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Author Topic: Fallacy's Reactor: Test 3: Brave New World: Solar System: Seeking Players  (Read 18446 times)

Gonchon

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Re: Fallacy's Reactor: Test 2: An "Arms Race"... initiating!
« Reply #150 on: August 26, 2016, 09:51:00 pm »

i'll be blue.
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FallacyofUrist

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Re: Fallacy's Reactor: Test 2: An "Arms Race"... initiating!
« Reply #151 on: August 27, 2016, 12:29:04 pm »

Well then. I'll give it a bit more time before I start the game.

Mechanics preview:
Rather than the normal development process used in Arms Races, the Kingdoms will use items they have to create new items via the effects of Fusion and Infusion, in the Development Phase.

Once the Development Phase passes, 3 players(or more, maybe) from each Kingdom will compete in a time-limited Deathmatch Phase using said items. And... to the victors go the spoils.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

FallacyofUrist

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Re: Fallacy's Reactor: Test 2: An "Arms Race"... initiating!
« Reply #152 on: August 28, 2016, 03:06:55 pm »

Okay then folks. This is a round people can join while it's in progress, if anybody is interested. Just shout it out(Red or Blue)!

Teams thus far:

Kingdom Blue:
AbstractTraitorHero
Whisperling
Gonchon
The Moonlit Shadow

Kingdom Red:
crazyabe
Dustan Hache
hector13
H4zardZ1
~~~
yeah, that should work.

Mechanics for Overall:
There will be 4 Cycles. Each Cycle will have a Development Phase and a Deathmatch Phase, and the Development Phase will occur first.

Development Phase Mechanics:
You don't have to, but you may communicate via spoilers. If you do so, the other team members will not be permitted to read said spoilers' contents.

At the start of each Development Phase, each player shall choose 2 items from their real-life dwelling. No choosing the same item twice. You may make your choices in a spoiler. If you want to be practical, I recommend you keep it to things you can easily move. If you want to go for a desk or something, it's legal, it just won't be as easy to make use of for the Development and Deathmatch Phases.

Once each player has chosen their items, they will be added to their team's Items Pool, which will be hidden... in a spoiler, from the other team. No reading the other team's spoilers.
Then, over the course of the Development Phase, each team will preform three different operations: Fusion, Infusion, and Fusion/Infusion. Fusion/Infusion may be used as either Fusion or Infusion, the other two aren't so variable.

Each operation uses up two items in the team's Items Pool, and will produce one item that will be added back to the pool. Fusion will just straight-out fuse them. Example: [piano] Fusion [dog]: Piano and Dog are merged. Result will be... something. My imagination is breaking. Infusion will take one item and add its primary attributes to the other item used. Example: [piano] Infusion [dog]: Dog receives attributes of Piano. Dog is now slightly wooden, and can be played as a quite beautiful musical instrument. Unlike Fusion, in Infusion the order of operations does matter: [dog] Infusion [piano] will result in a domesticated living enthusiastic piano.

Deathmatch Phase Mechanics:
For now, just know that the d10 system is rather simple and handy, so I'll use it again for this round.
~~~
Let's get started!
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

AbstractTraitorHero

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Re: Fallacy's Reactor: Test 2: An "Arms Race"... initiating!
« Reply #153 on: August 28, 2016, 06:02:35 pm »

Spoiler (click to show/hide)
« Last Edit: August 28, 2016, 06:40:42 pm by AbstractTraitorHero »
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((I just facepalmed so hard I have a concussion))
Rip Abigail South Death by Drop pod my avatar is now morbid.

Whisperling

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Re: Fallacy's Reactor: Test 2: An "Arms Race"... initiating!
« Reply #154 on: August 28, 2016, 06:07:34 pm »

Spoiler: Blue Items (click to show/hide)
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hector13

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Re: Fallacy's Reactor: Test 2: An "Arms Race"... initiating!
« Reply #155 on: August 28, 2016, 07:06:54 pm »

Spoiler: RED items (click to show/hide)
« Last Edit: August 28, 2016, 07:14:44 pm by hector13 »
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

Dustan Hache

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Re: Fallacy's Reactor: Test 2: An "Arms Race"... initiating!
« Reply #156 on: August 28, 2016, 07:34:23 pm »

Spoiler: My Items for RED! (click to show/hide)
« Last Edit: August 28, 2016, 09:16:34 pm by Dustan Hache »
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

crazyabe

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Re: Fallacy's Reactor: Test 2: An "Arms Race"... initiating!
« Reply #157 on: August 28, 2016, 07:40:31 pm »

Spoiler: RED ITEMS (click to show/hide)
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

ATHATH

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Re: Fallacy's Reactor: Test 2: An "Arms Race"... initiating!
« Reply #158 on: August 28, 2016, 08:07:47 pm »

Spoiler: Blue Items (click to show/hide)
Spoiler (click to show/hide)
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Gonchon

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Re: Fallacy's Reactor: Test 2: An "Arms Race"... initiating!
« Reply #159 on: August 28, 2016, 09:55:22 pm »

blue team items:
Spoiler (click to show/hide)
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FallacyofUrist

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Missing The Moonlit Shadow's items, and those of H4zardZ1.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

H4zardZ1

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Spoiler (click to show/hide)
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Quote from: Rock
Quote from: Comrade Qwasich
Stop bullying children
I can't
I have to bully children
Sigtext and other things

FallacyofUrist

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Two kingdoms... two heaps of odd objects summoned from another dimension.

Spoiler: Kingdom Blue's Heap (click to show/hide)
« Last Edit: August 30, 2016, 06:23:20 pm by FallacyofUrist »
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

FallacyofUrist

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Spoiler: Kingdom Red's Heap (click to show/hide)

((The reason I split the heaps into two posts is simple: if somebody on team [whatever] quoted the post in order to get their list easily copied, they might end up accidentally seeing the other team's list as well. This way that's less likely to happen.))

((Okay then folks! Each team has 1 use of Fusion, 1 use of Infusion, and 1 use of Either. Get cracking on making and voting on a plan for how to use them. Discussion may be done in spoilers if you like. Be sure to label them according to your team.))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

FallacyofUrist

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  • Blatant furry. Also a hypnotist.
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Spoiler: Speaking to Blue (click to show/hide)
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.
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