Edit your platoons, ya schmucks! they are now Platoons 1, 3, and 4, based on your brick number.I don't wanna have to track down your previous posts to know where to put you.
Battle 3: Round 2Brick 1Platoon: 8
Designation: AIG001
Unit type: Grunt
Health: Back for more
status: Healthy?
1/6 chance seizure with a pacemaker
inventory: gun, helmet, backpack, gum.
character points:
takes a beating, and gives it right back.
Kills:
13 support bug kills
teamed up to kill +6 bugs
character traits:
Keep advancing until we get to the enemy, then lay down DAKKA!
Platoon One, Grunt! (3) no seizure! (2) you wade three steps forward. The muck sure does suck in these parts. Sounds like one of the other bricks has been having all the fun, while your teammates are all doing the boring duty of being eaten by the wildlife.
Platoon 1
Designation: Mar004
Unit type: Grunt
Health: good
Status: +1 for not dying, Missing L arm
inventory: gun, helmet, backpack, gum
Character Points:
Character Traits:
Rank: Private
Kills: 1.8 (10 support bugs)
Death: 3
K/D ratio: 0.6
Death Log:
Mar001 died to being bitten in half after being healed.
Mar002 got shot to death.
Mar003 also got shot to death.
"Arrrrrrrrrrrggggggggggggg"Shoot at what ever that was.
(5) you fire into the water, sending up a roiling mass of steam. A moment later, a roiling mass of flesh floats belly up next to the Brick. It's long, green on top and light green on bottom, and smells of old fish. You get a swamp monster kill. Still only counts as one.
Platoon 81
Designation: KH008
Unit type: Werewolf, Exterminator class
Health: fine
Status: alive
Inventory: Flamethrower, Fuel tank,Gasmask,gum.
Character points Hates bugs, first aid, Mutilate corpse
Use my flame thrower to boil the water and drive the monsters away from the brick
(3) you set the surface of the water ablaze. gonna make it hard for everyone to ... you know, maneuver, see, shoot the enemy, that kind of thing. Well, at least you are cooking Mar004's Swamp thing. A littel unevenly, but that just adds to the flavor, right?
Platoon:1
Designation:Zr008
Unit type: Grenadier
Health: Yes.
Inventory: Gun. Helmet. Armor. Backpack. Gum. 1 Incendiary Grenade. 1 EMP Grenade. 5 Frag Grenades
Character Points: "Honor", "Follows Orders", "In the Shadow of Giants"
Character Traits: None
Rank: Corporal
Respawn and look into the water.
"Shit's on fire, you. You say pasively as one teammate boils the brains of a swamp monster and another boils the swamp. "Oh, hey, there're two more!"
Platoon 1
Unit number: MG003
Unit type: Grunt
Inventory: Military backpack. Gum. Helmet. Broken Fixed No Gun. Combat knife.
Health: Still in one piece.
Status: Tetanus shots still good. Serum stricken out.
Character Points: Respect.
K/D ratio: Won't be causing divide by zero errors.
Stay in the Brick, and fire down into the swamp. Be specially pissed off because that other guy still had his gum.
(1) You fall in. You goddamned fall into the swamp, with the monsters and the fire and the gum. "Fuuuuuuuuuuck Yoooooooouuuuuuu, nature!"
Platoon: 1
Designation: Sn003
Unit type: Grunt
Health: Perfect
Status: Alive!
Inventory: Gun, Gum, Helmet, Military backpack, Goggles
Character points: (not) Darwin's finest; Just along for the Drag
Rank: Private
Stay in the Brick, and fire down into the swamp.
(6) You hit something, and it hits back, shaking the whole brick with a loud whannnnnng! (3) you drop to a knee, mere inches from the algea covered, fish smelling, burning water.
Brick 1 death rollsAig001 gets bit, and suffered a serious injury. He is also [grappled]
Mar004 gets steam and boiling water on himself and suffers a minor [burn]
KH008 gets tailslapped by an abomonation of nature, and is flung into the brick. He sustains a maiming injury (3)his fuel tank is [dented]
Zr008 takes a part of that hit as well, and suffers a serious wound.
Brick 3Platoon: 3 (Brick 3)
Designation: Hat008
Unit type: Grenadier
Health: Maimed [Left Leg] (prosthetic), serious wound
status: -
inventory: gun, helmet, backpack, gum, body armour, 3 frag grenades, 1 emp grenade, 1 incendiary grenade, (prosthetic leg)
character points: The ten yard stare
character traits: -
achievements: Mission complete: Antibrick takedown.
rank: private
Thank you once again, body armour.
Get away from the Brick and onto something resembling dry land.
(5) You get into the woods, and up onto a squishy, mossy, muddy piece of land. Looks shallower from here forward, but it's a swamp, so who knows?
Zii008, platoon 3 "Gunbane"
Unit Type: Soldier
Inventory: gun, helmet, military backpack, military headset, grenade, Body armor (damaged), experimental serum.
Status: Seriuos wound, convulsing, 1/3 chance of suffering a relapse when control of the body is regained.
Character Trait: None
Achievements: Friendly Fire: Victim
Continue trying to stop convulsing, If successful call my bosses with the headset and say that the serum is a failure
(1) Well, shit. Looks like the serum is an even bigger failure than that. You died convulsing. the Chaplain closes your still twitching eyes, thoug hthey pop open again immediately. "At least he died peacefully, and didn't suffer." he declares solemnly.
Pork002
Platoon: 4
Wounds: Nothin!
Health: Slightly Grumpy. Bad Taste in Mouth
Stuff: Gun, backpack, gum.
Chew piece of Gum to remove Leaf Taste. Climb nearby Tree, look for Enemies to Dakka. If enemies seen, Dakka.
Platoon 3, Grunt! (5) Your gum gains the status: [chewed], and yo uget the leaf taste out. I mean, the artificial gum flavored chewing resin isn't much better, but at least it tastes like home. And sweat socks. (2) you wade waist deep toward the woods, but can't get a purchase on the first tree that you encounter. the limbs are too thin, and keep bending or snapping.
Platoon:8
Designation: HC005
Unit type: Grunt
Health: Prosthetic right Arm, Maimed left arm
Status: I'm fine.
Inventory: gun, helmet, backpack, gum
Rank: Grunt
Cp: Bug Buster Patch.
"That was my good arm you bastards!" Look for solid ground and get out at that part. Take cover behind one of the many trees.
Platoon 3, Grunt! (1) you basically belly flop face first into the water. You come up coated in muck and gunk. the screams to teh left, and the gunfire to the right tell you that at least the other two bricks are having fun.
Brick 3 Death Rolls.Hat008 puts his hand on something that looked like a plant, but wasn't. it lashes out at him, giving him a serious wound. (4) at least it doesn't look venomous, and the wound is clean, so it shouldn't get infected.
HC005, on the other hand, is wrapped up by a very large snake, which bites him in the chest, just enough to get through his grunt armor and poison him. He convulses in agony, foaming at the mouth, before his eyes roll into his head and he slips below the waves. he's dead. Who knew that giant snakes could be venomous too?
Brick 4Platoon:4
Designation: Yo008
Unit type: Shooter
Health: Serious Wound [Arm]
Inventory:Big-Ass shooty gun, fancy dancy corporal hat, a backpack the color of a rainbow, gum
Achievement: Mission: Anti-Brick weapon
CP: Power Corrupts
Rank: Corporal
Command my Grunts to start firing on the Other GuysTM as I head into cover.
Your grunts fire toward the Other Guys
TM (1)(2) ineffectually, as is Grunt tradition. one has to unjam his weapon next round. (3) you wade to shore and get a little cover, but you still feel naked. Looks like there's cover a little farther in though.
Platoon 4
Designation: OcE006
Unit type: point man
Health: Serious Wound (right leg)
Status: None
Inventory: Lascarbine, Fancy shmancy pointman sensor helmet, Scout knife, backpack full of arbitrary shit
Achievements: Mission complete: Antibrick takedown
Classes unlocked: grunt, heavy grunt, soldier, grenadier, point man, shooter, assault gunner, pyro,
Character points: Honor, From Matilda, I MEANT TO DO THAT, Sergeant in Training, Generous
Character traits: None
Life kills: 0
Total kills: 16
Total deaths: 5
K/D ratio: 3.2
Rank: Corporal
((Hells yeah, winning on the CP front. Pretty soon I'll be able to sit around in my command APC and have a mental breakdown as my men all get killed by the damn ayys.))
"Go! They're still suprised!"
Run in and kill the bad dudes!
(6) You leap into the water and wade forward, firing as you go. You attract some attention, but you kill a guy as well.
Unit number: Jag005 [platoon 8] 'K'
Name: Dug, because I get dug out a lot.
Inventory: gun, military backpack, Gum, 2 sidearms, big knife
status:
All limbs have been replaced with prosthetics. Not as badass as CWs though
Character point:
endurance: suffocation
character class: tunnel rat.
rank private
Smoldering poncho
Dip under the water again and start dragging isolated enemies under the water before stabbing them to death with my knife. If the water around them is too shallow for that then pop up out of the water and start blasting away with my dual sidearms.
(6) you duck under and pop up out behind one guy on the side. his blood curdling scream is cut short as the two of you disappear under the water just as the enemy returns fire at your position. between you and Oce006, you guys have them unnerved.
Designation: CW004 'K'
"Platoon": Brick 4
Unit type: Cyborg Artillery
Health: Cyborg limbs. 2/2 plates of armor.
status: Minor Damage x2.
inventory: gun, helmet, 2x Integrated Laser Arms, 5x Large Ballistic Units, 3x Guided Missiles
character points: Chimera First Aid, "Eat me! Eeeeaaaat meeeee!" "Rig the bodies," "We'll call it a draw"
character traits: nope
Unlocked classes: Grenadier, Artillery
rank: Private
Note to self: (Just so I can remember what I can do)
Artillery: Fires ballistic and guided long-range, high angle attacks. standard ballistic ammo is unlimited. Carries 5 large ballistic units, for attack against buildings nad transport, and 3 guided missiles, for long range, accurate shots. Generally will require a spotter on location, or otherwise able to transmit firing coordinates.
Cyborg: A standard laser is built into each arm, but must be deployed to activate, and cannot be deployed while the launchers are active.
You have 2 layers of armor, the ability to lift about 2 tons, or carry about 1 ton, and are capable of running about 20 mph, and leaping about fifty feet horizontally or twenty vertically. You have integrated communications equipment in your head, and multiple wavelength eyes - just select normal, infrared, UV, or lowlight.
Time for yet another crazy plan. Part One: "I totally have a chance, guys!"
Start chewing delicious gum. Say a cool one-liner.
Use cyborglegs to rapidly run and leap towards something resembling enemy base. Fire (with laserarms if I can have them deployed while moving, or just regular gun otherwise) at anyone who notices me, and stop once I hit a "safe" area - by a building or other object or something behind/in enemy lines where I'm not seen at the moment. Survey area & transmit tactical data to others via my comms equipment.
If I get REALLY noticed, start swearing profusely as I run back.
(1) you run the length of the Brick, launch yourself into the air, and sail at an angle across the frontline of the Other Guy
TM. You get a good look at he swamp, and the dozen or so of the Other Guy
TM before crashing into the trees and falling with a thud and a splash into the swamp again. (1) You manage to miss every sing le one of them as you fly, too. (6) at least you managed to not break any of your Cyberparts
TM, so that's a relief.
Brick 4 Death Rollsyo008 takes a second serious wound from return fire, as does Oce006
Dug gets maimed as well, though the water deflected the shot enough to keep him from getting killed.
CW004 'k' loses a layer of armor, and takes serious damage to one of his systems. Pick one and mark it as damaged.
I'm going to stop playing for a while.
Shucks. We'll miss ya.
Instructions for next roundBrick One: There are at least two Swamp monsters around your brick. You know what to do.
Brick Three: Dodge the snake and head into the woods, yo. The Other Guys[supTM[/sup] are encamped That Way.
Brick Four: you got about eight guys to kill. Maybe a couple more. Try not to lose too many badasses in the process, eh? this was a pretty rough round for you overall.