no. You've had enough help from me as it is."

Then, check out the monastery with the others. On the way there, though, get a quick look at the three points of interest northwest of it.
"Perhaps the more observant among you will be able to see it from far away. Then again, perhaps not, I don't know what it is. But it's probably pretty big, and gives out a lot of energy, so Sight will help."
"Ehhh... all I meant was those buggers in the Cox prefer insect people. Their own kind. You aren't mortal though, and a few of you are already something else."
"Pretty much anything magic will cause a false positive."
"Not really. They can be any size, as long as you can kinda handle them."


Northwest of it... let's see... the northernmost of the arc of points is in the middle of a bustling indoor mortal market. You find nothing of interest until you come to a plant salesman. There, a ghostly woman stands wailing beneath a bannana tree in a massive ceramic pot, while mortals walk by her oblivious. Elegantly dressed, her veil and kimono are splashed with tears, and she frets over an incredibly long red piece of string tied to the trunk and leading off between the stalls into the distance. As soon as she notices you, however, she falls to her knees and clutches yours. Given that her hands go some of the way through, it's a slightly unsettling experience. She begs you to cut the string, then follow it and take revenge on the man who tied it. In return for this, she swears she can tell you any important number you wish to know, especially if you buy the tree she is cursed to stand beside.

The next point you investigate, south of that, seems to be in the centre of a half-finished construction. Nothing seems very magical about it, but when you use your Sight to peer through the wooden barrier surrounding the bare concrete and scaffolding, you catch a glimpse of something magical that quickly cloaks itself. Something well-protected and large but moving nervously.

Finally, the last point in the arc that you look at is a gigantic curved skyscraper, known locally as the gherkin. Harpies, wrymen, and other flying creatures flock around it as they do most tall buildings, in this case drawn by slight magical residues inside. Its thick glass walls are difficult to see through, but you feel as much as see the presence of something very big and very powerful at the bottom.

You hurry over to where the monks are. Observatino is free and fast, btw, but clots/runes/etc won't come unless one gets involved in some way.

So Egan_BW's in his own private pm thing now?

"Hm... While I'd likely be fascinated by insectoid cultures, I do believe that the monks will be able to give us what we seek in a more timely manner. Who wishes to accompany me?"

To the monastery! *Batman transition theme*

Are there any cures for ghoulism, vampirism, and/or lichdom? Ask this to the necromancers and the monks; they might have different answers.

@Necromancers only: Do I have to choose a specific type of creature (i.e. humans, sheep, cows, etc.) to be my food source, or can I take my selected body bart from whatever I wish? Can I feed upon individual members of a hivemind?

@necromancers: you don't have to feed on any selected type of creature, no, you're entirely free. Some will be more nourishing though. You could feed on individual members of a hivemind, sure, though drones might give you less sustenance than fully-fledged individuals.

Put up the illusion to go back to 'stunning'.  Then head out on foot to check out the three eastmost points, there's an apartment building, a parking lot on a light industrial area, and a railyard next to a public train station.  Take the backpack, the wand, the sketchbook, and the camera.

Start with the apartment building.  Walk around the exterior with Ben, and then find the manager and ask if there are any apartments available.  Be sure to check out the location near the southwest corner of the building where the marker was.


-edited to just start with the apartment building.-
Ben will follow Nanami.

You arrive at the apartment building, and while walking the perimeter realise that the power signal actually originates in the garden beside the building.

Coming up to the garden, the first thing you see is a magnificent gryphon. Yellowy plumage almost glowing in the sunlight, the resplendent creature is as tall as you even reclined. It lies sunning itself in the middle of the grass, while a dozen mortal-looking people observe it from a polite distance. Oddly, they mostly seem to be painting it, some on canvases the size of themselves, except for one girl standing before the beast and chanting softly, waving some sort of pendant around. Ben has by this point sunk into the shadowy bushes, checking the windows for snipers and all that sort of thing. The people are dressed well but normally, with a mixture of suits, casual clothes, party stuff, even excercise gear. While not alll of them are good-looking or even striking, they all have a certain something... charisma, if you will. A little like your magical enhancements, but not as focused on looking good, more about how people feel about them. You feel drawn to them, a little, an effect that must be much more powerful for weak-minded mortals.

A nearby man in the process of a disagreeably sentimental oil painting of the beast looks up at you irritably.

"You haven't come for a while, have you? You'd better snap to and get painting it if you want any of the moxie, you know. Some of us are almost done, and the Subject is going to get bored pretty soon, bless her Image. Anyway, one measly depiction is barely worth her time, you're lucky she's letting you bask in her presence at all at the moment."

He then goes back to painting. You open up your magical senses, and get the feeling that some form of power is moving into the people around you from the gryphon.

Ben meanwhile has performed the "Group of People+ Chanting+ Weird Talk + Questionable Behaviour + Lack of visible armaments = Cult" calculation, and rolls his eyes wearily.

Finally, a text pops up from Dave saying that the video's uploaded. You should start to feel the power boost pretty soon.

MONASTERY

Goethe, Jimmy and Sir Worthington all travel to the monastery. An unimposing building next to a church, you'd think it was just an ordinary office block if not for the figures in grey robes moving around it.

The three of you wait in reception for a few minutes, alongside sullen and shady characters, until a tall, thin monk with a weaselly face appears. He leads you on a tour of the building, explaining the very boring beliefs and history of the holy order that made the Answerification machine-device. There are mostly monks doing monk things and monks doing office things. Even the machine itsel is just a series of very large boxes in the basement. He asks what you want to find out, and unsubtly brings up the issue of payment. In order to stay impartial, something monastic orders worry about, he can't let you ask questions for free. He'll accept £500 per question or the equivalent in goods, magical stuff or mundane. He also has a few tasks you can do for the order if you're skint.

He also warns you that the machine usually produces several answers, some of which are wrong.


Spoiler: sheets (click to show/hide)
« Last Edit: June 25, 2017, 06:29:38 am by NJW2000 »
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PaPaj

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Re: COVEN: Mission Three - Open World
« Reply #522 on: June 25, 2017, 06:44:18 am »

"sorry to interupt,but you woulden't know if there are any thamuic energy sources around ?"
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"Hey how are you doing? well im doing just fine,i lie i am dying inside" - [place data of this short song being made here] some girl with a guitar

Devastator

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Re: COVEN: Mission Three - Open World
« Reply #523 on: June 25, 2017, 09:03:08 am »

Remove the backpack and the sketchbook from inside it.  Leave the camera inside the backpack, but turn it on and try to record the woman doing the chanting and the gryphon through the zippered bag top.  If I have watercolours, do an image in watercolours, as those are closer to actual paintings.  If not, do a sketch and see what happens.

If the camera being turned on is noticed by the gryphon, grab the bag and run like I stole something.


(Also, where'd the cell phone come from?  Aren't those expensive?)
« Last Edit: June 25, 2017, 05:41:31 pm by Devastator »
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OceanSoul

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Re: COVEN: Mission Three - Open World
« Reply #524 on: June 25, 2017, 10:00:14 am »

In the past,ask lady, "Would a co-ordinate be possible? If so, I may be able to get some...companions, of mine to help you out, Ms... would you mind telling me your name?...Also, who did this to you, anyway?....Anyway, don't worry, being stuck under a banana tree may be quite an una-peeling situation, heh, but you'll be free soon." Ask guy selling plants about the price of the banana tree. Back in present, tell companions about what she said, and how that should be a better alternative.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.
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