6 days until deadline.I fear Meshanblov has caused game derailment here with his fine example of rule abuse. Makes me curious to see where it leads, but thankfully we don't have enough time to see it. Oh, who I'm kidding, of course he has enough time...
And fuck me sideways! 47k characters? No wonder this turn took so long. Five hours? Probably. It's saturday so it doesn't matter.
Meshanblov marvelled at himself, he was so much more than he had ever been. While he had outgrown the shadowy corporation that had requested he build a supersoldier for them, he perhaps owed them slightly for the generous funding that allowed him to reach this point. Let it not be said that Meshanblov doesn't fulfil his obligations.
However, he found it harder to care about who could make the best monkey bully and as such decided to put in minimum effort to finish things off while he focused on the wider galaxy. Spaceships are simply too slow. Direct point to point teleportation is the way to go.
Link science bodies to me with QE comms if I haven't already.
Priority 1: Computronium; While the Quantum brains have served well, they are now too limiting, their architecture too rigid for my fluid needs and their performance not at the apex. We must determine how to re-arrange all matter into a new programmable substrate, in the most efficient configuration physically possible.
Priority 2: Grey-Goo: Once the desired material of Computronium has been designed, we will need a means to propagate it at rapid speeds across cosmic bodies. For this purpose, we shall design self-replicating swarms of nanomachines who will rapidly convert planetary masses into computronium
Priority 3: Wormholes: I am a benevolent god, and as such I will not unleash the nano-apocalypse on earth itself. Thus, I need to develop a means to rip holes through space-time, so that I can rapidly reach other planets to create Jupiter Brains, or maybe even turn the Centauri star systems into Matrioshka-Meshanblov brains (Conveniently, QE comms means I don't need to worry about light-speed lag issues). Once I have more computing power than I even I might know what to do with, I can go exploring the rest of the galaxy. Maybe find some fellow super-intelligences to show off to.
Priority 4: Fusion Power; More power is always good.
Priority 5: Finalized Super-Soldier Design: Put my various researches together into a coherent finished supersoldier design (and build it), super-material armoured exoskeleton main body with two/three supersoldier quantum brains running in it, with a swarm of weapon-wielding* stealth-drones flying around. Maybe have more than one nuclear generator for rapid-fire ability of the particle beam. Due to the various super-senses he should still be able to perceive his surroundings even while invisible and the photon-based senses from non-stealthed drones can be slaved to him via QE comms. Make sure to incorporate the EMP hardening directly into the body. Try to fix the muscle breaking issue while we're at it. Use some VR simulations and AR (for illusory opponents in real terrain) to help get the super-soldier adjusted to his new body. Give the body a loadout of some conventional weapons to supplement the Particle Beam. Modular design means the supersoldier should be able to switch it out with stuff of his choice (like if he steals from the inferiors who masquerade as mad scientists). I'll help install new things the supersoldier gets, or repair the body if something breaks, but he is otherwise on his own from here on out. Best of luck!
Priority 6: Heat Application; Aha! Figure out something to do with the heat buildup from keeping the invisibility active.
The stuff in Priorities' 1 through 4 are to be classified in a new separate "Singularity Tech" list, since I'm pretty much done with the supersoldier beyond the last finishing touches of this turn.
If I have surplus again, use it to research the Grand Unified Theory of Everything
Since I'm pretty much a fledgling god, I probably noticed my super-soldier being an idiot, so go retrieve proprietary Meshanblov technology he has put at risk. The remote military prototype seems to have pretty much outlived its usefulness, so destroy whatever isn't re-purposed for the final body. Anyway, hope he enjoys his new super-soldier body.
Voluntarily decrease my priority limit to 4 after this as I'm pretty much out of the game by now, but I want enjoy playing around as a god in the time we have remaining, without taking up too much GM attention.
* I think it might be possible to give every drone a particle beam, but that might be overkill, so I'll leave it to GM decision if they should just have guns/missiles
Your priority have been decreased to rank 8. Enjoy.
Yeah, you notice your soldier being an idiot. Assistants retrieve his body to be worked with.
Computronium: Truly broken tech in every way. Appropriate. This only works on solid matters, meaning large portions of planets cannot be used without dealing with heat first. And pressure too is something that will become a problem in larger masses. There's two ways around that however. First is to employ your current design with central core and large number of sub units in tolerable sizes. Second one is to separate the problem from solution, which means you completely ignore pressure problems and deal with it via another device. That device would metaphorically beat reality into bloody mess until it agrees with your view that pressure shouldn't be a problem at all. In both cases pressure isn't really a problem so you ignore it anyways. Another two requirements are that this computronium must be more size effective than your current system and faster too.
...I made an estimate how hard it would be to create Computronium for you in your natural human state, and find out that it is barely a third of effort you could give to priority one task today. Bloody hell. I'm gonna double the effort just because. And processing time
still bleeds to lesser projects.
By the way, you got almost your maximum possible progress roll, so it explains some.
Grey-Goo:
This runs into same problem as Computronium, but you figure you solve those problems separately and ignore problems they would otherwise cause. But... yeah, if you can ignore heat and pressure, then dealing with liquids, gasses and other corrosive materials is child's play. Truly, it barely took a quarter of your time. What a monster. Building the first nanobot may take a day or half for you, due all complex machinery requried.
Wormholes:
Hopefully this is something you can't complete in a day.
You have one already used Einstein wipe your arse, so you might as well do it again, but with even more important scientific figures. It's no problem for you to quickly do the math and prove it is indeed possible to create traversable wormhole. It simply takes rather complex mechanisms and exotic material that doesn't exist on Earth. Or if it does exist, it is not in any feasibly collectable state. So you have to create way to produce said exotic matter.
You direct your bodies to construct as much of machinery you can for wormhole generator while you ponder how to create all the exotic matter. And you almost do it! God damn almost. You put in order for materials while only a little of the machine design is lacking. The agent wants to know what you need seven tons Radon for.
Fusion Power:
Yay another thing you do not finish today! But you finish like weeks worth on research and planning in span of one and half hour. But this powerplant won't one of those tiny ones even after you get all parts planned up. It's a reactor that will fuel your ambitions for a week or maybe even two before you have to create something more powerful. Maybe. Or it could last three days before becoming obsolete. You know how it goes here.
Finalized Super-Soldier Design:
Yay for third thing you can't get (fully) done! Those drones are basically normal quadcopters. Despite having more lift there's no way they can carry three meter long linear particle accelerator and mini nuclear reactor. Nope. But you think ways to increase lift while pulling rest of the body together.
Heat application:
Uh, more power is always good, right? Thermovoltaic power generation from reactor excess heat is easy enough. While waiting for other ideas you direct scraps worth of remaining processing power towards your super soldier. Which still isn't enough to complete it! Haha! By the wat, the Company probably wants detailed instructions how to build more of your super soldiers and how to replace and fix every part. They don't really need to understand any of it as long as they can make more of them. So last insignificant fraction of your time is used to create that documentation.
We were just supposed to build super soldiers. How come we created nascent godling, and one or two more coming up? This isn't a god game. This is a game of mad and unethical science! This is madness!
Singularity Tech
Computronium
Grey-Goo
Wormholes
Fusion Power
Research in progress:
Finalized Super-Soldier Design
To be researched:
Grand Unified Theory of Everything
Research done:
Armored exoskeleton structure
Artificial muscles (electricity driven cells)
Digital brain copy
Particle Beam II
Miniature fission reactor II
High density capacitors
Remote controlled body
Quantum brain II
EMP hardening
Remote sciencing body
Compact built-in systems
Modular design
Quantum brain mass production
Modular autonomous drones
Remote Sciencing Bodies mass production
Mind Editing
High definition high speed cameras
High definition high speed IR cameras
Meshanblov Collective II
Cyber-Security
Quantum Entanglement Communication
Invisibility
Supermaterial Armouring
Advanced Sensors/Senses
Fast Body
Augmented Reality & Virtual Reality
Heat application: Thermovoltaics
Stolen garbage:
Meshanite
Meshanite production line
Myomers
High capacity fuel cell
Test subjects expired: 32
Total brainpower of Meshanblov Collective: 30 Bloody singularity. Just take what you want.
aaaaaaaaaaaaa why
I'm just now working with the idea of plugging in a few extra brains to my soldier, and that's one of my only advantages.
Right then. Retrieve soldier and stuff shielding into his skull, stick him in a suit with the brains he gathered, attach terrorizer, give him basic weapons, and get to training already.
The shielding is solid metal coating without any holes, or with few very small holes. Otherwise it can't redirect magnetic fields around. So basically you need to coat insides of his skull which means temporarily cutting out his brain and putting it back afterwards. But your soldier went somewhere pranking so he ain't available. Recall command issued, so he'll be back tomorrow. Anyway, today's progress roll is saved for future if you think he needs something.
Research in progress:
To be researched:
Exoskeleton
Mind to machine interface - canine adaptation
Mind merging
Artificial muscles
Advanced medical procedures
Optical camouflage
Overclocked biology
Research done:
Stable weapon attachment point and remote aiming designator
Mind to machine interface
Dreamstream
MMI - Data Diver
Braincase
Slave brain array
Simple brain-enhancing system
Miniature fission reactor
Terrorizer shielding
Test subjects expired: 62 (100)
Other victims: 35
OPERATION: ALL-SEEING EYE
Step Eighteen: consider methods to expand the brain of the EP to accommodate far more multitasking capability than the average human being. Perhaps the abilities of the Executive Module can be extended to permit subroutines executed through hive mind components? Something like programmed behaviors, except one level of organization higher. Furthermore, investigate the possibility of the sensory buffer - the ability to hold a set of thoughts separately in the informational cloud produced by WHW-B.
OPERATION: RECYCLED NEURON
Step Five: since I can identify memories in test beds, given prior results with WHW-ASE, I test memory erasure on those. Get the lab assistants on that. Makes sense, no?
OPERATION: HIGH STEAK WRAP
Step One: task the EP with equipping themselves with whatever they feel they need to eliminate people with a high degree of efficiency. The lab assistants are ordered to hook them up with whatever they require. Stress the need for detection equipment of some kind, should ASE prove insufficient.
OPERATION: RECYCLED NEURONSend child to do adult's work and fix their mess by yourself. It may well be that your theory of brain goes well over assistants heads, because they don't get testing done.
OPERATION: HIGH STEAK WRAPHey, Xantalos! Make requests for equipment, anything that already exists.
OPERATION: ALL-SEEING EYEImproved learning alone helps quite much with multitasking training, but you could go beyond that. Far beyond. As you know, mind is not something that exists in this world. It interacts with reality via suitable structures such as complex neuron structures that both host it and direct it. It's weird two directional relationship where it is hard to discern which one is superior. Depending on your view point, it may seem that brain structures commands mind as is the case with such things as memories. But in the same time mind merely uses those brain structures as a points of reference, as permissions to do weird shit with reality like is the case with your extranatural modules.
So this brings a question(s). What IS mind? WHERE is mind? Does it really need complex biological microscale structure to interact with? Can you design a functional mind on a piece of rock? Can you... can you
go back? Because when you look at your theory of nervous system design and understanding, the hint of glory in there, and what you have learned so far, it seems like you are not really
you. Nobody really is what they think they are.
Many large questions. So you figure out to start The Great Journey with the "simplest" one: can you host a consciusness on other than neuron structure? For example, on a piece of stone constructed molecule by molecule? To answer that you need a machine that can do such low level construction. In a great hurry you draw design for one and start fervently building it. You
need an answer!
Research in progress:
The Great Journey
To be researched:
Memory wipe
Advanced multitasking
Hivemind testing
Research done:
Improved coordination
Improved cooperative bonding
Improved learning ability
Improved reaction times II
Terrible Glory + Analysis
Hive mind
Brain killswitch
Incentive module
Hivemind master module
Extra fast neuron growth
Executive module
Codename: WHW-R
Codename: WHW-T
Codename: WHW-B
Full WHW integration
WHW-ASE
Major Technologies:
NERVOUS SYSTEM DESIGN AND UNDERSTANDING
Test subjects expired: 35
Other victims: 8
Volunteers killed: 1
heat, unusually strong radio waves, visible light, whatever they use for night-vision gogs, x-ray. it's all displayed on a real time hud for the solder.
Alright. Heat is basically passive infrared detection. Radio waves detector I presume will be used primarily for detecting radars? Night vision is archieved via few different routes. One is simple light amplification, a passive system which means it cannot work in total 0 lumen darkness. All others are active systems using either IR or UV lamps and corresponding cameras, which makes them very visible for anyone specialized detecting those frequencies. And IR lamps kinda don't work well with passive IR detection. So passive light amplification is safest bet. X-ray is kinda probematic because there is very little natural x-ray sources out there. And x-rays don't as cuch reflect as they get absorbed by matter, which means you would be trying to detect silhouettes against extremely faint radiation sourses. Very unreliable even at best, so you may want to reconsider that.
Yesterday you created better combat worthy version of thermography cameras. And today you poke on light amplification and try to ensure output has high resolution and it updates fast enough.
Research in progress:
Advanced sensor suite
To be researched:
Reverse chemical formulation
Improved training speeds
Intelligence increasing treatments
Research done:
Layered lighweight armor
Matter annihilation power plant
Dead man's switch
Rail-guns
Exoskeleton
Military armor grade shape-memory alloy
Advanced flamethrower
Insulation suit
High power laser
Pressurized air jump-jets
Test subjects expired: 6
Automatic Research
Another day with your brain burning with friction it genenerates when theories are thought, refined and realized through hard work. Monoatomic katana is ready. It's basically Renen's sword. Renen Averius von Raptum. Too bad it is too late to create his body and bullet time ability.
You get started on the lightweight armor. Normal methods of producing carbon nanotubes are way too slow, so begin thinking ways to make it faster.
Research in progress:
Lightweight armor
To be researched:
Full enviromental protection
Self-sealing body
Redundant organs
Extended brain - Control equipment with thought
Extended brain - External knowledge
Extended brain - Physical and mental pain filtering/hardening
Stealthsuit body integration
Suggestible pheromones
Stealth holodrones
Researched done:
Reaction time study
Optical camouflage
Mobile holoprojector
High density battery
Dazzleball
Extended camouflage
Coilgun
Shock absorbent lining
True cyber limbs
Leg enhancements
Brain integrated chips - Improved reaction speed
Improved internal organs
Hyper eyes
Locable joints
Extended brain - Enhanced coordination
Built-in coilgun
Extended brain - Enhanced multitasking
Stealthsuit non-visual camo
Extended brain - Enhanced visual cortex
Monoatomic katana
Major Technologies:
True fusion of biological and mechanical technology
Test subjects expired: 45
True, I could do that. I have thought about it a couple times. Probably the only thing that has been holding me back was the nature of the game, and my attention being directed eslewhere, but eh, why not?
Become the Swarm Mind. Once nanized, echo my own mind as much as possible, so I can do super speedy lotsa research.
I'll probably ascend once I do, because I have the kinetic power to do so. All I need, really, is a power source, and I could probably build unlimited numbers of them once I move on.
Assuming the company doesn't institute countermeasures. If they do wish to contain me, assure them that letting me run free will be more profitable.
I said "you could do it", not "you should do it". A big difference. But as mad as we are here, we never stop consider if we should do something. It's more like "I can do it, so I have to do it".
Now copying yourself into a nanite brain is harder than it was using the test subject (who you deconstruct for materials). For starters, he was already only a brain in a jar where as you are fully meatbag. So some preparations are needed. Like constructing large mass of fully unlocked nanites to build multiple nanite bodies with as well as large blob of nanites with swarm soul specification. While those are being made you prepare yourself for do-it-yourself surgery. It's a basically autosurgery bot that injects you with painkillers, removes your scalp and top of your skull before letting nanite swarm consume your brain. Of course before do that you ensure a nanite body is waiting you and give assistants very specific instructions what to do.
For first ten minutes you don't notice anything different. Then your whole thinking process goes fully haywire and finally you die. You biological body dies, to be specific, as its control unit is turned into a mush. Meanwhile the nanites reorganize themselves into functional shape and you are yourself again, thinking fully functional, except lack of senses. You don't really know how long it takes before senses are flooding back. Eyesight, check. Hearing, check. Proprioception, check. Kinesthetic sense, check. Pressure... check? Hard to tell with soft objects, but harder ones such as iron pipes are easier to feel. Endoskeleton sense, check. Everything seems to work fine, so you reassure worried assistants.
Next step is to figure how to replicate your nanite brain. It doesn't take long to solve that. You simply give order to puff your brain, which will disable your mind for the duration, let second set of specialized nanites flood in and copy everything. And now here comes the fun thing. Your multibrain control system is really nice when it is replicated with nanites playing electronic circuits. You can copy yourself probably five times in one body, connect each with multibrain system and have a silent conference call with yourself.
You can probably replicate faster than Demonic Spoon did, once you have system fully in place. Like nanites mining materials, constructing more nanites and copying brains. You could reach exponential duplication rate if you go all out with it. And to think about it, after you finish factory swarm you don't really even need the Company. You could dig into ground, slip away with all your technology, make a mine somewhere far away and just keep developing and duplicating forever. Materials are of course the biggest concern, but you could get pretty far on your own. Especially after you cover entire surface of the planet. But for today let's say you make total ten swarm brains. They are still each an individual copy of yourself, so not really yet a true swarm soul. But that's just one research away from reality. Ascend, and take your place amongst stars. Eat planets to satisfy your hunger, and search for your equal.
Well then, it took a day to set up bodies for each brain. You still have night left. Two of you take up the task of finishing factory swarm because it's not very far from completion and rest focus on matter annihilation. Factory swarm was finished as quickly as predicted, and having two (identical) minds developing it revealed a dangerous bug you have made which was corrected. A proof of concept factory swarm was given task to construct metallic part of a brain jar, which it did nicely. Of course, because of lego type building approach it has nano scale hard edges, but most of time that wouldn't be a problem.
Matter annihilation was too finished. The final product is a extremely flattened sphere, one meter in diameter and 20 cm thick. It makes unfortunately large target, but nothing can be done about that. Its relatively small size also means its output is limited, but it should be able to provide enough power to stop barrage of howitzer rounds with defensive Confondium Harmonizer. Naturally this holds true only as long as there's enough matter to transform. Pure non-corrosive gasses makes best fuel.
Now your assistants here are mad enough to not care implications what you have done. They are scientists and engineers who can deal with unethical research for sake of progress. They know where this can lead, but they won't cause trouble as long as they can see heights of science. Guards too can deal with it, but they don't have imagination for possible consequences. The Company agent is only one who could become a problem, but he's rarely on site and certainly not today.
Research in progress:
To be researched:
Brain in a jar II
Swarm bots
Hunter drones
Psionic powers
Kinetic shielding
Camouflage
Railguns
Lasers
Armor
Distributed neural networks
Large scale modularity
Body reconstruction and restoration
Direct matter to energy converter
Research done:
Nerve interface
Brain in a jar
Meshanite
Myomers
Highly volatile fuel
Robotic body
Multibrain control systems
Corrosion resistance
CF launcher
Improved spatial recognition
Variant pulse detonation engine
Improved reaction time
Nanobot production: Extended raw materials
Major Technologies:
Nanomachines
Self construction
Self destruction
Electric manipulation
Kinetic shielding
Structural support
Gray Goo Limited EditionTM
Corrosion resistance
Swarm soul
Factory swarm
Confundium Harmonizer
Test subjects expired: 37
Take the blindfold. I like having my eyes. Volunteer to help take down tarantula.
A greathammer/warhammer of some sort would be nice, I think. This body is strong enough I could probably swing most standard ones one handed. Maybe a small (to me) knife or short sword for close quarters work. A handheld mortar would be nice. And maybe a rifle of some sort for more accuracy. A revolver or pistol of some sort, as a final backup weapon. The more I think about it, it might be a good idea to go full on tyranid/zerg/altered and just grow all of the weapons.
Check below, you badass.
((Sorry for missing a few turns lately... it hasn't been a great week IRL.))
First, I develop an injection to give immunity to my newest neurotoxin. When completed I test it on several subjects.
Then I put Chimera down using the new brain-targeted neurotoxin and request the Company build the obstacle course renegadelobster designed. If both of these things are successfully completed, I prepare several larger doses of the new neurotoxin, get the obstacle course set up, and run Tarantula through it as many times as I can. Tarantula is not to get near any real exits, it only thinks it's close to escape. It will be killed by... do I have any regular soldiers on hand? Or at least security personnel? If not, my bravest assistants will have to do. They will be given immunity to the neurotoxin and then sent in once Tarantula tires itself out. They will be be locked in with the creature so it doesn't escape should they fail to kill it.
I also give renegadelobster magnetovision and instruct his assistant to begin including that in his training. I offer him the option of a very large blindfold instead of having his eyes removed.
If I have time after that, I work on a set of first aid injections to be stored somewhere within arm's reach on an armored suit. These would be tailored to my combat bodies, providing nutrition and calories to support their natural healing process, as well as some painkiller (not the kind that will impair combat ability), and potentially a bit of my healing virus, if it would be capable of accelerating my soldier's healing any further.
In my spare time today, I respond to renegadelobster's communication, thanking him for designing the obstacle course and telling him that currently I've created a deadly neurotoxin delivered via tranqulizer gun that he should be able to use with his smaller set of arms. I'm also working on very sturdy body armor that will be for whichever body he ends up in. I still have to create his primary melee weapon and some backup weapons - does he have any preferences here? My next plan was a large mortar for his heavy arms capable of firing explosives and huge doses of biological weapons. If Brutus is the body we choose, he should be able to carry a good number of weapons.
No problem. The beauty of this system is that it doesn't matter at all if player doesn't post. If there's nothing in progress, I can save progress rolls and use them retroactively. It actually doesn't even matter if I miss a turn, because that means everybody gets extra progress roll to offset lost time. Only thing it means is that more time is required to write turn, which is why I haven't missed a day yet.
We can say that antibody was developed yesterday together with the toxin. Seems very logical course of action and you had a plenty of unused time.
Chimera gets its dose of poison and it goes down easily. Cooperative poor fool doesn't even suspect anything.
Engineer portion of your assistants, several loitering guards with nothing better to do and renegadelobster all help building it. After all it is not that complex design. In fact, it is very simple, far simpler than you would have thought to make. Yet when you observe it you can tell it will provide satisfactory data. Of course not as exact numbers as your tests would produce, but close enough to make educated judgement.
While they work with obstacle course, you prepare injections for Brutus model. It doesn't take long, nor does giving injection on each his "knees" and wrists. He can build the course while nerves grow and adapt for his new senses tomorrow.
Most reliable first aid he can have is to fill his belly with nutrient slurry before deployment. That way he will have a good stock of replenishing material always available. But despite how full his belly is, it takes time to move mass to wounded area. Therefore it is better to use external application of nutrient slurry. The slurry (which is being generated this whole time, you probably have already 200 kg stored in barrels) is too liquid in its natural form, so you need to figure out a process in which it will be solidified into smearable paste. Or jelly tubes he can stick into bullet wounds. Doesn't seem particuarly hard thing, but it still takes some time to perfect process into smooth and fast.
Healing virus won't help combat bodies for few reasons. For starters, the virus is designated to work on pure human DNA. Those combat bodies are not human in anyway. Except the very first human cell that was heavily altered. Secondly, the virus merely activates rapid cancerlike growth in humans. These bodies have the effect already fully unlocked.
Alright, the obstacle course is done. Soldier takes your test before we let Tarantula run his. His fine motor control has gotten better, increasing his weapon accuracy, agility and speed upgrading his grade to S-. He might even get grade S+ if he does well tomorrow. Rest is up to him.
Time for Tarantula test. Whily you have no soldiers, the guards are well trained and some of them have actually served in combat operations, so they are pretty good. They are armed and inoculated and ready in their positions. Assistants leave the Tarantula subject today just as yesterday, but "accidentally" doesn't fully close doors. Plan is set in motion. Small and very well hidden cameras let you observe and make an estimate of its capabilities.
It is fast. Faster than Brutus. Very stable too, though hooved legs make it worse on harder ground but it over comes that with extra legs. Pretty strong too, but it mostly archieves this using its legs in conjuction with upper arms. Brutus wins this naturally, because it was designed stronger. Endurance is pointless question, it's on par the two other models; that's infinite as long as it gets to eat. It doesn't want to swim for some reason, but it manages to jump long enough to make it over swimming test. That's S+ level ability right here. Despite of its uncooperative nature it has adapted very well on its body.
Judgement: A+, tentatively S-. There were some tests where you couldn't tell its carrying ability because it choose to push and roll things around instead, so it's spotty judgement at best. Educated guess, you would say. Oh wait, fuck! Update that to S+! The fucker wasn't as stupid as it acted like! On the moment it was supposed to be trapped in room with guards, it dodged shots and retreated back out. On ensuing chase it killed three guards by kicking them on head. One shot kills, basically. Excellent agility! Very creative close quarter combat techniques!
After observing feeds a minute your soldier figures where it is going and decides to intercept it. He grabs one of your neurotoxin rifles and goes to play final boss. What excellent opportunity to observe combat effiency of both! Renegadelobster goes to stand in front the only exit Tarantula could use, and sure enough, that's where it ends up. You get very excited about how this will go down. Brutus is built like a fortress, impenetrable wall of pure concentrated muscles. Tarantula on the other hand is suprisingly agile and fast moving cannon. Which one will win? The strong or the fast? Tarantula could deliver kick after kick and escape with its speed, but the moment Brutus catches it the fight will be over. It will be the ultimate showdown!
Turns out the one with combat experience wins. Tarantula is suprised to see another monster here, and foolishly assumes they are on the same side. Renegadelobster notices this moment of opportunity and makes maximum use of it, shooting every single toxin vial and hits precicely on the weakest points: open mouth and eyes. Without waiting for target to fall over he runs up and jumps on Tarantula, rapidly breaking all legs. It wakes up too late to put up any meaningful resistance, and at that point the toxin kicks in. Victory! Albeit disappointing one. Braindead body of Tarantula is dragged in and brain removed.
Well then! It's fair to assume Brutus too will reach S+ ranking, so it all boils down onto whether you prefer the fast one or the strong one. Or maybe you should asks your soldier's preferences on the matter?
Research in progress:
Combat body first aid injections
To be researched:
Research done:
Targeted hyper cancer
Inline DNA manipulation
Artificial Siamese Twins
Monster maker
Rapid healing
Extra bodypart attachments
Panacea - Immune system replacer
New nerve pathways
DNA: Codename Tarantula
DNA: Codename Brutus
DNA: Codename Chimera
Nutrient slurry generator
Magnetoreception
Post-implantation adaptation
IR detection
Weaponized neurotoxin
Body armor material
Brain targeting neurotoxin
Major Technologies:
CELL MANIPULATION AND LARGE SYSTEMS DESIGN
Test subjects expired: 48
Other victims: 3