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Badger badger badger badger

Badger badger badger badger
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Badger badger badger badger
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Mushroom mushroom
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Total Members Voted: 15


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Author Topic: Ye Gods 4 IC [20/40]: Tick 63: Epilogue  (Read 104201 times)

Stirk

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #225 on: July 26, 2016, 04:49:38 pm »

[Katzerie, the Token God]
Katz returns to her ball, and hides inside.
"N-now..."
Katz turns her attention to the Dagomoth seer, but doesn't respond yet. Instead asking the other gods.
"Um... d-does anyone... understand, this?."

"Yep yep! He was placing an order. Ask him if he wants fries with that, or of he wants to SuperSize it!"
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Playergamer

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #226 on: July 26, 2016, 05:07:51 pm »

Ovorr continues to observe the civilizations grow and develop, biding his time and power. He does not need to rush to action.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
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Detoxicated

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #227 on: July 26, 2016, 05:14:01 pm »

create brain parasites that create Telepathic abilities within their hosts. Increase The Desire to meet gandtraelites. Only animals are affected by this disease.

Create bullzen. Bulky rhino like Herd herbivores of green fur. They have thick necks and skulls, which they use for defence. They communicate with telepathy and cannot see. They have echolocation and are receptible for Telepathic domestication.

Create brainfire.  Brainfire are Small jellyfish like insects that float glow pleasantly orange and emit warmth. They are attracted by Telepathic Signals. They build heptagonal 2m hives and their spicy honey is Good for wound healing.

Create brainfish.  Brainshaped jellyfish with Telepathic stingers. They glow reddish and their juices make one more receptible to telepathy.

Create Nostrilgrass. Bluiesh sticky grass.  It is mildly toxic to ingest. This grass can connect with other plants and is able to smell.

Order the herbologists to encourage herbal alchemy in Akademies.

Teach herbal alchemy through the Spice Shops the gandtraelites have set up to all interested.
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Stirk

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #228 on: July 26, 2016, 05:15:25 pm »

"Hmmm....Looks like a lot of water thingies will happen in the future. Design time!"

Mani hands Section One a brief outline of Striders. Striders are footwear with a series of pistons inside them. When powered, they simply shoot air out of the back of them, enchanted by enchantment magic to make a powerful burst. Ideally, this will allow creatures (specifically less-dense-than-water-Anansi) who wear them to jet themselves across water at a decent pace without the need for a boat. Ideal for boarding actions, lifeboats, and general water travel! If this action would cost essence, he waits patiently for them to build the designs on their own.
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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #229 on: July 26, 2016, 05:36:56 pm »

bring ogori and drarugian war wombats to the gandtraelites
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DreamerGhost

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #230 on: July 26, 2016, 06:40:26 pm »

Toss out additional monoliths with instructions on how to construct mana batteries - devices that can hold magical power and be used to power spells continuously for long periods of time.

Nominate Captain Praven for creativity award.


Captain, I am considering what magic would be favored your pirates. Enchantment for flying ships to raid land cities? Divination to seek out best treasures? Elemental, to put wind in their sails and calm the seas? What say you?
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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #231 on: July 26, 2016, 06:58:22 pm »

[Katzerie, the Token God]

"M-maybe, I should..."
Use 1 Essence to wake God Pirate Praven.
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Legendary Marksdorf

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #232 on: July 26, 2016, 07:50:18 pm »

Nautil weaver: "Behold, a beautiful prayer raft with our finest bounty cloth!"
"Your efforts are commendable, Nautil weaver. I shall grant you a wish in return. What is your heart's desire ? Do not let greed drive you away."

Arani gambler: "Help me stop playing these fun games, O Frami!"
You are but a poor misguided soul. I shall help you this time, but remember to keep control of yourself.
Bless him with self-control so he can stop playing these games.

Arani builder: "O mighty Frami, show us a sign, that the heretics may know of the unworthiness of stone."
"Your trust and loyalty deserve a reward. To prove the worthlessness of stone, I shall create a tree which the wood is more durable than stone and steel."

1E(?) : Create the Stonehart, a species of trees that are several times harder than steel while remaining quite light. He places them around and inside Arboria, the Jungle's Heart.

"You will be the one to harvest their wood and use them to create wonders. To complete this primordial task, I shall grant you Nature's Edge, an artifact axe that will allow you to cut any plant, including the Stonehart trees. Now go, and prove the world that stone and steel cannot compare with nature's power !"

1E: Create Nature's Edge, an artifact axe that can cut through any plant and give it to the Arani Builder.

0E: Warn the Nautils about the Molskis, a race of Lobster pirates. Teach them how to make metal weapons, and tell them to use them to defend themselves, should they be attacked, but never to attack first.

Ardent Debater

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #233 on: July 26, 2016, 10:11:38 pm »

[Katzerie, the Token God]

"M-maybe, I should..."
Use 1 Essence to wake God Pirate Praven.

When Katzerie's Power touches the sleeping Pirate God, he awakens almost instantly, and sits upright, accidentally hitting his head on his Ship's Wheel! He rubs his head, where a bruise has taken shape, and mutters something about a hangover before speaking. A few of his crew stop what they're doing to look, and he shouts a stream of vulgar curses, causing them to look away and try to find something to do.

"ARGH! YE FILTHY CURS, GET BACK TO WORK! I AIN'T PAYIN' YE TO SIT AROUND! ACTUALLY, NOW THAT I THINK ABOUT IT, I AIN'T PAYIN' YE AT ALL... CARRY ON THEN!"

After taking a swig of rum, he stumbles to his feet, before detecting the influx of power. Tracing it back to it's source, he locates Katzerie, and takes his hat off in gratitude.

"Thank Ye very muchly for tha favor, lassie! If 't weren't for Yer Essence, I might 'a slept for a hundred years, an' my Crew would 'a gotten lazy! HA! As if they could get any lazier than they are now! I owe Ye a Favor, an' I'll be paying Ye back once I'm able, I don't like to owe any debts if I can't help it."

Nominate Captain Praven For the Creativity award.
Toss out additional monoliths with instructions on how to construct mana batteries - devices that can hold magical power and be used to power spells continuously for long periods of time.

Nominate Captain Praven for creativity award.


Captain, I am considering what magic would be favored your pirates. Enchantment for flying ships to raid land cities? Divination to seek out best treasures? Elemental, to put wind in their sails and calm the seas? What say you?


"Zenrach, Mani o' Machine, I thank Ye both! Now, as fer Yer question, All o' those kinds 'a Magic sound pretty nifty, if I do say so meself... But if I had to choose, I'd say that it all depends on the Captain an' his Crew. Ye see, Magic is good an' all, but a True Pirate shouldn't be depending on it any more than he does his Bottle. It's just a Tool for a Job, an' while it might help to do that job, Ye can make do without it!"
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hector13

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #234 on: July 26, 2016, 10:20:20 pm »

((Are... are you trying to do Scottish?))

Create 1 unit of Fhortan. (6E)
« Last Edit: July 26, 2016, 10:32:42 pm by hector13 »
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Stirk

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #235 on: July 26, 2016, 10:22:03 pm »

[Katzerie, the Token God]

"M-maybe, I should..."
Use 1 Essence to wake God Pirate Praven.

When Katzerie's Power touches the sleeping Pirate God, he awakens almost instantly, and sits upright, accidentally hitting his head on his Ship's Wheel! He rubs his head, where a bruise has taken shape, and mutters something about a hangover before speaking. A few of his crew stop what they're doing to look, and he shouts a stream of vulgar curses, causing them to look away and try to find something to do.

"ARGH! YE FILTHY CURS, GET BACK TO WORK! I AIN'T PAYIN' YE TO SIT AROUND! ACTUALLY, NOW THAT I THINK ABOUT IT, I AIN'T PAYIN' YE AT ALL... CARRY ON THEN!"

After taking a swig of rum, he stumbles to his feet, before detecting the influx of power. Tracing it back to it's source, he locates Katzerie, and takes his hat off in gratitude.

"Thank Ye very muchly for tha favor, lassie! If 't weren't for Yer Essence, I might 'a slept for a hundred years, an' my Crew would 'a gotten lazy! HA! As if they could get any lazier than they are now! I owe Ye a Favor, an' I'll be paying Ye back once I'm able, I don't like to owe any debts if I can't help it."

Nominate Captain Praven For the Creativity award.
Toss out additional monoliths with instructions on how to construct mana batteries - devices that can hold magical power and be used to power spells continuously for long periods of time.

Nominate Captain Praven for creativity award.


Captain, I am considering what magic would be favored your pirates. Enchantment for flying ships to raid land cities? Divination to seek out best treasures? Elemental, to put wind in their sails and calm the seas? What say you?


"Zenrach, Mani o' Machine, I thank Ye both! Now, as fer Yer question, All o' those kinds 'a Magic sound pretty nifty, if I do say so meself... But if I had to choose, I'd say that it all depends on the Captain an' his Crew. Ye see, Magic is good an' all, but a True Pirate shouldn't be depending on it any more than he does his Bottle. It's just a Tool for a Job, an' while it might help to do that job, Ye can make do without it!"

"Mani didn't do anything for Mr.Pirate."
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This is my waifu, this is my gun. This one's for fighting, this ones for fun.

micelus

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #236 on: July 26, 2016, 11:49:31 pm »

The Wondrous Djinnmarket was place of many sights and rarities from all over the world. Everyday, crowds from all over wandered into the grand structure which contained the hundred stalls of the Djinnmarket, each manned by various Djinn which if one thought hard enough, were all truly just Sadiq. However it was not this attraction that made the Djinnmarket interesting since one could see Djinn all over Jannah. No, what made it so interesting was that no merchant actually brought goods into the market. In actuality, through a teleportation room that the Djinn swore wasn't magical at all (as the many missing limbs and other organs amongst the peddlers would suggest) and was just a very advanced form of technology. Regardless, the merchants still charged an arm and a leg, probably to pay for their arms and legs.

Or at least, thats what Sadiq would hope people would talk about once the Djinnmarket was built.

1E: Create the Djinnmarket, a structure that teleports various organic goods from all over the world into Jannah at the cost of [monetary currency] proportional to the cost required to transport and harvest the goods without the Djinnmarket.
0E: Listen to the Musings of my Friends.
0E: Give every race that has developed writing a single printing press each. Engineers may recreate their own printing presses for sale or interested students may learn Engineering from Sadiq's own engineers in Jannah. Obviously, Sherim and Ishim get as many presses as they like since as well as the technology to make them.
« Last Edit: July 27, 2016, 12:11:22 am by micelus »
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Stirk

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #237 on: July 26, 2016, 11:52:13 pm »

Mani listens to prayers.
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This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Rolepgeek

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #238 on: July 27, 2016, 12:58:33 am »

1 Essence: Create HAWKs, large flying predators that look as much like dragons as they do like birds, with wings that soak up light for energy/power and can fire lasers from their mouths.
1 Essence: Imbue the forging process of Salamium, the alloy of Luminum, Saland, and meat product
0 Essence: Create Peeper Creepers, also known as Eyevy; their flowers look like eyes, tend to grow in pairs/rows horizontally, and have colorful rings, usually alternating between two colors, one of which is much darker or less saturated than the other.

0 Essence: Teach the Anansi about Salamium, but ask that they give proper respects to me during the forging process, if they make use of it.
0 Essence: Teach the Terminae how to properly mine Luminite. Not that there's a lot around them, I suspect, but still. *shrug*
0 Essence: Teach the Maisse how to make basic rock-climbing gear.
0 Essence: Teach the Sharim how to make stained glass.

0 Essence: Listen to prayers

"The last of my PEOPLE shall be of the world, and yet able to coax it to a higher TRUTH through the separation they may create. In this way shall the WORLD grow closer to LIGHT, and LIGHT closer to it."

In a swamp and in a temperate rainforest, in two different parts of the mountain that is the world, mud and clay rises up, is pushed into form, and detailed. As it dries and bakes in the LIGHT, life begins to twinkle in their many eyes, and blood pump in their veins, as their god uses 4 Essence to create the Hastani: An especially perceptive peoples with three sets of eyes, who can see all around them. They are good at reading faces and have decent insight, but are somewhat small and aren't very good with unfamiliar terrain/environments

0 Essence: Teach the Hastani how to architecture on swampy ground. Namely: don't, but if you need to here's what ya do
« Last Edit: July 27, 2016, 01:03:28 am by Rolepgeek »
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Demonic Spoon

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Re: YagG 4 IC [16/40]: Tick 2.5: Sower of Worlds
« Reply #239 on: July 27, 2016, 01:44:24 am »

Landria changes his creativity votes to Sadiq
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