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Author Topic: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 1  (Read 50261 times)

Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #60 on: May 26, 2016, 01:06:49 pm »

Era 0 - Turn 2.1 : The Grass that rebelled against the Gods


Luxlin the Damaged
"I don't like  it at all...my mind feels cold....i don't  want to be cold.
Create beings of heat  and light sentient capable of reproduction and average intelligence they live  by consuming matter  to keep themselves fueled.
"Create. Move. Think. Your actions will fuel your soul, and will chase away the coldness of your mind."
Cost: 170 / 170 (x0.75)> 128 / 128 [10]
Luxlin the Damaged loses 128 Energy
and 128 Ether
Creation Success Roll 1d4: [4]
You light a fire and feed it with a solid light matter to maintain its form. Giving life to these candles, they animate. There are ten of them.
You notice with great surprise that the light of the Golden Sky feeds them to some extent.
+Nameless Heat/Light Beings: Photosynthesis


Saraab the Clockwork Guardian
Saraab looks at the strange grass. Interested in keeping with its style, but not allowing it to spread, he modifies it.

Black grass is dependent on the soil in the Black Savannah, or it isn't able to grow.
Modification Cost [10000 Black Grasses]: [1000 / 100 + 200 / 20= 1200 / 120] (x0.5)> [600 / 60]
Saraab the Clockwork Guardian loses 600 Energy
and 60 Ether
Modification Success Roll 1d4: [1] [I so want to make this Black Grass sapient]
Skillfully altering the body and souls of the grass, you make it dependent on the soil of the Black Savannah. You succeed in doing so, but an unwanted effect of your modification is that the grass has become extremely resource hungry, and its roots dig deeper into the earth in search of nutrients.
Its growth is going overboard, and will probably greatly hinder any other vegetal trying to grow in the Black Savannah.
+Black Grass: Black Savannah Soil dependent
+Black Grass: Ravenous Local Dominant



Resoonman Exmel Rastara
Now I to end it all I make few creaures to inhabit the caves...
Spoiler: Cave pigs (click to show/hide)
Followed by the creation of a variety of mushrooms, some of which will be poisonus and have very... Descriptive names.
Cost: 60 / 6 (x0.75)> 45 / 5 [10]
Resoonman Exmel Rastara loses 45 Energy
and 5 Ether
Creation Success Roll 1d4: [3]
You create a small handful of Stone Swine, and let them roam in their new home.


PLAYER STATUS












WORLD STATUS

Spoiler: Landmarks (click to show/hide)

Spoiler: Living Beings (click to show/hide)

Spoiler: Sapient Beings (click to show/hide)

Spoiler: Unique Beings (click to show/hide)

« Last Edit: May 26, 2016, 01:26:20 pm by Nakéen »
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AbstractTraitorHero

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #61 on: May 26, 2016, 01:12:09 pm »

An unnerving  smile eyes wide circles under them breathing heavily
"Warmmmmm so toasty my children how are you!?"
greet my hug them love them obsess over their worry's.
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((I just facepalmed so hard I have a concussion))
Rip Abigail South Death by Drop pod my avatar is now morbid.

Dustan Hache

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #62 on: May 26, 2016, 01:23:07 pm »

(voidlings are not listed.)
drawn to the sight of luxlins light creatures, he would reach out to one, and touch it. the flame would turn purple and grow sizably before splitting into twenty copies, Slightly larger the original light creatures.
(alter and recreate.)
Spoiler (click to show/hide)
After that, the core would implode briefly as it consumes some of it's own ether trying to grow.
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

crazyabe

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #63 on: May 26, 2016, 01:27:17 pm »

Now I create Several types of Mushroom in whatever Amount uses my Ether up the most, And Place them all over the underground.
Spoiler: Plump Helmet (click to show/hide)
Spoiler: Fluff Cap (click to show/hide)
Spoiler: Death Bell (click to show/hide)
Spoiler: Tumbler Root (click to show/hide)
Spoiler: Tower Stalk (click to show/hide)
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Nakéen

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #64 on: May 26, 2016, 01:28:06 pm »

(voidlings are not listed.)
After that, the core would implode briefly as it consumes some of it's own ether trying to grow.
(Oh right, added them under Undefined, as it was not stated were they are actually. If no place is stated before Timeskip, they will be placed in an empty place)

edit: Also, your action on the Nameless Heat Being will kill one to create 20 Voidflames. First one will have a different cost due to being constructed from an existing creature.
« Last Edit: May 26, 2016, 01:30:02 pm by Nakéen »
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AbstractTraitorHero

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #65 on: May 26, 2016, 01:29:20 pm »

((probably on the Savannah near atian.))
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((I just facepalmed so hard I have a concussion))
Rip Abigail South Death by Drop pod my avatar is now morbid.

Wozzy

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #66 on: May 26, 2016, 01:42:28 pm »

((Welp. At least it is forever forced to be a savannah.))

Such nutrient hungry grass that can survive being destroyed is the perfect food supply for a grazing herbivore.

((I will obliterate the voidlings if you put them anywhere near our creations.))
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AbstractTraitorHero

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #67 on: May 26, 2016, 01:43:44 pm »

((I like the voidlings I will protect them.))
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((I just facepalmed so hard I have a concussion))
Rip Abigail South Death by Drop pod my avatar is now morbid.

Dustan Hache

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #68 on: May 26, 2016, 01:45:28 pm »

(voidlings are not listed.)
After that, the core would implode briefly as it consumes some of it's own ether trying to grow.
(Oh right, added them under Undefined, as it was not stated were they are actually. If no place is stated before Timeskip, they will be placed in an empty place)

edit: Also, your action on the Nameless Heat Being will kill one to create 20 Voidflames. First one will have a different cost due to being constructed from an existing creature.
(that's fine. Also, I suppose putting them in the black savanah is best.)
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Sarrak

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #69 on: May 26, 2016, 01:47:58 pm »

Grass, though ravenous and, as such, amusing, was an alien concept to AlraOm. But he was a great improviser...

Create Creep, 100 m3 of living earth which is highly nutritious for plant life or specialized animals, expands at decent speed and has sense of touch (yet no intelligence - its more of a surveillance net).

((I'm quite sad that I take my creations from zerg swarm as of now. But they are too good to be passed!))
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Bluexdog

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #70 on: May 26, 2016, 02:48:49 pm »

Lets create some things

Spoiler (click to show/hide)
« Last Edit: May 26, 2016, 02:57:07 pm by Bluexdog »
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AbstractTraitorHero

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #71 on: May 26, 2016, 02:53:43 pm »

Lets create some things

Spoiler (click to show/hide)
((add pink hair it'd be a fun reference to divine war))
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Rip Abigail South Death by Drop pod my avatar is now morbid.

Bluexdog

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #72 on: May 26, 2016, 02:57:16 pm »

((done))
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Wozzy

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #73 on: May 26, 2016, 03:00:04 pm »

Create life in the Black savanna!

Spoiler: "Small Grazers" (click to show/hide)

Spoiler: "Normal Grazers" (click to show/hide)

Spoiler: "Big Grazer" (click to show/hide)

Let em be as black as their home! Use this color pallete, with mostly black
Spoiler (click to show/hide)
« Last Edit: May 26, 2016, 03:58:24 pm by Wozzy »
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Atian the Elephantman God

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Re: Legacy of the Protearchs II (RTD/God Game) - IC (9/9) : Era 0
« Reply #74 on: May 26, 2016, 03:05:09 pm »

Luxlin goes over to arca lightly twitching
"I feel cold."
Drakieng was kind enough to light a fire near Luxlin. Arca turns toward Luxlin, and says with an indifferent voice :
"Feeling cold is a lesser sensation, it must be because of your newborn state. Don't worry though, it's just your mind that is playing tricks with you. A divine being doesn't have to worry about warmth or cold in a normal situation such as this one."

She then says to Drakiengs :
"How caring of you. Though unnecessary, I see acts of kindness and sibling care in high regards."
"It was the least I could do."

Drakieng see's Sardab messing with his grass

"Quite interesting right? I've tried to make them as Golden as the bright rays that shine down upon this world. But no matter what they are always black."

Drakieng creates a few trees in the Dark Savana that glow a Bright Golden Aura.

Consume enough Ether to level up if I have enough.
« Last Edit: May 26, 2016, 03:09:57 pm by Atian the Elephantman God »
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