Okay then folks. This is a round people can join while it's in progress, if anybody is interested. Just shout it out(Red or Blue)!
Teams thus far:
Kingdom Blue:
AbstractTraitorHero
Whisperling
Gonchon
The Moonlit Shadow
Kingdom Red:
crazyabe
Dustan Hache
hector13
H4zardZ1
~~~
yeah, that should work.
Mechanics for Overall:
There will be 4 Cycles. Each Cycle will have a Development Phase and a Deathmatch Phase, and the Development Phase will occur first.
Development Phase Mechanics:
You don't have to, but you may communicate via spoilers. If you do so, the other team members will not be permitted to read said spoilers' contents.
At the start of each Development Phase, each player shall choose 2 items from their real-life dwelling. No choosing the same item twice. You may make your choices in a spoiler. If you want to be practical, I recommend you keep it to things you can easily move. If you want to go for a desk or something, it's legal, it just won't be as easy to make use of for the Development and Deathmatch Phases.
Once each player has chosen their items, they will be added to their team's Items Pool, which will be hidden... in a spoiler, from the other team. No reading the other team's spoilers.
Then, over the course of the Development Phase, each team will preform three different operations: Fusion, Infusion, and Fusion/Infusion. Fusion/Infusion may be used as either Fusion or Infusion, the other two aren't so variable.
Each operation uses up two items in the team's Items Pool, and will produce one item that will be added back to the pool. Fusion will just straight-out fuse them. Example: [piano] Fusion [dog]: Piano and Dog are merged. Result will be... something. My imagination is breaking. Infusion will take one item and add its primary attributes to the other item used. Example: [piano] Infusion [dog]: Dog receives attributes of Piano. Dog is now slightly wooden, and can be played as a quite beautiful musical instrument. Unlike Fusion, in Infusion the order of operations does matter: [dog] Infusion [piano] will result in a domesticated living enthusiastic piano.
Deathmatch Phase Mechanics:
For now, just know that the d10 system is rather simple and handy, so I'll use it again for this round.
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Let's get started!