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Author Topic: PUZZLE TEMPLE PANIC! - Game Over- Assassins Partial Victory  (Read 57625 times)

FallacyofUrist

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 13 - Lucky for Some
« Reply #615 on: August 25, 2016, 08:29:44 am »

How about we take this one thing at a time. How do we deal with the flame trap?
~~~
I have a pickle jar, that I could fill with water, and dump it on the trap... assuming we can get some water.
Other ideas?
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Persus13

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 13 - Lucky for Some
« Reply #616 on: August 25, 2016, 09:08:42 am »

I don't have any way of dealing with the flame trap and I like not getting murdered, so I left.
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TheBiggerFish

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 13 - Lucky for Some
« Reply #617 on: August 25, 2016, 09:25:39 am »

I was the one that broke the blade trap.
Can you tell everything you did yesterday o_O
Same with you FoU.
Or Persus...
I'm conventionally useless since we have no rope and the only way to get across is either push or carry something to that bridge or use an item. :-\
I waited.  I've got nothing I can think of unless I have more stuff in my inventory I don't know about.
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Tiruin

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 13 - Lucky for Some
« Reply #618 on: August 25, 2016, 10:00:55 am »

This is what happens when people die off early and are also confused >_> *grumble grumble grr whyyyy*
I don't have any way of dealing with the flame trap and I like not getting murdered, so I left.
So you left with the rope and possibly the only chance of getting across the bridge?
What's the plan now? Wait for scum to deal with the traps?! (while keeping public silence?)

* Tiruin lists down new things to suggest for improvement of the game...
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Persus13

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 13 - Lucky for Some
« Reply #619 on: August 25, 2016, 10:04:18 am »

So you left with the rope and possibly the only chance of getting across the bridge?
What's the plan now? Wait for scum to deal with the traps?! (while keeping public silence?)

* Tiruin lists down new things to suggest for improvement of the game...
I can't get to the bridge because I'll get burnt by the flame trap. I can't do anything in the trap room so I left.
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Tiruin

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 13 - Lucky for Some
« Reply #620 on: August 25, 2016, 10:07:16 am »

So you left with the rope and possibly the only chance of getting across the bridge?
What's the plan now? Wait for scum to deal with the traps?! (while keeping public silence?)

* Tiruin lists down new things to suggest for improvement of the game...
I can't get to the bridge because I'll get burnt by the flame trap. I can't do anything in the trap room so I left.
You had a rope that you got from that one room o_O We mentioned that a long time ago, multiple times. You (or anyone else) didn't mention any searching on the chasm or using the rope on that area.
So how sure are you that you can't do anything in the trap room unless you already have cut out every possibility? Also FLAME doesn't kill instantly and someone doused my flames.
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Persus13

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 13 - Lucky for Some
« Reply #621 on: August 25, 2016, 10:26:21 am »

I know I have the rope, the chasm is still on the other side of the flame trap, which means I can't use it. You're also surprisingly trusting for a game where we know at least one scum is left.

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Tiruin

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 13 - Lucky for Some
« Reply #622 on: August 25, 2016, 11:09:50 am »

I know I have the rope, the chasm is still on the other side of the flame trap, which means I can't use it. You're also surprisingly trusting for a game where we know at least one scum is left.


At least two. :P Unless one died and the other searched them and we're all squabbling and being very uncoordinated because of paranoia and that ol' not knowing flips.
But yes, I am being trusting because I see it as the best way to go through with this (or literally die trying. I even tried to search around and got burnt, then got unburnt thanks to someone else!)
so yeah. You could've dropped the rope. You could've done all things with it. But now we're spending one whole phase without anything being done! :I (Also that if it actually does make a bridge, we will only know NEXT phase...so that's something to really be fixed with this game.)
And we don't even get details of the room you're in. >_>
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FallacyofUrist

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 13 - Lucky for Some
« Reply #623 on: August 25, 2016, 06:06:32 pm »

then got unburnt thanks to someone else
You're welcome.
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notquitethere

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 2 - What Goes Bump
« Reply #624 on: August 27, 2016, 04:06:54 pm »

 :'(Puzzle Phase 13

Please send in your four actions to me in the next 24 hours, if you haven't already. If you need a reminder of your inventory or anything else, do let me know.

Spoiler: Possible Actions (click to show/hide)

Spoiler: Map (click to show/hide)
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notquitethere

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 13 - Lucky for Some
« Reply #625 on: September 02, 2016, 07:39:06 am »

Phase ending soon. Thanks for bearing with me.
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notquitethere

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Re: PUZZLE TEMPLE PANIC!
« Reply #626 on: September 02, 2016, 04:18:45 pm »

DISCUSSION PHASE 14

You have received your room descriptions. This phase will end in 48 hours, or on a shorten. You can submit puzzle actions early if you're not going to be around during the puzzle phase.

If you send in actions early, I'll skip the long night phase. If Griffinpup doesn't post today, he'll be modkilled.
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FallacyofUrist

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 14 - Running The Gauntlet
« Reply #627 on: September 02, 2016, 05:58:37 pm »

Well then. I'm going to hope that you're town, Tiruin.

Care for any more medical treatment?

And... who shot Fish?
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Persus13

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 14 - Running The Gauntlet
« Reply #628 on: September 02, 2016, 08:28:52 pm »

Wait, Griffinpup is alive?
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FallacyofUrist

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 14 - Running The Gauntlet
« Reply #629 on: September 02, 2016, 08:59:52 pm »

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