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Poll

Do you want to see a second Dragon game with the same mechanics.

Yes.
- 10 (47.6%)
No, I don't want the attention to be split.
- 6 (28.6%)
Don't care.
- 5 (23.8%)

Total Members Voted: 21


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Author Topic: Dragon(SG)  (Read 7558 times)

HugeNerdAndProudOfIt

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Re: Dragon(SG)
« Reply #90 on: January 10, 2017, 11:03:10 pm »

Turn 6:
Find a tree or a large rock to jump off to practice gliding. This will lead to flight training
Ok, you jump off of a large tree... and plummet to the ground. You don't seem harmed however, besides a few bumps and bruises.

(Sorry for the longish delay, I was unexpectedly without Internet for a short while.)
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Don't eat ghosts, that's how we got into this mess to begin with.

wilsonns

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Re: Dragon(SG)
« Reply #91 on: January 11, 2017, 07:08:54 pm »

It would be pleasant if you could come up with a little inventory/stats Spoiler detailing things such as height/weight/width, hunger, powers, hoard and lair like most SGs in this forum, and also make the turns quite longer and more detailed.

For the game, I suggest that we find another small cave to create a makeshift safehaven where bigger predators cannot fit in. We could also start foraging/hoarding/eating some magical stuff like herbs to develop our magic and breath further
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HugeNerdAndProudOfIt

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Re: Dragon(SG)
« Reply #92 on: January 11, 2017, 08:59:14 pm »

Turn 7:
For the game, I suggest that we find another small cave to create a makeshift safehaven where bigger predators cannot fit in. We could also start foraging/hoarding/eating some magical stuff like herbs to develop our magic and breath further

You look around for a large, secluded cave to adopt as a temporary lair. However, you aren't able to locate one yet, but you do know better what to NOT look for. + 1 Lair location ability

You do, however, locate a patch of toxic grasses, you consume them to improve your breath weapon very slightly. +1 breath weapon
Spoiler (click to show/hide)
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wilsonns

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Re: Dragon(SG)
« Reply #93 on: January 11, 2017, 10:13:40 pm »

Much better now!

We should, for now, keep on feeding, preferably from magical but harmless sources ( plants, pixies, small rodents, magical insects ) and after developing some magic, trying to employ some kind of mind control or memerism in order to control a few bigger predators to protect us. If we succeed, we should go back to the idea of finding a lair, now something definitive.
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Puppyguard

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Re: Dragon(SG)
« Reply #94 on: January 12, 2017, 08:23:21 pm »

Much better now!

We should, for now, keep on feeding, preferably from magical but harmless sources ( plants, pixies, small rodents, magical insects ) and after developing some magic, trying to employ some kind of mind control or memerism in order to control a few bigger predators to protect us. If we succeed, we should go back to the idea of finding a lair, now something definitive.
+1
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wilsonns

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Re: Dragon(SG)
« Reply #95 on: January 13, 2017, 10:06:03 am »

Come on, is this game dead already?
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HugeNerdAndProudOfIt

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Re: Dragon(SG)
« Reply #96 on: January 13, 2017, 10:55:21 am »

Turn 8:

We should, for now, keep on feeding, preferably from magical but harmless sources ( plants, pixies, small rodents, magical insects ) and after developing some magic, trying to employ some kind of mind control or memerism in order to control a few bigger predators to protect us. If we succeed, we should go back to the idea of finding a lair, now something definitive.
+1

You go hunting and find a couple of small rats, pixies etc. Unfortunately there's not very much you can do to accelerate your growth. You do feel a little less hungry, and you are a little better at hunting. +6 hunting skill.

Spoiler (click to show/hide)
« Last Edit: January 13, 2017, 11:03:32 am by HugeNerdAndProudOfIt »
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wilsonns

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Re: Dragon(SG)
« Reply #97 on: January 14, 2017, 05:19:18 am »

Instead of going all out on predators, lets start small:

Instead of hunting for prey, let's hypnotize or mind control them into our reach, to develop our magic power, starting small with insects or small rodents. Also, whle at it, keep looking for a lair.
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HugeNerdAndProudOfIt

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Re: Dragon(SG)
« Reply #98 on: January 14, 2017, 08:44:24 pm »

Any other suggestions before I make the turn?
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HugeNerdAndProudOfIt

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Re: Dragon(SG)
« Reply #99 on: January 15, 2017, 12:54:32 pm »

Instead of hunting for prey, let's hypnotize or mind control them into our reach, to develop our magic power, starting small with insects or small rodents. Also, whle at it, keep looking for a lair.

You attempt to project your thoughts into the minds of some animals, and apparently your magical ability has been greatly accelerated, because you draw the animals to you. +magic unlocked! +5 mind control skill.

you also search for a lair. However, you did not find a lair yet +5 lair location

(100 to mind control? who hacked random.org?)

Stats:
HP: 10/10
MP: 3/5
Maturity:  Hatchling. Magic developed prematurely.
Lair:
   No lair yet.
Skills:
   Breath weapon: 2
   Lair location: 6
   Hunting: 6
   Mind control: 5
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Don't eat ghosts, that's how we got into this mess to begin with.

wilsonns

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Re: Dragon(SG)
« Reply #100 on: January 15, 2017, 03:18:54 pm »

Haha perfect! We're prodgious at it!

For now, keep practsing mind control and eating stuff that refill our mp bar until we get formidable at it. Also, keep searching for a good lair.
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HugeNerdAndProudOfIt

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Re: Dragon(SG)
« Reply #101 on: January 16, 2017, 01:15:57 pm »

For now, keep practicing mind control and eating stuff that refill our mp bar until we get formidable at it. Also, keep searching for a good lair.
you attempt to mind control some more animals and manage to "encourage" a rat to come near you. +1 mind control skill. you also eat some herbs that you think might restore your MP and they do! +1 MP.

You also keep searching for a suable lair. however, that's much more difficult than you imagined. +1 lair location ability.

Stats:
HP: 10/10
MP: 2/5
Maturity:  Hatchling. Magic developed prematurely.
Lair:
   No lair yet.
Skills:
   Breath weapon: 2
   Lair location: 7
   Hunting: 6
   Mind control: 6
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wilsonns

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Re: Dragon(SG)
« Reply #102 on: January 16, 2017, 04:59:40 pm »

Restore MP as we look for a lair. Can we raise max MP? We will need more so we can start perma-mind-control some critters to start forming our slave/serfbase.
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Puppyguard

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Re: Dragon(SG)
« Reply #103 on: January 16, 2017, 06:10:55 pm »

Restore MP as we look for a lair. Can we raise max MP? We will need more so we can start perma-mind-control some critters to start forming our slave/serfbase.
I'm guessing as we use our magic ability more and grow more our max mp will increase.
Practice flying again by hopping off short trees, we need to be able to find a lair with flight.
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Felissan

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Re: Dragon(SG)
« Reply #104 on: January 16, 2017, 06:26:28 pm »

Maybe we aren't in the best place to find a lair? We could try looking at what there is outside the forest.
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Quote from: xkcd
I always figured you should never bring a gun to a gun fight because then you'll be part of a gun fight.
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