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Author Topic: Roll to create a supersoldier! Bloody air resistance  (Read 140797 times)

NAV

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #405 on: September 15, 2016, 04:16:44 pm »

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Demonic Spoon

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #406 on: September 15, 2016, 11:10:08 pm »

As I thought, the rest of the scientists are useless, and their inventions all garbage. Put the stolen tech on a separate list.

Brain 1 researches mass-producing Quantum brains and mind-editing. Make some new digital uploads without actually putting them in Quantum brains if that could help research.

Brain 2 researches modular design and Supermaterial-Armouring. Something lightweight and tough.

Once all my brains have science bodies, give the military body to my supersoldier to play with.
« Last Edit: September 15, 2016, 11:25:37 pm by Demonic Spoon »
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Harry Baldman

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #407 on: September 15, 2016, 11:23:03 pm »

OPERATION: HOMEGROWN

Step Six: once the proteins are designed, employ them in a controlled subset of the test beds to check for any side effects. Not something that needs my direct oversight, hopefully.

OPERATION: WE HAVE WAYS

Step Two: continue work on WHW-R. I'd comment more, but wouldn't want to spoil the extranature involved, would I?

Step Three: once WHW-R is complete, finish the design of WHW-T to render it entirely compatible. Combine the two to form WHW-X, and test it with the ape test beds, using precise stimulation to teleport small amounts of matter.

OPERATION: ALL-SEEING EYE

Step Six, clarification hopefully still applies: don't install the module yet. Make sure it has the capability of having a sensory buffer: to avoid overwhelming the mastermind with feelings such as pain, death, agony, that sort of thing, incoming sensory data may be given lower priority at the mastermind's discretion so that it's not an unfiltered feed of data at all times. Unproductive and uninteresting (mostly unpleasant) inputs can be pruned entirely, or examined in a more academic sense. New codename: the Executive module.

Step Ten: once module has been designed, put monkboy to use and promote him to Executive Producer (he gets a trailer and $70k a year, plus a kickass chair), complete with the Executive module. Task him with maximizing his underlings' (these would be the LEPAs, now redubbed EPAs once more) quality of life within the confines of the experiment - think of it like a game of the Sims, except without the "sim" part. So a game of For Reals. He is not to let any of them leave the project nor expire, and is informed that their paycheck (which is an actual paycheck, mind you) is contingent on them spending a certain amount of days training. A special bonus: he can have them cook meals for himself as well, and the EPAs can actually leave their captivity for a short while to deliver them, even.

Step Eleven: if I have the time, begin deciphering the functions of TG-B. How does it work? And how can I use it to improve my hivemind modules with hitherto unseen, presumably quite unbreakable telepathic security?
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penguinofhonor

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #408 on: September 16, 2016, 07:28:57 am »

I test my implantation adaption tech on the three-armed subject, getting an assistant to do the necessary praising. I also check up on the subject who got magnetoreception, and theorize whether my current tech would help them adjust to their new senses. If I think it might, I give him an injection and a praising assistant as well.

Thinking about it now, the jellyfish cells are probably a little unnecessary. I got a little carried away there. Future defense mechanism research should probably focus on poison spines, which seem most likely to be relevant in armored combat. I get started researching sturdy poisonous spines and fast-acting neurotoxins.

I also ask the company to reinforce three of the rooms we keep subjects in.
If these test subjects are here unwillingly then I should take precautions before giving them superhuman strength.
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Sean Mirrsen

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #409 on: September 16, 2016, 08:13:10 am »

Doo dee doo.

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renegadelobster

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #410 on: September 16, 2016, 10:33:11 am »

Some form of biological armor might be nice too. Or subservient attack/defense creatures could be fun also.
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Dustan Hache

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #411 on: September 16, 2016, 11:30:12 am »

After nine days in development, hopefully it will be worth the weight.
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spazyak

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #412 on: September 16, 2016, 11:55:48 am »

Continue to secure, contain, and protect the labs
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AoshimaMichio

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #413 on: September 16, 2016, 02:56:54 pm »

14 days until deadline.


Continue to secure, contain, and protect the labs

Maximum security is happening.

As I thought, the rest of the scientists are useless, and their inventions all garbage. Put the stolen tech on a separate list.

Brain 1 researches mass-producing Quantum brains and mind-editing. Make some new digital uploads without actually putting them in Quantum brains if that could help research.

Brain 2 researches modular design and Supermaterial-Armouring. Something lightweight and tough.

Once all my brains have science bodies, give the military body to my supersoldier to play with.


First twelve hours is spent studying digitalized brains. You make extra copy of one of the existing subject brains, make alterations on it, load it on Mark I Brain and observe changes. First your changes are fairly random. When reliable patterns eventually start to emerge your changes become more focused, especially on memory front. You discover that you can easily erase memories, though knowing what memories you are erasing is beyond you yet. Decoding those mamory patterns into something coherent a challenge for future. Likewise personality changes come along nicely. Subject's ability to focus is easily toyed with and you find you can manipulate subjects tendecy to have impotent berserk rage.

Second half of the day starts with quantum brain mass production, but very soon leaps of logic leads you working with compact built-in systems. You know, the kind where armor plates slide aside and a weapon or some other utility tool unfolds out looking bigger than it should. You take the combat body's forearm apart and start modifying it. The sliding armor panels are easy enough, it won't compromise structural integrity enough to matter. But developing a process where most complex things can be broken into small pieces for extremely compact packaging and then rebuild under a second back to normal on request takes time. Only when you stop to recharge your batteries on morning you remember that's not what you planned to do. Well whatever, as long as science gets done.

While you work away on other things you too set your mind on most important tasks. But unlike you, your work is much slower. For some reason. Did you sabotage you? No, you don't think you would do something like that to you. The thought distracts you even more as you slowly wonder what kind of material would make best armor. After long hours you set that plan aside as fruitless and move onto next.

Your thoughts about modular body design moves away to modular drone design. A pallet full of lightweight quadcopters, each housing tiny quantum computer capable of small scale tactical planning, pair of your high density capacitors to keep it in air for hours and hot swappable utility slot to handle all kinds of things. Like radar, sonar, laser target painting, grenade dropper, weapons, primary strategic computer directing the fleet of drones and communicating with your soldier... All the things they could do. Basic frame is whipped together in a half hour. You think and plan the tactical computer programming until morning when you are alerted to recharge your batteries.


Quote from: Egan_BW
No progress

One progress roll saved for future use.

Damn slowass unimaginably intelligent super scientist. Why you gotta be able to only apply your transcendent genius to one task at a time with much effectiveness?

Occupy my time playing multiple games of skill against people at once in order to further improve my multitasking skills. Go, mahjong, video games, etc. Unless of course Doc George has stuff for me to do.


Most likely he hasn't been taking his own medication. He really should. For example, look at your own performance: you have three online chess games going on while playing Overwatch and Clash of Clans at same time. Your training is going swimmingly. Few days more and you probably can control four different characters in some MMORPG using controllers with both hands and feets!

OPERATION: HOMEGROWN

Step Six: once the proteins are designed, employ them in a controlled subset of the test beds to check for any side effects. Not something that needs my direct oversight, hopefully.

OPERATION: WE HAVE WAYS

Step Two: continue work on WHW-R. I'd comment more, but wouldn't want to spoil the extranature involved, would I?

Step Three: once WHW-R is complete, finish the design of WHW-T to render it entirely compatible. Combine the two to form WHW-X, and test it with the ape test beds, using precise stimulation to teleport small amounts of matter.

OPERATION: ALL-SEEING EYE

Step Six, clarification hopefully still applies: don't install the module yet. Make sure it has the capability of having a sensory buffer: to avoid overwhelming the mastermind with feelings such as pain, death, agony, that sort of thing, incoming sensory data may be given lower priority at the mastermind's discretion so that it's not an unfiltered feed of data at all times. Unproductive and uninteresting (mostly unpleasant) inputs can be pruned entirely, or examined in a more academic sense. New codename: the Executive module.

Step Ten: once module has been designed, put monkboy to use and promote him to Executive Producer (he gets a trailer and $70k a year, plus a kickass chair), complete with the Executive module. Task him with maximizing his underlings' (these would be the LEPAs, now redubbed EPAs once more) quality of life within the confines of the experiment - think of it like a game of the Sims, except without the "sim" part. So a game of For Reals. He is not to let any of them leave the project nor expire, and is informed that their paycheck (which is an actual paycheck, mind you) is contingent on them spending a certain amount of days training. A special bonus: he can have them cook meals for himself as well, and the EPAs can actually leave their captivity for a short while to deliver them, even.

Step Eleven: if I have the time, begin deciphering the functions of TG-B. How does it work? And how can I use it to improve my hivemind modules with hitherto unseen, presumably quite unbreakable telepathic security?

That damn protein boggles your mind all they way until late night. The process involves a lot of frustrated screaming about why this bloody thing doesn't work and banging head on softest wall you can find. When it finally (praise be extrauniversal elder gods) starts working you are feeling extremely exhausted and dedice that enough is enough. Assistants can keep eye on the testing in case of unexpected side effects, but your brain needs inspiring recharging immediately.


Quote from: HugeNerdAndProudOfIt
No progress

One day's worth of progress rolls saved for future use.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler: SECRET TECHNOLOGIES (click to show/hide)

After nine days in development, hopefully it will be worth the weight.
Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler: SECRET TECHNOLOGIES (click to show/hide)

I test my implantation adaption tech on the three-armed subject, getting an assistant to do the necessary praising. I also check up on the subject who got magnetoreception, and theorize whether my current tech would help them adjust to their new senses. If I think it might, I give him an injection and a praising assistant as well.

Thinking about it now, the jellyfish cells are probably a little unnecessary. I got a little carried away there. Future defense mechanism research should probably focus on poison spines, which seem most likely to be relevant in armored combat. I get started researching sturdy poisonous spines and fast-acting neurotoxins.

I also ask the company to reinforce three of the rooms we keep subjects in.
If these test subjects are here unwillingly then I should take precautions before giving them superhuman strength.

I have been meaning to say this for last thee updates, but renegadelobster has learned to talk again well enough. Little stuttering, but that's fine. Walking and bladder control are still work in progress.

Alright, three headed armed man gets the treatment. As for magnetoreception, it most certainly should work. It adds new nerve connections to brain just like new limbs do. Verbal praise for success is a little harder to do if praiser can't tell whether subject is sensing correctly, but it is otherwise doable.

It's fine. It's easy to get carried away when new world of possiblities is opened in front of you. Even more so for questionably sane scientists who do not stop to think whether they should. Hollow spines ready to inject killer liquids are easy enough to design, but you get little hung on the gland producing most horrible neurotoxin you can think of. It would be nice if the toxin can seep through skin so one would have to completely dodge badly aimed poison squirts. But that comes with a problem of immunity; if it seems through skin then your soldier must be made immune to the toxin. There even might even be open wounds where toxin can trickle on, which naturally would be very bad thing. Also testing this might be... problematic. Usual test subjects might gleefully attack you and your assistants in hopes of accidental murder and in that case you need very fast-acting counter agent. Or provide everyone resistance.

Construction work can be done within few days, but the agent asks you keep your most inhumane creations out of sight of construciton crew. They may not be as ethically liberal as others here. Would you like any special security systems built in? Like flamers, spike walls or hydraulic crusher ceiling?

And oh hey, Chimera is fully grown/regenerated! It coughs nutrient slurry out of its lungs and its feeder tongue automatically sucks some into its belly.


Doo dee doo.

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Dustan Hache

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #414 on: September 16, 2016, 04:32:50 pm »

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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

penguinofhonor

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #415 on: September 16, 2016, 05:21:52 pm »

I tell my agent that I'd like to be able to fill the room with flames as a last ditch security measure. That's probably the only notable system I'd need.

I remove Chimera from the nutrient slurry and transfer a human test subject's brain to it, then apply the post-implantation adaption virus and assign a non-squeamish assistant to help it and monitor its progress. As the smallest combat body, it probably won't be a breakout risk at least until it's more coordinated (shouldn't be much stronger than a pony or something), so it can go in a regular room for now.

Next I get to work on extra senses, this time focusing on IR detection. It might have more use in battle than magnetoreception.

If I complete that, it's back to neurotoxin. I've been thinking and it's probably best to develop this as a wielded weapon instead of a biological ability. That way I can have trusted assistants testing it, and I can ramp up the deadliness to skin contact levels without as much worry. And I can probably get a much longer range on a weapon. I start devising a neurotoxin weapon and a virus that grants resistance to it. I still want my soldier and any testers to be immune. Also probably myself. But I'm not injecting myself with anything until I know the virus works as intended. I've seen what these things can do when something goes wrong.
« Last Edit: September 16, 2016, 05:24:08 pm by penguinofhonor »
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Xantalos

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #416 on: September 16, 2016, 06:30:02 pm »

Send a bunch of porn to Doc George to use as inspiration. Continue multitasking everything; add security monitoring to my tasks, and if I catch anyone trying to steal our stuff, perform a murder of them.
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Egan_BW

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #417 on: September 16, 2016, 07:04:45 pm »

Test if the process is reversible; if someone using the brainboosting system can be removed later. If so, Put my soldier in the prototype we have now, give him a gun, and tell him to go capture me some PhDs.
Meanwhile, adapt the braincase design to be able to block the microwaves that the Terrorizer uses, put a subject in it, and give them a dose of Eldritch Ocean to see if it works. Experiment controled remotely from a few miles away, naturally.
Start design for the final exosuit. Include some simple, pre existing armor, two of my weapon hardpoints on the left and right shoulders; one assault rifle and one grenade launcher. On the back six braincases to boost the mind, hardwired to a port on the helmet, no wireless that could be disrupted. Along the spine runs the terrorizer as it is now; no need to aim it, it can act as an area weapon.
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renegadelobster

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #418 on: September 16, 2016, 11:05:11 pm »

Keep working on that whole bladder control and walking thing. In the meantime though, have them beef up security. Automated turrets, with control from a central isolated room, biometric access, randomized security codes, that type of stuff.
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AoshimaMichio

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Re: Roll to create a supersoldier! Singularity: Resistance is futile
« Reply #419 on: September 17, 2016, 03:14:05 am »

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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
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