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Author Topic: Dominions 4 Round 25 - Game over, Recaps start at page 28  (Read 34931 times)

Mini

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #90 on: December 21, 2016, 11:35:40 am »

Couple of days warning, I'm going to be busy all day saturday, and most of sunday (christmas things), and I live in Australia, so I'll probably be able to do two more turns after this one before the christmas hold has to start.
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chaoticag

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #91 on: December 21, 2016, 12:16:36 pm »

Roger dodger, I'll try and keep that in mind. I'll try and place a delay that will cover both days, but I would also appreciate it if you drop a post here right after you send your final turn in asking for the delay. I shouldn't forget it, but our family doesn't celebrate Christmas so I might honestly forget.

Also yeah, as far as Ulm goes, there's not many troops better than yours. Between morningstar infantry and pike infantry, you are likely to hold the line while your smiths provide earth melding and magma bolts. Some crossbow men and archers can provide decent support since your troops are very arrow resistant.
« Last Edit: December 21, 2016, 12:32:57 pm by chaoticag »
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Sean Mirrsen

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #92 on: December 21, 2016, 01:17:02 pm »

Test result against pikeneers and infantries of Ulm: the 21/18 protection doesn't seem to help them. The 15 attack/22 defense with 17 piercing damage and a length 4 weapon probably has something to do with it. That's in addition to the two hits per attack (the second with hooves, so not as powerful), the fire damage applying both times, and the double attack every second turn.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sean Mirrsen

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #93 on: December 22, 2016, 02:45:15 am »

Okay, see, now that was my classic "let's snatch defeat from the jaws of victory" moment. Should have regrouped and attacked next turn instead of splitting. I'm bad at this game in more ways that one! :P

On the other hand, got that test done! Guardians do apparently work well against the Stampede, provided they have enough of a numerical advantage that they survive the initial attack.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

ThtblovesDF

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #94 on: December 22, 2016, 03:35:49 am »

I never had such bad luck with neutral scales before, commanders keep vanishing overnight...

And yes, it was statisfying to see a utterly brutal standstill between the stampede and the guardians, ending in a exhausted slapfight ala metal gear.

This war will ruin whoever wins it for late game regardless of how it might end ...
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Shadowlord

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #95 on: December 22, 2016, 04:32:16 am »

I never had such bad luck with neutral scales before, commanders keep vanishing overnight...

I bet that's Pangaea's dryads - they can seduce enemy commanders and steal them away.

They have to be in the same province as the commander and have an adjacent Pangaean province in order to do it, and I believe the check is based on morale. The simplest way to fight it is to set your armies to patrol and increase PD amounts at any border forts (for the free patrolling by the PD).

When they successfully seduce someone, both units move to the adjacent Pangaean province, so a dryad cannot seduce every turn due to having to move back to an enemy province prior to attempting another seduction.
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Sean Mirrsen

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #96 on: December 22, 2016, 05:37:51 am »

... just now a mage vanished.
the luckiest single dryad landmine anyone's ever stepped on so far. XD

Setting patrols and PD only ever helps if you've owned the province for at least a turn. When you've just conquered it, any units kept in hiding are free to take action before patrols take effect.

Hence, "dryad landmines". :P
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

ThtblovesDF

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #97 on: December 22, 2016, 08:10:09 am »

I had marked off seduce as a utterly useless mechanic, seeing as how in my oceania game I had 30+ attempts and only 1 success with sirens, vs various nations.
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Sean Mirrsen

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #98 on: December 22, 2016, 08:26:29 am »

Seduction is a finicky mechanic that takes both skill and luck (a lot of luck) to pull off. You can greatly influence its success by using the cat charm amulet and the luck-increasing items.

Also Sirens don't seduce. Their Lure of the Deep is a separate ability. Dream Seduction is also entirely separate, usually worse.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

chaoticag

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #99 on: December 22, 2016, 08:28:57 am »

Nah. It's not useless, but for what you get very high cost. For example, dryads still aren't immune to mind hunts, a cat amulet shuts them down on important commanders, and takes up a commander recruitment slot. It's also 180 gold for a ten ish research mage. If you are recruiting them just for seduction you are doing it wrong.
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Sean Mirrsen

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #100 on: December 22, 2016, 08:39:34 am »

Not just for seduction. They have many other... talents. ;D

They make passable assassins once you hit Alt 6, they are L2 priests with stealth and enough equip slots to make them really stealthy, they have decent command skill and are better spellcasters than the hierophants, and on top of all that they can seduce. Recruiting them for research is just as wrong (hierophants are cheaper per research point), so they fit right in at the frontlines.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

ThtblovesDF

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #101 on: December 22, 2016, 06:03:43 pm »

Clearly sending the only female unit that Ulm has did the trick, eh?

(Still, a 2v1 advantage is kind of needed)
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Mini

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #102 on: December 23, 2016, 11:57:49 am »

My last turn until (at the latest) tuesday is in. I'll probably be able to do one on monday, depending on how tired I am.
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chaoticag

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Re: Dominions 4 Round 25 - Early Slaughter, Late Laughter
« Reply #103 on: December 23, 2016, 01:33:51 pm »

Thanks mini, hope you have a pleasant relaxing Christmas Eve followed by the same for Christmas day. Or at least an eventful one in a good way. We can get back to figuring out who the greatest god is after that.
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ThtblovesDF

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Re: Dominions 4 Round 25 - Happy Holidays
« Reply #104 on: December 23, 2016, 09:02:52 pm »

Hosting delayed until the 27th (Or all players submit a turn)

Happy Holidays!
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