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Author Topic: Roll to create a supersoldier! Bloody air resistance  (Read 140714 times)

Sean Mirrsen

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #285 on: September 04, 2016, 03:53:36 pm »

Be hard at work.

Spoiler: Activities (click to show/hide)
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Ozarck

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #286 on: September 04, 2016, 06:09:23 pm »

Spoiler (click to show/hide)

Aww man. You tube is letting me down. For all the love the interwebs have for Dr. Who, they only really care about the new stuff, and seem unwilling to trawl the depths to dig up the old episodes and post videos.

My best friend actually has a collection on his terabytes strong hard drive of the old stuff, including audio from the very early seasons where the video was lost or overwritten.

I gotta say, once you've seen the first encounter with the Daleks, you lose all respect for them as ominous enemies - but then, that's not really what they are, anyway. they are what the Silver Surfer is to Galactus, what the Stranger is to The Living Tribunal, what Deadpool is to Spiderman. What Po Teletubby is to Pinky Winky.

penguinofhonor

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #287 on: September 04, 2016, 07:28:50 pm »

Trading endurance for more speed seems acceptable. Right now I'm thinking something centaur-like, with powerful lower limbs designed for speed and more humanoid limbs on the upper body to hold weapons. Human legs and feet might not be ideal here, so I continue my designing but begin to look at other options for lower limbs, such as horses and large cats. I also put in a request with the Company for more animal parts, mainly the legs of fast-running species.

The possibilities are just staggering, aren't they? I could vary the number of legs, mix pairs of feline limbs with equine ones... and that's not even getting into the upper body. Opposable thumbs are a must here, so my options are more limited... maybe two pairs of human limbs, or one pair of gorilla? Maybe two chimpanzee. The soldier will have to depend on his weapons, so I want my soldier to be able to use larger and more powerful weapons than a regular human.

Once I get a few designs I have some confidence in, I get to work making them a reality using test subjects. Then I create tests to rate their physical abilities as they get used to their new bodies. I'll probably have to speed up the physical therapy process somehow, but I highly doubt I'll have time for that until at least tomorrow.
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renegadelobster

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #288 on: September 04, 2016, 08:18:18 pm »

@penguinofhonor Could have a heavier set of "upper" arms, with three fingers or so, super strong, ment for weapon usage and/or melee combat, and a "lower" set of arms, more delicate/nimble with many fingers, more for delicately taking apart stuff or super fine control.
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Egan_BW

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #289 on: September 04, 2016, 11:16:10 pm »

zzz
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Demonic Spoon

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #290 on: September 05, 2016, 12:04:33 am »

((Mechanics wise, would uploading myself to a quantum brain give a boost to research, due to being able to think faster and make multiple copies of myself?))

Meshanblov hummed thoughfully. Emotions could be added later, as a toggeable option maybe, but for now this was a success! Still he hesitated about committing his own irreplaceable mind to this process. Further refinement seemed wise, or perhaps a non-destructive method of uploading so that if problems were discovered he had not taken such a... final  option.

Test the nuclear reactor, and if that works, the particle beam. Both from a safe distance

Have some assistants begin setting up Meshanite production, and test whether it actually lives up to the claims.

Begin working on the High-Density Capacitors
« Last Edit: September 05, 2016, 12:14:52 am by Demonic Spoon »
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NAV

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #291 on: September 05, 2016, 12:41:28 pm »

Spoiler (click to show/hide)
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

AoshimaMichio

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #292 on: September 05, 2016, 02:32:10 pm »

25 days until deadline. Smells like bacon down here.

((Mechanics wise, would uploading myself to a quantum brain give a boost to research, due to being able to think faster and make multiple copies of myself?))

Meshanblov hummed thoughfully. Emotions could be added later, as a toggeable option maybe, but for now this was a success! Still he hesitated about committing his own irreplaceable mind to this process. Further refinement seemed wise, or perhaps a non-destructive method of uploading so that if problems were discovered he had not taken such a... final  option.

Test the nuclear reactor, and if that works, the particle beam. Both from a safe distance

Have some assistants begin setting up Meshanite production, and test whether it actually lives up to the claims.

Begin working on the High-Density Capacitors


((Mechanics wise yes. I would like to say "but expect corrupted backups, sudden power failures and memory resets if you do it" but I won't. Sure, go for it. It may break the game, so keep that in mind before you start exclusive Meshanblov's club.))

Alright, the reactor and particle rifle is taken to location far away along with a bunch of assistants and armed guards. Can't have explosions and radioactive gas filling skies in case something goes wrong. They'll be ready for testing late at night and you will overseer testing procedures over secure VPN connection. Meanwhile you do more  R&D work.

Capacitors... hmm, they are basically just two electric conductors separated by thin layer of dielectric. Smaller the gap between conductors, better the performance. Best conductors available that can be thin is graphene. So with two layers of those you get quite impressive density in respect of thickness, which means major issue will be the dielectric inbetween. While pondering what could fill that requirement you build a graphene production line. It's good enough to produce sheets you probably require for the capacitor design.

Evening comes, and your prototypes have arrived into undisclosed testing location. Assistants cart parts around, set up communication lines for you and start up uranium heating process. Additional powerlines are dragged in for the reactor start up. Eventually uranium starts boiling in its case and gas is fed into magnetic fields of the reactor. It doesn't take long before the reactor begins producing enough power to keep up the process by itself, and then in excess. No explosions, no apparent leaks, every meter is nicely on green. A success! Time to test how it works with particle rifle!

Your mini reactor is connected to the rifle, hydrogen tank is connected, target placed, gun aimed, and measures read. Everything seems good for test fire, so you give them a green light to proceed. Rifle is remotely triggered and boom breaks mircrophones, topples cameras and generally makes a mess. Video  records shows a nice streak of fusion going on as stream of hydrogen ions meets number of other atoms head on. Some of its power is unfortunately lost in this minor fusion reaction, but large majority apparently made it to the steel block pretending to be enemy armor.

Now I'm not certain how physics here go, but when a bunch of steel suddenly turns into superheated plasma it probably shreds hell out the surrounding block effectively producing an explosion. Your rifle is a sturdy thing so it takes it like a champ. Better tell your soldier to not use it in close quarters combat.

Only problem here is that your reactor doesn't have any way to shut it down without melting important stuff inside.


zzz

Wakey wakey sleepyhead! It's new day full of science to do! You've experiments to run, research to do!

As for subject of the MMI, it is funny thing. It doesn't particularly feel anything until you configure a quadcopter drone for your specific MMI signal. Well, to be honest it doesn't feel anything even after that, but controlling the drone is nice way to spend time. You keep adding drones until you have eight of them rotating around you like an artificial halo. Having them send feedback about their orientation is where it gets really funny. Really weird sensation, but you learn quickly to distinguish between drones. In fact, you are learning this much faster than your soldier and test subjects are. What's so hard about this?

Anyway, that's how you spend your day. Playing like a child with new toy.


Aha! This ties back into critical periods. Orders from a recognized entity, which for the purposes of the experiment we'll call the Father-Thing, have satisfaction and happiness tied to their execution. Much like less sophisticated mammals imprint on mothers, so we can have our subjects imprint on the Father-Thing, which in this case will be myself. This imprinting should be possible to undo with a controlled influx of a certain cocktail of critical period reactivators, at which point they can be reimprinted on some other Father-Thing.

Continue observing the mice as well, just as a reminder.


Resettable imprinting feature adds a layer of complexity into this design, a very thin layer. In the end it doesn't really matter, because you finish the module quickly. With extra time you are left with you fiddle with the design little more to ensure recipient will feel restless and afraid if orders are not obeyed immediately. Kinda like the pressure you feel when you have to go toilet but decide to hold it. A constant unpleasant reminder.

The first mouse has stopped eating and squeal a lot more than usual, but no destructive tendecies or hallucinations yet.


Quote from: HugeNerdAndProudOfIt
Automated Research

Spoiler (click to show/hide)


Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler: SECRET TECHNOLOGIES (click to show/hide)

Spoiler (click to show/hide)

Aww man. You tube is letting me down. For all the love the interwebs have for Dr. Who, they only really care about the new stuff, and seem unwilling to trawl the depths to dig up the old episodes and post videos.

My best friend actually has a collection on his terabytes strong hard drive of the old stuff, including audio from the very early seasons where the video was lost or overwritten.

I gotta say, once you've seen the first encounter with the Daleks, you lose all respect for them as ominous enemies - but then, that's not really what they are, anyway. they are what the Silver Surfer is to Galactus, what the Stranger is to The Living Tribunal, what Deadpool is to Spiderman. What Po Teletubby is to Pinky Winky.

Spoiler (click to show/hide)

Spoiler: SECRET TECHNOLOGIES (click to show/hide)

Trading endurance for more speed seems acceptable. Right now I'm thinking something centaur-like, with powerful lower limbs designed for speed and more humanoid limbs on the upper body to hold weapons. Human legs and feet might not be ideal here, so I continue my designing but begin to look at other options for lower limbs, such as horses and large cats. I also put in a request with the Company for more animal parts, mainly the legs of fast-running species.

The possibilities are just staggering, aren't they? I could vary the number of legs, mix pairs of feline limbs with equine ones... and that's not even getting into the upper body. Opposable thumbs are a must here, so my options are more limited... maybe two pairs of human limbs, or one pair of gorilla? Maybe two chimpanzee. The soldier will have to depend on his weapons, so I want my soldier to be able to use larger and more powerful weapons than a regular human.

Once I get a few designs I have some confidence in, I get to work making them a reality using test subjects. Then I create tests to rate their physical abilities as they get used to their new bodies. I'll probably have to speed up the physical therapy process somehow, but I highly doubt I'll have time for that until at least tomorrow.

Actually you have to decide the form by yourself. I'll gladly roll for the science part to make it become true and happily write all about the fluff on how it works internally (like I did on previous turn), but you are the actual mad scientist here. Visualize your own monster. World is your oyster. Everything is possible. You can make your own special limbs, no strict necessity to borrow designs from animals unless you are going full Frankenstein route here.

You'll get your animal parts, but I'll save todays roll for next turn so no IC time is wasted.


Be hard at work.

Spoiler: Activities (click to show/hide)

Or hardly working?

Spoiler (click to show/hide)

Spoiler: SECRET TECHNOLOGIES (click to show/hide)
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
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Demonic Spoon

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #293 on: September 05, 2016, 02:35:07 pm »

Quote
Only problem here is that your reactor doesn't have any way to shut it down without melting important stuff inside.
To shut what down exactly, the particle beam? So once you start firing you can't stop without breaking the gun? A rather glaring design flaw. Will have to fix.
« Last Edit: September 05, 2016, 02:54:45 pm by Demonic Spoon »
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Egan_BW

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #294 on: September 05, 2016, 02:43:01 pm »

Playing with toys is fun and all, but for one such as me the only real application of this tech is to dive through pure streams of data with my mind. So do that.
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Demonic Spoon

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #295 on: September 05, 2016, 02:49:45 pm »

Meshanblov cackled in glee at the destruction wrought by his genius. Soon all would bow before the mighty Meshanblov!

Continue with the Capacitors

Begin refining the digital uploading and quantum simulation process, making it more precise, safer, more reliable, all round better and have the toggle-able option to also simulate emotions.
« Last Edit: September 05, 2016, 02:56:24 pm by Demonic Spoon »
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Sean Mirrsen

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #296 on: September 05, 2016, 02:51:18 pm »

Oh my god these rolls... What did you do to offend RNGeesus this badly?
((To put it in words I believe I already used, or if I didn't I should have, long ago -

The Universe hates Artee.

Poor thing can't catch a break. I'm surprised printouts of my sketches of her don't burst into flames. Spontaneously. Inside the printer.))
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

NAV

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #297 on: September 05, 2016, 03:01:15 pm »

Spoiler (click to show/hide)
« Last Edit: September 05, 2016, 06:43:08 pm by NAV »
Logged
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

AoshimaMichio

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #298 on: September 05, 2016, 03:15:57 pm »

Quote
Only problem here is that your reactor doesn't have any way to shut it down without melting important stuff inside.
To shut what down exactly, the particle beam? So once you start firing you can't stop without breaking the gun? A rather glaring design flaw. Will have to fix.
The reactor itself can't shut down before expending all its fuel. Or you can try and melt things into slag inside the core which means rebuilding new core.
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
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Harry Baldman

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Re: Roll to create a supersoldier! Crimes against everything
« Reply #299 on: September 05, 2016, 03:28:37 pm »

OPERATION: GARDEN OF DELIGHTS

Step One: Incentive module + killswitch + Terrible Glory in one subject (if I still have a player volunteer, give this to them by sheer accidental nepotism)! Make sure the subject is provided a maximally comfortable room to recover in, rig up some Netflix and/or pornography if needed for them to watch and have the more talented lab assistants cook the subject actual decent food. Visit the subject personally to bring them their food in order to get them to imprint on me, allow nobody else to see them.

Step Two: As soon as the subject can be moved safely, doesn't require IVs and is noticeably imprinted on me, move them off-site to a trailer outfitted like a nice-looking apartment complete with arrangements equal in quality to their recovery bed. Establish a maximum security perimeter of 1 mile around the trailer.

Step Three: Give the subject a decent monthly salary (about $70k a year, explain that this is the entry-level salary with predicted increases as time goes by), give them the title of Executive Producer (complete with nice-looking folding chair with their name on it) and assign them decently varied, not overly challenging data entry work that they need to do to earn it, about 4 hours' worth a day, to be done when they feel like it, no particular rush.

OPERATION: ALL-SEEING EYE

Step One: Get about 7 or so test subjects and give them the incentive module (complete with imprinting) + killswitch + improved reaction times + improved learning + hivemind. Imprint them on me. I shall teach them the secrets of excellent cooking, or get someone else to do it if I don't have the time.

Step Two: Provide them with decent quarters, a $70k/year salary (between them) and give them the title of <Executive Producer's Name>'s Assistant, complete with nice folding chairs with their names on it. Their job description presently entails making and bringing breakfast, lunch and dinner to the Executive Producer (a different one brings the food for each day), plus a bit of data entry just so they remain stimulated.

OPERATION: MOUSEWATCH 2016

Step One: Keep watching those mice. Nuke if they get unmanageably unruly.

Step Two: Make sure I get regular reports of anything the lab assistant on duty sees on shift. Nuke if she gets unmanageably unruly.

Step Three: GOTO STEP ONE
« Last Edit: September 05, 2016, 06:17:18 pm by Harry Baldman »
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