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Author Topic: Dominions 4 Round 25 - Game over, Recaps start at page 28  (Read 34952 times)

Mithras

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Re: Dominions 4 Round 25 - Game Started!
« Reply #75 on: December 20, 2016, 11:06:04 am »

The reports of warfare between the true and honorable heirs of Ermor in great Pythia and the lessor successors of Ermor in Sceleria, is perhaps overblown. Mere communication errors. Unless of course Sceleria feels it needs to remove itself from the rightful path of all great nations (the conquest of those who call themselves independent) and wish to embark on a frankly inefficient early war.

If that is the case then the wise leaders of Pythia have but one thing to say.
Bring it.
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Mini

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Re: Dominions 4 Round 25 - Game Started!
« Reply #76 on: December 20, 2016, 11:27:22 am »

(the conquest of those who call themselves independent)
What if a nation calls itself not independent? After all, independents just get attacked repeatedly and can't retreat without dying. Instead, I call myself "C'tis".
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ThtblovesDF

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Re: Dominions 4 Round 25 - Game Started!
« Reply #77 on: December 20, 2016, 12:25:44 pm »

I only lost one guy when clearing the blood druids - ulm troops are pretty good.

 ... they also burned all blood slaves on the mercs.

Guess we should move forward towards testing the strenght of your bless then...
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chaoticag

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Re: Dominions 4 Round 25 - Game Started!
« Reply #78 on: December 20, 2016, 01:03:43 pm »

Honestly, testing a bless against ulm is usually a bad idea. Their guardians generally make mincemeat out of their targets. You can also go ahead and stuff more guardians in a square than he can stuff centaurs. That being said the centaurs seem to have a really nice shock advantage against a lot of troops, so I guess the question is whether your armor is up to snuff.
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Sean Mirrsen

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Re: Dominions 4 Round 25 - Game Started!
« Reply #79 on: December 20, 2016, 03:29:37 pm »

These in particular centaurs are supposed to be able to hit through armor. I guess we'll see.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Jilladilla

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Re: Dominions 4 Round 25 - Game Started!
« Reply #80 on: December 20, 2016, 04:10:20 pm »

These in particular centaurs are supposed to be able to hit through armor. I guess we'll see.
Can they hit through Ulmish Black Plate is the question though. And Ulm's Guardians are very much anti-sacred, I've had Sentinels lose to those guys! And Sentinels are nigh-unkillable by ordinary troops!

So how is being not agartha for once Jilla?
It's WEIRD not having earth magic. All my Dom4 instincts are screaming at me for not going for Alt 2 ASAP.
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Glory to United Forenia!

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Sean Mirrsen

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Re: Dominions 4 Round 25 - Game Started!
« Reply #81 on: December 20, 2016, 05:01:19 pm »

I once managed to clear a level 3 Throne guarded by Watchers with some 30-strong Stampede plus supports. I'm fairly confident in these guys' ability to hit through both mundane and magical defenses. Against Ulm specifically though, I don't think I ever tested them.

Either way, it's going to be a lot of fun for somebody. :P
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Shadowlord

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Re: Dominions 4 Round 25 - Game Started!
« Reply #82 on: December 20, 2016, 05:13:50 pm »

I once managed to clear a level 3 throne with a single Marble Oracle. :P

Which is not really comparable, of course.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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ThtblovesDF

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Re: Dominions 4 Round 25 - Game Started!
« Reply #83 on: December 20, 2016, 05:27:19 pm »

These in particular centaurs are supposed to be able to hit through armor. I guess we'll see.

The +6 AP Fire Weapon damage is a single damage instance, not part of the main attack. So the 19/21 Protection does get reduced by half vs it, but 10 prot is still more then 6 damage. But we will see eventually, as you have such desire for war ; )
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chaoticag

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Re: Dominions 4 Round 25 - Game Started!
« Reply #84 on: December 20, 2016, 07:06:27 pm »

Against ulm death weapons work better given 2 AN damage MR resists, and Ulm is bad at resisting magic. You lose out on the extra attack, but at the same time you can just ignore the shield parry. Still, fire is just better in most cases.

I do think personally that I would try a water nature bless on those Pangaean centaur suckers if I can; that base defense is just great, and stays great after they berserk. If you can hit a major water bless too, that's a decent amount of attacks they can launch.
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Shadowlord

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Re: Dominions 4 Round 25 - Game Started!
« Reply #85 on: December 20, 2016, 07:18:30 pm »

He's done that (WF double major bless) before, actually. Tanked his scales something awful though.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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Sean Mirrsen

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #86 on: December 20, 2016, 10:18:11 pm »

He's done that (WF double major bless) before, actually. Tanked his scales something awful though.
I don't consider Turmoil 3 to be a significant "tank" for Pangaea, because it ends up generating a lot of cheap and cheerful chaff later on. And with some Luck it sometimes even works out to income-beneficial overall.

edit: Okay ThbtlovesDF, I'm dying over here. XD

First, why did your spy attack my province?
Second, that was probably the luckiest single dryad landmine anyone's ever stepped on so far. XD
I'd say I'm sorry for not making our "test" happen as intended, but that was just too perfect. ;D
« Last Edit: December 20, 2016, 10:34:54 pm by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Shadowlord

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #87 on: December 20, 2016, 11:12:45 pm »

He's done that (WF double major bless) before, actually. Tanked his scales something awful though.
I don't consider Turmoil 3 to be a significant "tank" for Pangaea, because it ends up generating a lot of cheap and cheerful chaff later on. And with some Luck it sometimes even works out to income-beneficial overall.

edit: Okay ThbtlovesDF, I'm dying over here. XD

First, why did your spy attack my province?
Second, that was probably the luckiest single dryad landmine anyone's ever stepped on so far. XD
I'd say I'm sorry for not making our "test" happen as intended, but that was just too perfect. ;D

I thought you had more than that, but you'd know better than me.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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ThtblovesDF

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #88 on: December 21, 2016, 03:31:07 am »

I had some really bad intel ; )

Ulm just isn't my lucky nation it seems and my heart isn't in it. I gained 36 gold through a event (36, not 360) and otherwise had a negative event every single turn with neutral luck scales and order 3... just now a mage vanished.

I'll dick around a bit, but really the 30 Elite Mercs vs 30 Bear Warriors [and lost] fight set the mood and it continued to decline.

Time to be a stick in the mud and slow down the bless rush.
« Last Edit: December 21, 2016, 03:33:27 am by ThtblovesDF »
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Shadowlord

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #89 on: December 21, 2016, 03:46:24 am »

Mercs are, by their very nature, expendable, and not as good as your natural troops either. I don't really bother that much dealing with negative events when I have Things To Do, personally. I wouldn't let either get me down too much. Ulm has one of the most powerful conventional armies, if not the most powerful, in MA, and your smiths and priests can into magma magic and deadly national iron blizzard spam.

Iron angels are great SC chasses too if you built your pretender to be able to summon them later.

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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive
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