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Author Topic: PUZZLE TEMPLE PANIC! - Game Over- Assassins Partial Victory  (Read 58615 times)

Persus13

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #585 on: August 04, 2016, 08:11:57 am »

Is she alive still? What does the room look like?
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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FallacyofUrist

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #586 on: August 04, 2016, 09:00:59 am »

She's still alive.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Tiruin

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #587 on: August 04, 2016, 12:44:36 pm »

THIS IS GLORIOUS! GLORIOUS FLAME!
But in all seriousness. Wow.
WE SEEM DOOMED. LOOK AT THE WRITING ON THE FLOOR.
Seriously. What are the odds I get stuck with the TWO people who haven't posted much yesterday :I

I'M ON GLORIOUS FIRE TOO.
Quote
Danger Room
A damp passage leads east and narrow steps climb up, but the main attraction is the gauntlet run to the imposing Tomb Doors on the far north end. First there's a deactivated spinning blade trap, then the tell-tale nozzles of a flame trap, and finally a bottomless chasm, the bridge long since fallen from its two hanging points (far and near).

The room is fully lit by the flaming Tiruin.

The dead body of Dustan Hache lies here, strangled to death and vacated of belongings.

The dead body of Tomasque lies here, strangled to death and thoroughly rifled through.

Someone has carved the following into the floor here: "We, as scum, have decided to remain cooperative and let you find the Tomb.  Let's do it"

The following explorers (known by their nicknames) are here:
TheBiggerfish Incredibly Bruised (wearing a leather jacket (heavily torn))
Fallacy (carrying a small lit candle)
Tiruin On Fire! (illuminating the room) Burnt (on fire))


Now what does Burnt even mean o_O
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Tiruin

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #588 on: August 04, 2016, 12:46:52 pm »

Quote
On Fire: Causes hurt at the end of every action spent still on fire. A player on fire will die at the end of the next puzzle phase unless they are extinguished in between.
O I C.
:v
Well best to just hurdle myself into the chasm because YEAH LET'S CHECK IT.

...Riiight, seeing that message: Details, Fallacy. TBF. If y'all are going to...remain cooperative, in my suspicion to find out more about this game, go ahead. Spill the beans.

...That is one cooperative message, honestly. You can tell the sincerity in the tone. o_O All that's missing is the exclamation point at the end to complete it. Sarcasm is out the point since it's 2v2 here. -_-
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Persus13

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #589 on: August 04, 2016, 01:02:05 pm »

Considering they're still talking, I'm less sure about their sarcasm. Also, thanks for letting me know where they are.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
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Tiruin

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #590 on: August 04, 2016, 01:06:18 pm »

Considering they're still talking, I'm less sure about their sarcasm. Also, thanks for letting me know where they are.
Yeah...at least I can see who kills me now :v
So let me 'search' that chasm and maybe move to the doors because that's what'll be fun :^

...Can we please have a public plan since all the espionage seems out the door?

Y'all gonna claim items or what. :v None? Nothing? No coordination? Cooperation?
This carries over since yesterday.
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Persus13

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #591 on: August 04, 2016, 01:09:40 pm »

Y'all gonna claim items or what. :v None? Nothing? No coordination? Cooperation?
This carries over since yesterday.
I can't extinguish you, and there's two scum alive still. What incentive is there for me to coordinate?
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

Tiruin

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #592 on: August 04, 2016, 01:12:02 pm »

Y'all gonna claim items or what. :v None? Nothing? No coordination? Cooperation?
This carries over since yesterday.
I can't extinguish you, and there's two scum alive still. What incentive is there for me to coordinate?
That rope. :P There must be a way over the chasm until the tomb doors, and as far as I know Fallacy has the last healing kits...along with TBF. :I
Can I hear a 'heal her' from y'all?
At least there's a notice of a bridge now compared to a lack of it before.
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FallacyofUrist

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #593 on: August 04, 2016, 01:30:06 pm »

Also, deactivated spinning blade trap. What's that about?

I'm not sure if I can heal burning to death.

Also, Tiruin, aren't you wearing a leather jacket?
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Tiruin

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #594 on: August 05, 2016, 08:03:36 am »

Also, deactivated spinning blade trap. What's that about?

I'm not sure if I can heal burning to death.
Just heal me if you're actually working with me then. I am -_-
Also, Tiruin, aren't you wearing a leather jacket?
Yes...why?
Man, this game. People are so silent I can hear my own heartbeat.
I ask for communication, nothing comes out of it.
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FallacyofUrist

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #595 on: August 05, 2016, 08:14:03 am »

Yes...why?
Because you didn't list it in your own room description.

I'm not sure if I can heal burning to death.
This.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Tiruin

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 11 - Let There Be Light!
« Reply #596 on: August 05, 2016, 11:33:59 am »

Yes...why?
Because you didn't list it in your own room description.
That's why I left in an added parenthesis (motive was to promote discussion) -_- Apparently, nobody caught on.

This.
At least TWO of y'all are scum, and if the writing on the floor is right, there's no way 2/3rds of you can do anything else other than help us get to the tomb room. In the least, that means keeping relatively everyone alive.

* Tiruin looks back to her own request of communication and drops it. Day game is dead, people aren't scumhunting, bluh it all.
Voting to shorten because wow. You guys. :I
If I had a gun, I'd just shoot everyone else and the broken bridge.
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notquitethere

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Re: PUZZLE TEMPLE PANIC! - Discussion Phase 2 - What Goes Bump
« Reply #597 on: August 07, 2016, 05:27:36 pm »

With the way lit forward, will the explorers find their way ahead...



Puzzle Phase 11

Please send in your four actions to me in the next 24 hours, before Monday 11.30PM BST (GMT+1). If you need a reminder of your inventory or anything else, do let me know.

Spoiler: Possible Actions (click to show/hide)

Spoiler: Map (click to show/hide)
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notquitethere

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Re: PUZZLE TEMPLE PANIC! - Puzzle Phase 11 - The Way Ahead
« Reply #598 on: August 16, 2016, 02:20:16 am »

Sorry for the delay: I've had to house hunt this last week. Back on track today! I you still haven't sent in actions, please do.
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notquitethere

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Re: PUZZLE TEMPLE PANIC! - Puzzle Phase 11 - The Way Ahead
« Reply #599 on: August 16, 2016, 06:49:04 pm »

Discussion Phase 12

You have received your room descriptions. This phase will end in 48 hours. You can submit puzzle actions early if you're not going to be around during the puzzle phase. Sorry again for the delay!
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