So I have five of you wanting to spy on teh baron and one of you wanting to go find a metal thingum.
yeah, nope. Judging from this last en- oh, hey Lenglon, welcome back! I also am a tad tired, but not 22 hour day tired. more like consecutive ten hour very physical work day tired.
judging from this last encounter, most of you would spend most of the time up at the baron's place just sort of ... navel gazing. Sooooo
Aylia and Senna return from doing a little scouting of ruined regions. it looks like someone went to some trouble to break what could be broken, burn what could be burned, salt the earth, and make things pretty much unusable for anyone. the bastards.
So, Senna is sticking with Dessmo (we are currently in the baron's camp [the baron is elsewhere, fucking off and messing around with the lords], and Dessmo has agreed to help out with some things here in exchange for access and information).
Those going north to the baron's current location: the Eye, Dar (no, that village is not the Durnvale), and Noir because Noir miiiiiight be useful for persuasion. If she tries.
Samuel, Jack, and Terrance are heading out to find the mechanical thingum (Alaran is going as well, as an advisor). Make your tearful goodbyes, lovebirds, and your promises of faithfulness and heroic efforts to refind one another.
Aylia can do either, but Dessmo (and GM) would prefer her to head out with the "robot recycling tour."
So, your actions should reflect the following:
Baron snoops: Well, you need to find him, sneak in, somehow hear him talking about the plan, and maybe convince him not to go kill all those mechanists.
you are discussing this as you hike northward according to the directions Dessmo gave.
Hunt for red bot-ober: well, head on out to the village and snoop around. You are discussing your plan of action as you walkcasually down the road toward teh village, passing some outlying farms and seeing the smoke from village fireplaces ahead.