Name: Alistair Ryan / Specter Evoker Rosso
Description: Alistair is of slightly above-average height for a 18-19 year old boy at 6'0'', with messy brown hair and deep hazel eyes. His frame is somewhat athletic from years of playing rugby, but not overly bulky. His skin is of a tanned complexion and he often wears light clothing, with a black jacket and blue jeans. Apart from seeming somewhat handsome and the strange ring on his right hand- a silver ring inset with a shimmering red garnet- one might not realise that Alistair is anything out of the ordinary; indeed, one might not know that he is the younger brother of the (presumed) deceased Maria Ryan herself, heroine of the Northsdale Five, unless one were to ask his last name.
Personality-wise, Alistair tries to act as kindly and politely as possible, with a hot-blooded, albeit not hammy, side in battle. He holds a deep-seated hatred of the Void for taking his father and older sister away from him, but hides it well under his genuine desire to see hope restored to a world that needs it; however, said desire to destroy the Void can sometimes overtake him. His genuine desire to bring hope manifests in a desire to help others, with a protective side his older sister would be proud of. As for his semi-celebrity status, he plays it down, rarely mentioning his full name or mentioning his sister's status unless asked, and even then only sharing small details. He has a tendency to hide his own problems, including his grief over losing his sister and father, even when it would hurt him.
Evoker Form: His Evoker form manifests as a man in a black longcoat, black trousers and boots, with a silver chestplate inset with large garnets acting to protect his torso. His head is protected by a silver helm with a large red gem acting as the visor, a cross of silver arrayed across the visor. Two ruby wristbands protect his wrists, and a pair of black leather gloves protect his hands, his ring still mysteriously appearing on top of it. Across his waist, a silver belt with a metal device lies across the center, a series of red gems inset in a circle pattern on it.
Specter Carbuncle: Carbuncle, when it manifests, generates as a teal-furred rodent-like creature, closely resembling a squirrel. It has two tails, with the tips being inset with red gems. Its belly is protected by a similar, larger red gem and inset in its forehead is a red gem, extending upwards along with its ears. It speaks with a voice similar to that of a girl, and is now wholly devoted to assisting Alistair, feeding on his mana and positive emotions instead of pure negativity. Carbuncle manifests often while Alistair is in Evoker Rosso form and occasionally outside of it.
Backstory: Before the fall of Northsdale, before all of this happened, Alistair Ryan was an ordinary boy. Yes, an ordinary boy who happened to be the younger brother of one of the most famous women on Earth, but an ordinary boy. He got his good grades, played some rugby and did everything an ordinary boy of his age might do, occasionally being visited by his happily-married older sister at times when she could spare it from marital bliss and her job. He had even gotten into a good university, beginning his first semester there. However, when the fall of Northsdale came, Alistair looked throughout the city, attempting to find his sister to flee with her and leave the city behind. Much to his chagrin, all he could find of the famed magical girl was her famed staff, the Staff of Anima, lying abandoned in the ruins of their home, with no other evidence of her or her father, who had been in Northsdale the whole time. When the transports came, and Arya Ryan came to collect her family, all she saw was a shellshocked Alistair holding his sister's staff to himself. Nothing needed to be said. Both remaining members of the Ryan clan knew.
Alistair was carried to the depths of depression by this happening; the loss of his father and his beloved older sister was bad enough, but when the world fell, and his mother was carted off to help the war effort and he was left all alone to deal with the questions and the sympathy of others who did not understand his loss (and some who did), he broke inside, unable to take the pressure. At that point, a demented creature called a Specter attempted to feed on his sadness, descending upon him as a vulture upon a carcass. Specters are formless creatures, formed from the ill thoughts of man, feeding on more ill thoughts and eventually turning those vulnerable enough into more Spectres themselves. At that point, one attempted to finish off Alistair, feeding on his depression and slowly turning him into one himself. Alistair almost welcomed the despair.
However, two things happened simultaneously; one, his imminent death triggered Alistair's inherent mana reserves, opening his ability to cast magic, and two, the young man reminisced to a time when he had felt as sad in his youth, and Maria comforted him with a hug and just spoke with him, cheering the boy up. At that, his resolve returned, and Alistair fought the Specter off, wielding the power of his good memories with his sister. However, instead of making it disappear, he managed to turn it to his will, dubbing the now-formed Specter 'Carbuncle' after the form it took and formed a contract with it; it would feed on his mana and he would be able to use it to amplify his magical abilities and transform. He became a Specter Evoker, dubbed 'Rosso', one of a rare few who had survived being fed on by Specters and used them to focus their magicks, with the contract manifesting in the form of a ring with a carbuncle on his right hand. Using his power, Alistair slowly clawed his way from the depths of his sadness, with one aim; just as his sister once did, bring hope to the people of Earth.
Alistair was sent to Camp Cinder as a refugee, along with the latest shipment of Australian refugees, which he protected from attacks in the guise of Evoker Rosso. Now, he seeks, armed with the power of the Specter Carbuncle and with the Staff of Anima- now his weapon, with the permission of the spirit Anima- in hand, to help the war effort and restore hope, just as his sister once did, at the closest front he can. In his heart of hearts, he also hopes that that, maybe, just maybe, his sister lives on somewhere, either captured or fled, and hopes to locate her during his crusade against the Void.
Stats: 30/30
STR - 4
DEX - 4
AGIL - 6
INT - 6
WILL - 10
Resources
HP: 36/36
Mana: 12/12
Hope: 0/10
XP: 0/?
Abilities: Wizard of Hope: Alistair's magical potential, a trait running through the Ryan family, was awakened by a Specter's attempt to devour his sadness. Now newly empowered, Alistair fuels his magic from a combination of his natural mana reserves and the feelings of hope for the future. The repurposed Specter, Carbuncle, feeds on his hope and acts as a focus through which Alistair can funnel his magic, allowing him to direct it the same way as accomplished magicians can without much training; though the spirit of Anima does give him some instruction. His main magical affinity is the support of his allies, allowing him to keep them up or protect them as long as possible.
(Free) [Passive] Spring of Hope: Alistair generates his power from Hope, powering his magic with it. When he heals/buffs an ally or damages an opponent, Alistair gains .5 Hope stacks except when mentioned otherwise. Alistair can gain a maximum of 10 Hope.
- Hope Bringer: At maximum Hope, Alistair enters Hope Bringer mode. His WILL is amplified by 1.5.
(Level 1) [Active] Carbuncle Flash: Alistair blasts an opponent with a sharp red burst, dealing 1d4+[Ability Score+Will] (11) damage.
(Level 1) [Active] Fierceness of Living: Alistair heals an ally or himself by invoking Carbuncle's magic to cure them of their wounds, healing 1d6+[Ability Score*1.5+Will] (11.5) health. 1 turn cooldown.
(Level 1) [Passive] Boundless Life: Alistair's ability to marshal Hope allows him to keep his allies up for just that bit longer, or cow his enemies with his determination. For every full stack of Hope, he gains an additional half-point to basic attacks or spells [5 extra points max]. Alistair can also expend all Hope stacks and add [HOPE*2] [20 points max] to the effects of his spells or basic attacks. This bonus stacks on all skills.
(Level 1) [Active] Unhesitant Courage: Alistair assists an ally or himself rejuvenating and strengthening their bodies. Cure all debuffs on them. This builds 1 Hope stack. 1 turn cooldown.
(Level 1) [Active] Bonds of Perseverance: Alistair shares his power with an ally or amplifies his own, helping them hit just that bit harder. The target of this spell gains [Will+HOPE/2 (minimum 1)] points to their next spell or basic attack. Two turn cooldown.
(Level 1) [Active] Hope's Beacon: Alistair restores an ally's or his own magical energy to keep them up slightly longer, restoring 1d6+[Ability Score+Will/2] (6) SP and building .5 Hope stacks. 2 turn cooldown.
Inventory:
- Staff of Anima: The staff of the legendary summoner Anima, formerly belonging to Maria Ryan. Anima still resides in this staff, although she cannot contract with Alistair. Although the staff's ability to summon gods is useless without Anima being able to manifest herself, it still remains useful due to its unbreakable properties as a melee weapon and its use as a magical focus for Alistair's spells. Does 1d4 Melee damage, +1 to Spell Effects
- A picture of himself and Maria at her birthday party
- Various clothes, bottles of water and food in a backpack