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Author Topic: O.P.S.: Weird War 2: mission 1: wailing tunnels  (Read 26953 times)

MidnightJaguar

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Re: O.P.S.: Weird War 2: mission 1: The little Panzer that didn't give up
« Reply #90 on: June 24, 2016, 07:58:49 am »

we could use it for transport closer to the camp if anyone asks we can just say we are patrolling and got lost. We just ditch it before we get close to the camp.
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

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Pancaek

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #91 on: June 25, 2016, 02:22:14 pm »

As the British ready their vehicles to move out towards the forward base, the group just can't really seem to decide how to proceed. Alexia and Bernard debate on how to best use the tank to get to the enemy camp. Alain just sort of stands around waiting for a decision, while Evan continues to laze about in the shade like the cool guy he is.

The sun is slowly setting over the sands as evening draws near, and you all hear the stereotypical sounds of night approaching. Nocturnal animals coming out to hunt, insects crawling and buzzing about finding a safe space, and a soldier yelling "Oh shite, I dropped my watch in the crapper". Poor bugger.
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Gwolfski

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #92 on: June 25, 2016, 02:31:35 pm »

Let's take the tank and go!
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Stirk

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #93 on: June 25, 2016, 02:35:38 pm »

Night time. You know, unless they have a ton of spotlights, I probably *could* sneak a small tank close the the enemies without much trouble in the dark. Not like it will make a lot of sound, they won't be able to see the dust it kicks up, and I can duck behind rocks when I need to. I wonder if they got that thing up yet?
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Gwolfski

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #94 on: June 25, 2016, 02:53:16 pm »

Aren't tanks like very noisy? Or is it just the damage, cos it was real loud when I drove it here..
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Stirk

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #95 on: June 25, 2016, 03:41:01 pm »

((Are we all in the same place now? I thought the rest of you where still out somewhere in the desert :0.))
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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #96 on: June 25, 2016, 03:51:33 pm »

((everyone is back at camp)
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Stirk

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #97 on: June 25, 2016, 04:05:34 pm »

((Woopsies :P))

"Oh, there you guys are. I didn't hear you come in. This is one stealthy tank, ain't it?"

Evan gets up, stretching into the sky before shaking sand off of himself.

"Ah, it looks like a girl tank too. And a pretty one at that. That means I can use my power on it-after all, women do whatever I say."

Evan walks up to the tank, petting the turret like a dog.

"Hey, girl. I know the Nazis built ya and all, but they ditched you in the desert. We fixed you up, so as far as I'm concerned you are one of us now. I know we just met and all, but I have to ask a little favor from you..."

Evan than leans toward the tank, covering his mouth as he pretends to whisper to it. As he does this, he activates his powers, attempting to make the entire tank silent. To demonstrate if this worked, he hops in/near the drivers seat and has it do a few laps (if he can manage to get it to work :P).
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Gwolfski

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #98 on: June 25, 2016, 04:09:29 pm »

Oi! Don't even scratch the bodywork!
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AoshimaMichio

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #99 on: June 26, 2016, 02:50:21 am »

I wonder if his power twisted his mind somehow... Alain thinks as he watches Evan's antics.
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MidnightJaguar

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #100 on: June 27, 2016, 10:32:55 am »

OI! Don't crash it! We just got it fixed up.
« Last Edit: June 27, 2016, 11:10:26 am by MidnightJaguar »
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Gwolfski

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #101 on: June 27, 2016, 10:51:09 am »

Should I give Evan the keys? I don't feel like it...
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Stirk

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #102 on: June 27, 2016, 10:56:00 am »

Should I give Evan the keys? I don't feel like it...

Evan simply pickpockets the keys, if not given to him willingly.
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Gwolfski

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #103 on: June 27, 2016, 11:12:11 am »

If evan pickpockets the keys, he gets slapped. Solidly.
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MidnightJaguar

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Re: O.P.S.: Weird War 2: mission 1: battle plans
« Reply #104 on: June 27, 2016, 11:17:06 am »

If Evan does in fact get slapped, Bernard starts laughing heartily at his fellow agents quarrels.
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.
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