Stick to the elevator lobby and make sure nothing flanks us.
You lean against the wall in the elevator area, toeing the cask of booze. You keep your hand on the SMG and your head on a swivel.
"Bathrooms look clear, I'll be there in a minute. I'll open the door, since I have a sword instead of a gun."
Go to the security room door and, once everyone is ready, bust open the door and move out of fire lines.
Name: Chaotic
HP: 3
Stats:
STR: 17
DEX: 14
MIND: 13
SP: 6
Skills:
Melee: +2
Stealth: +2
Analysis: +2
Gear:
1 Modern Melee Weapon (Nanoedged Sword)
1 Flashbang
1 Poison
1 Radio
1 Kinetic Dampening Skin Suit
Remaining SB: 0
Debt: 31MB
Str: 14/14
Dex: 15/15
Mnd: 11/11
HP: 2/2
Guns: 4
Melee: 3
Debt: 21Mb
1 Desert Eagle (Archaic gun, 1d6 AP loaded)
3 boxes hollow-point ammo 30/30 (1d4 vs no ballistic armor)
2 boxes AP ammo 20/20 (no DR vs ballistic armor)
1 chainblade (Modern Melee, 1d8)
1 Bullet Vest
"Stay close, team. Safety in numbers. We need to clear the room."
Be ready for incoming attackers. Use my deagle unless they get too close for comfort
"I'm ready whenever."
Be ready to shoot and toss the WP grenade.
Stats:
Str: 13
Dex: 16
Int: 10
HP: 4
Skills:
Guns: 2
Unarmed: 2
Stability: 2
Debt: 61 Mb
Inventory:
1 M1911 Pistol, .45 caliber (Archaic gun, 1d6) (Loaded with AP 10/10)
2x Standard ammo
1 Standard AP ammo (Ignores 1 armor)
2x Standard HP ammo (Extra d4 damage vs unarmored)
2x Standard white phosphorus ammo (1 burning damage for d4 turns)
1 Radio
2x White phosphorus grenade
1 Flash bang grenade
1 Standard environment suit (Worn)
1 Kinetic dampening skin suit, + 1 armor (Worn)
TOTAL: 1 Mb
((Oops. Sorry bout the no character sheet thing last turn. and after chiding the others for it myself :/ ))
Ready to shoot. If more than one thing comes out when chaotic opens the door, I shoot the second one.
Don't forget to step to the side when things start coming out, so we have a clear line of fire."
Str: 11
Dex: 14
Int: 15
HP:4
Skills: 4
....Guns: 4
(I rerolled HP from 2 to 4, then I rerolled skills twice - from 5 to 5, then to 4)
Debt:51 megabux
Stuff:
25 sb KinSkin (kinetic dampening Skinsuit)
25 sb Standard ex-mil rifle, d6
20 sb medkit
14 sb 2 frag grenades
06 sb stims (10 battle, 10 coag)
05 radio
04 ammo (30 standard, 10 hollow point[loaded], 10 Armor Piercing)
________(3 clips at .5 sb each, 1 clip at 1.5 sb, 1 clip at 1 sb)
01 sb left over.
Chaotic moves to the security door and examines it carefully. He traces a line down it with one finger and then steps back, planting his feet in a wide stance with his blade held out in front of him. The takes a couple of practice swings, bringing the blade up and then back down, stopping just short of hitting the door. He settles himself, rolls his shoulders a few times, and then swings. He cleaves straight through the door with a metallic *shwing*, cutting in half vertically. He immediately darts back and away from the door, running back over toward the entrance to the building. The cutaway part of the door falls inward, landing with a heavy clang and exposing the room beyond. The room is dark, it would be pitch black if not for the light shining in from the lobby. A barely visible outline, a gray on black, is standing in the room beyond the reach of the lobby's light. It looks to be a good 7 feet tall, with a hunched but powerful shape like a football lineman. With the door gone, the metallic, sweet smell is overpowering and hangs, meaty, in the nose. The outline is crouched over something, shifting its weight back and forth, and soft squishing noises are now distinctly audible from the room. Whatever the thing is, it doesn't seem to have noticed the door falling in, or it simply doesn't care.