None, Relay enhances Magic and Powers, in this case they are used as synonyms.
Also, I am gonna delete all current traits because most of them are too OP or are just clutter.
But I was planning on using those to make monsters?
Is it so bad if I use Broodmothers?
Also, miss the usual suspects like Hollowed Ground and Plaguebringer.
Just do a price check on the traits you want. Broodmother is fine.
Trait Pricecheck:
Broodmother: Can birth monsters
Sightblinding: Cause permanent blindness and the rotting out of the eyes of mortals.
Extremely Slow: This creature's crawling is slow, but inevitable.
Immobile: This monster is incapable of moving under its own power, but can be transported by others.
Sunlight Weakness: This creatures acts pretty much like a vampire in sunlight, dying rapidly.
Sun-Gold Weakness: This creature is particularly weak to gold that has been formed into sun-shapes
Moon-Silver Weakness: This creature is particularly weak to silver that has been shaped into crescent moon shapes.
Sea-Water Weakness: This creature is weak to water from the sea (does not include non-sea origin saltwater)
Coffee Weakness: Coming into contact with coffee burns like acid.
Mild Unease: This monster causes weak fear in nearby mortals ((I mostly want to use this to maintain fear levels among followers I attract))
EDIT:
Space-warping: The space in the area around this monster is subtly distorted, making navigation difficult. Especially so if those trying to move through this area are unable to see.
Earth-Moving: This creature can shape ground and stone to form simple walls and ditches, mostly to make mazes or fortifications.
EDIT2:
Can I set it so my own creatures function fine in darkness my monsters generate or do I need a trait like [Echolocation]?